My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Barbarians
Zap
Firecracker
Barbarian Barrel
Firecracker Barbarians Electro Wizard
The Log
Firecracker Barbarians Mini P.E.K.K.A
Earthquake
Firecracker Barbarians
Arrows
Firecracker
Royal Delivery
Firecracker Barbarians Mini P.E.K.K.A Bowler Electro Wizard
Fireball
Firecracker Barbarians Bowler Electro Wizard
Poison
Firecracker Barbarians Electro Wizard
Lightning
Mini P.E.K.K.A Bowler Electro Wizard
Rocket
Barbarians Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Void Mini P.E.K.K.A Electro Wizard Barbarians Giant Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Void Mini P.E.K.K.A

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Void Mini P.E.K.K.A Bowler
Firecracker
Mini P.E.K.K.A Giant Bowler
Barbarians
Mini P.E.K.K.A
Giant Arrows Firecracker Bowler Electro Wizard
Giant
Arrows Mini P.E.K.K.A Firecracker Void Bowler Electro Wizard
Void
Arrows Giant
Bowler
Arrows Firecracker Mini P.E.K.K.A Giant Electro Wizard
Electro Wizard
Mini P.E.K.K.A Giant Bowler

Defense Synergies 1 8

Arrows
Barbarians Mini P.E.K.K.A Void Bowler
Firecracker
Mini P.E.K.K.A Electro Wizard
Barbarians
Arrows
Mini P.E.K.K.A
Electro Wizard Arrows Firecracker Bowler
Giant
Void
Arrows
Bowler
Arrows Mini P.E.K.K.A Electro Wizard
Electro Wizard
Mini P.E.K.K.A Firecracker Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Void Electro Wizard
Barbarians Mini P.E.K.K.A Firecracker Electro Wizard
Barbarians Mini P.E.K.K.A Bowler Void Electro Wizard
Barbarians Mini P.E.K.K.A Firecracker Bowler Electro Wizard
Arrows Firecracker Barbarians Mini P.E.K.K.A Bowler
Arrows Bowler Firecracker Electro Wizard
Electro Wizard Arrows Firecracker Void
Bowler Arrows Barbarians Void Electro Wizard
Barbarians Mini P.E.K.K.A
Firecracker Barbarians Mini P.E.K.K.A Bowler Electro Wizard
Barbarians Electro Wizard Arrows Firecracker Bowler
Arrows Firecracker Electro Wizard
Barbarians Mini P.E.K.K.A Bowler Electro Wizard
Bowler Arrows Firecracker Barbarians Mini P.E.K.K.A Electro Wizard
Barbarians Mini P.E.K.K.A Electro Wizard
Barbarians Mini P.E.K.K.A Bowler Electro Wizard
Barbarians Arrows Firecracker Mini P.E.K.K.A Bowler Electro Wizard
Arrows Firecracker Barbarians Bowler Electro Wizard
Arrows Firecracker Barbarians Bowler Electro Wizard
Barbarians Mini P.E.K.K.A Electro Wizard
Bowler Arrows Firecracker Barbarians Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Void Bowler Electro Wizard
Void Electro Wizard Arrows Firecracker Mini P.E.K.K.A Bowler
Barbarians Mini P.E.K.K.A Bowler Electro Wizard
Mini P.E.K.K.A Bowler Barbarians Electro Wizard
Barbarians Mini P.E.K.K.A Bowler
Arrows Firecracker Electro Wizard
Mini P.E.K.K.A Barbarians Void Bowler Electro Wizard
Mini P.E.K.K.A Barbarians
Void Electro Wizard Firecracker Barbarians Mini P.E.K.K.A
Barbarians
Barbarians Mini P.E.K.K.A Bowler
Arrows Barbarians Void Bowler Electro Wizard
Barbarians Mini P.E.K.K.A Bowler
Firecracker Barbarians Bowler
Barbarians Electro Wizard Firecracker Mini P.E.K.K.A Bowler
Arrows Bowler Firecracker Barbarians Mini P.E.K.K.A Electro Wizard
Arrows Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Arrows Firecracker
Arrows Firecracker Void Bowler Electro Wizard
Arrows Void
Arrows Firecracker Barbarians Void
Arrows Firecracker Bowler
Arrows Firecracker
Arrows Firecracker Bowler
Arrows Firecracker Bowler
Arrows Void Firecracker
Mini P.E.K.K.A Void Bowler Electro Wizard
Firecracker Void Arrows Bowler Electro Wizard
Void Arrows Firecracker
Firecracker Void Bowler
Arrows Firecracker Void
Arrows Firecracker
Arrows Firecracker Bowler
Arrows Firecracker Bowler
Arrows
Mini P.E.K.K.A
Void Arrows Firecracker Mini P.E.K.K.A Bowler Electro Wizard
Arrows Firecracker Bowler
Void Bowler
Arrows Void
Void Bowler
Arrows Barbarians Void
Arrows Firecracker Bowler
Arrows Firecracker Void Bowler Electro Wizard
Void Arrows Bowler
Void Arrows Firecracker
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker Void
Mini P.E.K.K.A Void Bowler
Void Arrows
Void Arrows Firecracker Electro Wizard
Arrows Firecracker Bowler
Electro Wizard Barbarians Void
Arrows Firecracker Electro Wizard
Arrows
Void Firecracker Mini P.E.K.K.A Bowler Electro Wizard
Arrows Firecracker Bowler
Void Arrows
Firecracker
Firecracker Bowler Electro Wizard
Firecracker Void Electro Wizard
Void Firecracker Bowler Electro Wizard

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