My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Missing cards in your collection

Mother Witch Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Baby Dragon Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Barbarian Barrel Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Barbarians Baby Dragon Witch
Zap
Bomber Firecracker Witch
Barbarian Barrel
Bomber Firecracker Barbarians Witch
The Log
Bomber Firecracker Barbarians Witch
Earthquake
Bomber Firecracker Barbarians Witch
Arrows
Bomber Firecracker Witch
Royal Delivery
Bomber Firecracker Barbarians Baby Dragon Witch
Fireball
Bomber Firecracker Barbarians Baby Dragon Witch
Poison
Bomber Firecracker Barbarians Witch
Lightning
Baby Dragon Witch
Rocket
Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Firecracker Barbarian Barrel Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Barbarian Barrel Arrows Firecracker Baby Dragon Barbarians Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Barbarian Barrel Arrows Firecracker

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Barbarian Barrel Baby Dragon Mega Knight
Arrows
Mega Knight
Firecracker
Barbarian Barrel Baby Dragon Mega Knight
Barbarians
Barbarian Barrel
Bomber Firecracker Baby Dragon Mega Knight
Baby Dragon
Bomber Firecracker Barbarian Barrel Witch Mega Knight
Witch
Baby Dragon Mega Knight
Mega Knight
Bomber Arrows Firecracker Barbarian Barrel Baby Dragon Witch

Defense Synergies 1 12

Bomber
Barbarian Barrel
Arrows
Mega Knight Barbarians Barbarian Barrel
Firecracker
Barbarian Barrel Baby Dragon Mega Knight
Barbarians
Arrows
Barbarian Barrel
Bomber Arrows Firecracker Baby Dragon Witch Mega Knight
Baby Dragon
Firecracker Barbarian Barrel Witch Mega Knight
Witch
Barbarian Barrel Baby Dragon Mega Knight
Mega Knight
Arrows Firecracker Barbarian Barrel Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Barbarian Barrel Baby Dragon
Barbarians Bomber Firecracker Witch Mega Knight
Barbarians Witch Mega Knight Bomber
Barbarians Witch Bomber Firecracker Mega Knight
Bomber Arrows Firecracker Barbarians Barbarian Barrel Mega Knight
Arrows Barbarian Barrel Bomber Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon Witch
Arrows Barbarians Barbarian Barrel Baby Dragon Mega Knight
Barbarians Witch
Bomber Firecracker Barbarians Barbarian Barrel Mega Knight
Barbarians Witch Bomber Arrows Firecracker Barbarian Barrel Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon Witch
Barbarians Mega Knight Bomber Witch
Bomber Mega Knight Arrows Firecracker Barbarians Barbarian Barrel Baby Dragon Witch
Barbarians Mega Knight
Barbarians Mega Knight
Barbarians Mega Knight Bomber Arrows Firecracker Witch
Arrows Mega Knight Bomber Firecracker Barbarians Barbarian Barrel Baby Dragon Witch
Arrows Barbarian Barrel Baby Dragon Witch Bomber Firecracker Barbarians Mega Knight
Barbarians
Bomber Mega Knight Arrows Firecracker Barbarians Barbarian Barrel Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Barbarian Barrel Witch
Bomber Arrows Firecracker Barbarian Barrel Baby Dragon Mega Knight
Barbarians Mega Knight Witch
Mega Knight Barbarians Barbarian Barrel
Barbarians Witch Mega Knight
Arrows Firecracker Baby Dragon Witch
Barbarians Witch
Mega Knight Barbarians
Mega Knight Firecracker Barbarians Barbarian Barrel Baby Dragon Witch
Witch Barbarians
Mega Knight Barbarians Witch
Mega Knight Arrows Barbarians
Barbarians Mega Knight Witch
Bomber Firecracker Barbarians Baby Dragon Witch Mega Knight
Barbarians Witch Bomber Firecracker Barbarian Barrel Baby Dragon
Arrows Mega Knight Bomber Firecracker Barbarians Barbarian Barrel Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Barbarian Barrel Baby Dragon
Arrows Firecracker Barbarian Barrel Baby Dragon
Arrows Barbarian Barrel Baby Dragon
Arrows Firecracker Barbarians Barbarian Barrel
Bomber Arrows Firecracker Barbarian Barrel Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon Witch
Bomber Arrows Firecracker Baby Dragon Witch
Arrows Firecracker Barbarian Barrel Baby Dragon
Arrows Firecracker
Firecracker Arrows Barbarian Barrel
Arrows Firecracker Baby Dragon
Firecracker Barbarian Barrel Baby Dragon
Arrows Firecracker Barbarian Barrel Baby Dragon
Arrows Firecracker Barbarian Barrel Baby Dragon
Bomber Arrows Firecracker Barbarian Barrel Baby Dragon Witch
Arrows Firecracker Barbarian Barrel Baby Dragon Mega Knight
Arrows Barbarian Barrel
Bomber
Bomber Arrows Firecracker Barbarian Barrel Baby Dragon Mega Knight
Bomber Arrows Firecracker Barbarian Barrel Baby Dragon Witch Mega Knight
Baby Dragon Mega Knight
Arrows
Arrows Barbarians Barbarian Barrel Baby Dragon
Arrows Firecracker Bomber Barbarian Barrel Baby Dragon Witch Mega Knight
Witch
Arrows Firecracker Barbarian Barrel Baby Dragon Witch
Arrows Baby Dragon Witch Mega Knight
Arrows Firecracker Barbarian Barrel Baby Dragon
Arrows Firecracker Baby Dragon Witch
Firecracker Witch
Bomber Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Barbarians Barbarian Barrel Witch
Arrows Firecracker Baby Dragon Witch
Arrows Barbarian Barrel
Firecracker Baby Dragon Mega Knight
Arrows Bomber Firecracker Baby Dragon
Arrows
Firecracker Mega Knight
Firecracker Baby Dragon Witch
Firecracker Witch
Firecracker Barbarian Barrel Baby Dragon Witch Mega Knight

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