My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

3 warnings Why?

Missing cards in your collection

The Log Miner Ice Wizard Bandit Fisherman Phoenix Magic Archer Lumberjack Ram Rider Graveyard Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Bowler Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Royal Hogs Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Hogs Bandit
Giant Snowball
Minions Goblin Gang Mega Minion Royal Hogs
Zap
Minions Goblin Gang Royal Hogs Bandit
Barbarian Barrel
Goblin Gang Valkyrie Royal Hogs Bandit
The Log
Goblin Gang Royal Hogs Bandit
Earthquake
Goblin Gang Royal Hogs
Arrows
Minions Goblin Gang Royal Hogs
Royal Delivery
Minions Goblin Gang Mega Minion Valkyrie Royal Hogs Bowler Bandit
Fireball
Minions Goblin Gang Mega Minion Royal Hogs Bowler Bandit
Poison
Minions Goblin Gang Mega Minion Royal Hogs
Lightning
Mega Minion Valkyrie Bowler Bandit
Rocket
Valkyrie Royal Hogs Bowler

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Rocket Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Mega Minion Bandit Valkyrie Royal Hogs Bowler Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Goblin Gang Mega Minion Bandit

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Valkyrie Royal Hogs Bowler Bandit
Goblin Gang
Valkyrie Royal Hogs Bowler Bandit
Mega Minion
Valkyrie Bowler
Valkyrie
Minions Goblin Gang Mega Minion Royal Hogs Bandit
Royal Hogs
Minions Goblin Gang Valkyrie Bowler Bandit
Rocket
Bowler
Minions Goblin Gang Mega Minion Royal Hogs
Bandit
Minions Goblin Gang Valkyrie Royal Hogs

Defense Synergies 1 9

Minions
Valkyrie Bowler Bandit
Goblin Gang
Valkyrie Bandit
Mega Minion
Valkyrie Bandit
Valkyrie
Minions Goblin Gang Mega Minion Bowler Bandit
Royal Hogs
Rocket
Bowler
Minions Valkyrie Bandit
Bandit
Minions Goblin Gang Mega Minion Valkyrie Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Minions Mega Minion Valkyrie
Minions Goblin Gang Mega Minion Valkyrie Bandit
Goblin Gang Rocket Bowler Minions Mega Minion Valkyrie Bandit
Minions Goblin Gang Mega Minion Valkyrie Bowler Bandit
Valkyrie Rocket Bowler
Goblin Gang Bowler Minions Mega Minion Valkyrie Bandit
Minions Mega Minion Rocket Goblin Gang
Rocket Bowler Valkyrie Bandit
Minions Goblin Gang
Goblin Gang Valkyrie Bowler Bandit
Minions Goblin Gang Valkyrie Mega Minion Bowler Bandit
Minions Mega Minion Goblin Gang
Bowler Minions Goblin Gang Valkyrie Rocket Bandit
Valkyrie Rocket Bowler Minions Goblin Gang Mega Minion
Goblin Gang Bandit
Rocket Goblin Gang Bowler Bandit
Minions Goblin Gang Valkyrie Bowler
Minions Goblin Gang Mega Minion Valkyrie Bowler Bandit
Valkyrie Minions Mega Minion Bowler Bandit
Goblin Gang Valkyrie Bowler Minions Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Bowler Bandit
Bandit Goblin Gang Mega Minion Valkyrie Rocket Bowler
Goblin Gang Bandit Minions Valkyrie Rocket Bowler
Goblin Gang Valkyrie Rocket Bowler Bandit
Goblin Gang Valkyrie Bowler Bandit
Rocket Minions Goblin Gang
Goblin Gang Rocket Minions Mega Minion Valkyrie Bowler Bandit
Valkyrie
Rocket Minions Mega Minion Valkyrie Bandit
Goblin Gang Mega Minion
Minions Mega Minion Valkyrie Bowler
Rocket Valkyrie Bowler
Rocket Bowler Goblin Gang Valkyrie Bandit
Valkyrie Bowler
Goblin Gang Minions Mega Minion Valkyrie Rocket Bowler
Minions Valkyrie Bowler Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Bandit
Bowler Bandit
Rocket Bandit
Valkyrie Rocket
Rocket Valkyrie Bowler
Minions Mega Minion Rocket
Bowler
Bowler
Bandit
Rocket Minions Goblin Gang Bowler
Rocket Valkyrie Bowler Bandit
Rocket
Rocket Bowler Bandit
Minions Rocket Bandit
Rocket Bowler Bandit
Rocket Bowler Bandit
Rocket
Minions Rocket
Rocket Mega Minion Bowler Bandit
Rocket Valkyrie Bowler
Rocket Minions Bowler
Rocket
Rocket Bowler
Rocket
Valkyrie Bowler
Mega Minion
Bowler Bandit
Bowler Bandit
Rocket Bandit
Rocket Minions Mega Minion
Mega Minion Bowler
Rocket Bandit
Rocket
Rocket Bowler
Minions Goblin Gang Rocket Bandit
Rocket Mega Minion
Goblin Gang Mega Minion Valkyrie Rocket Bowler
Bowler
Rocket
Mega Minion
Minions Goblin Gang Rocket Bowler
Rocket
Rocket Bowler Bandit

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