My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Bandit Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Bandit Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Baby Dragon Bandit Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel Bandit
Giant Snowball
Minion Horde Goblin Barrel Baby Dragon Lumberjack
Zap
Minion Horde Goblin Barrel Bandit
Barbarian Barrel
Goblin Barrel Bandit Lumberjack
The Log
Mini P.E.K.K.A Goblin Barrel Bandit Lumberjack
Earthquake
Goblin Barrel
Arrows
Minion Horde Goblin Barrel
Royal Delivery
Minion Horde Mini P.E.K.K.A Goblin Barrel Baby Dragon Bandit Lumberjack
Fireball
Minion Horde Goblin Barrel Baby Dragon Bandit Lumberjack
Poison
Minion Horde
Lightning
Mini P.E.K.K.A Baby Dragon Bandit Lumberjack
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Bandit Fireball Mini P.E.K.K.A Baby Dragon Lumberjack Minion Horde Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Barrel Bandit Fireball Mini P.E.K.K.A

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Lumberjack
Fireball
Baby Dragon Mega Knight
Mini P.E.K.K.A
Baby Dragon Lumberjack Mega Knight
Goblin Barrel
Baby Dragon Bandit Lumberjack Mega Knight
Baby Dragon
Fireball Mini P.E.K.K.A Goblin Barrel Bandit Lumberjack Mega Knight
Bandit
Goblin Barrel Baby Dragon Lumberjack Mega Knight
Lumberjack
Minion Horde Mini P.E.K.K.A Goblin Barrel Baby Dragon Bandit Mega Knight
Mega Knight
Minion Horde Fireball Mini P.E.K.K.A Goblin Barrel Baby Dragon Bandit Lumberjack

Defense Synergies 0 10

Minion Horde
Fireball
Mini P.E.K.K.A Bandit Lumberjack Mega Knight
Mini P.E.K.K.A
Fireball Baby Dragon
Goblin Barrel
Baby Dragon
Mini P.E.K.K.A Bandit Lumberjack Mega Knight
Bandit
Fireball Baby Dragon Lumberjack Mega Knight
Lumberjack
Fireball Baby Dragon Bandit
Mega Knight
Fireball Baby Dragon Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Baby Dragon
Minion Horde Mini P.E.K.K.A Lumberjack Bandit Mega Knight
Minion Horde Mini P.E.K.K.A Lumberjack Mega Knight Bandit
Minion Horde Mini P.E.K.K.A Lumberjack Bandit Mega Knight
Fireball Mini P.E.K.K.A Lumberjack Mega Knight
Fireball Baby Dragon Bandit Lumberjack Mega Knight
Minion Horde Fireball Baby Dragon
Fireball Baby Dragon Bandit Mega Knight
Minion Horde Mini P.E.K.K.A Lumberjack
Minion Horde Mini P.E.K.K.A Bandit Lumberjack Mega Knight
Minion Horde Fireball Baby Dragon Bandit Lumberjack Mega Knight
Minion Horde Fireball Baby Dragon
Minion Horde Mini P.E.K.K.A Lumberjack Mega Knight Fireball Bandit
Fireball Mega Knight Minion Horde Mini P.E.K.K.A Baby Dragon Lumberjack
Mini P.E.K.K.A Minion Horde Bandit Lumberjack Mega Knight
Minion Horde Fireball Mini P.E.K.K.A Bandit Lumberjack Mega Knight
Minion Horde Mega Knight Fireball Mini P.E.K.K.A Lumberjack
Fireball Mega Knight Minion Horde Baby Dragon Bandit Lumberjack
Baby Dragon Fireball Bandit Lumberjack Mega Knight
Mini P.E.K.K.A Lumberjack
Mega Knight Minion Horde Fireball Mini P.E.K.K.A Baby Dragon Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Mega Knight Fireball Bandit
Fireball Bandit Mini P.E.K.K.A Baby Dragon Lumberjack Mega Knight
Bandit Lumberjack Mega Knight Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Lumberjack Mega Knight Minion Horde Fireball Bandit
Minion Horde Mini P.E.K.K.A Bandit Lumberjack Mega Knight
Fireball Minion Horde Baby Dragon
Mini P.E.K.K.A Minion Horde Fireball Bandit Lumberjack
Mini P.E.K.K.A Mega Knight Minion Horde Lumberjack
Minion Horde Mega Knight Fireball Mini P.E.K.K.A Baby Dragon Bandit
Minion Horde
Mega Knight Minion Horde Mini P.E.K.K.A Lumberjack
Mega Knight Fireball
Mini P.E.K.K.A Mega Knight Minion Horde Fireball Bandit Lumberjack
Minion Horde Fireball Baby Dragon Mega Knight
Minion Horde Fireball Mini P.E.K.K.A Baby Dragon Lumberjack
Mega Knight Minion Horde Fireball Mini P.E.K.K.A Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Baby Dragon Bandit
Fireball Baby Dragon Bandit
Minion Horde Fireball Baby Dragon Bandit
Fireball
Fireball Minion Horde Baby Dragon Mega Knight
Fireball Minion Horde Baby Dragon
Minion Horde Baby Dragon
Fireball Baby Dragon
Fireball Bandit
Minion Horde Fireball Mini P.E.K.K.A Lumberjack
Minion Horde Fireball Bandit
Fireball Baby Dragon
Fireball Baby Dragon Bandit
Minion Horde Fireball Baby Dragon Bandit
Fireball Baby Dragon
Minion Horde Fireball Baby Dragon Bandit
Minion Horde Fireball Baby Dragon Bandit Mega Knight
Fireball
Minion Horde Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Baby Dragon Bandit Mega Knight
Fireball Baby Dragon Mega Knight
Minion Horde Fireball Baby Dragon Mega Knight
Fireball
Minion Horde Fireball Baby Dragon
Fireball Baby Dragon Mega Knight
Minion Horde
Fireball Baby Dragon Bandit
Fireball Baby Dragon Bandit Mega Knight
Fireball Baby Dragon Bandit
Minion Horde Fireball Baby Dragon
Minion Horde Fireball
Minion Horde Fireball Mini P.E.K.K.A
Minion Horde Fireball Bandit Mega Knight
Minion Horde Fireball
Minion Horde Mega Knight
Fireball
Minion Horde Fireball Bandit
Fireball Baby Dragon
Fireball
Fireball Minion Horde Mini P.E.K.K.A Baby Dragon Lumberjack Mega Knight
Fireball Baby Dragon
Fireball
Minion Horde Mega Knight
Minion Horde Fireball Baby Dragon
Fireball
Fireball Baby Dragon Bandit Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: