My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Zappies Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Zappies Witch Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Musketeer Zappies Skeleton Army Witch Balloon
Zap
Mortar Zappies Skeleton Army Witch Balloon
Barbarian Barrel
Mortar Musketeer Zappies Skeleton Army Witch
The Log
Musketeer Zappies Skeleton Army Witch
Earthquake
Mortar Zappies Skeleton Army Witch
Arrows
Zappies Skeleton Army Witch
Royal Delivery
Musketeer Zappies Skeleton Army Witch Balloon
Fireball
Mortar Musketeer Zappies Skeleton Army Witch Balloon
Poison
Mortar Musketeer Zappies Skeleton Army Witch Balloon
Lightning
Mortar Musketeer Witch Balloon
Rocket
Mortar Musketeer Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Mortar Musketeer Zappies Witch Balloon Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Mortar Musketeer Zappies

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mortar
Musketeer Zappies
Musketeer
Mortar Balloon Mega Knight
Zappies
Mortar Balloon Mega Knight
Skeleton Army
Witch
Mega Knight
Balloon
Musketeer Zappies Mega Knight
Lightning
Mega Knight
Musketeer Zappies Witch Balloon

Defense Synergies 0 9

Mortar
Musketeer Zappies Skeleton Army
Musketeer
Mortar Zappies Skeleton Army Mega Knight
Zappies
Mortar Musketeer Skeleton Army Mega Knight
Skeleton Army
Mortar Musketeer Zappies
Witch
Mega Knight
Balloon
Lightning
Mega Knight
Musketeer Zappies Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Mortar Musketeer Zappies
Skeleton Army Mortar Musketeer Zappies Witch Mega Knight
Mortar Skeleton Army Witch Mega Knight Musketeer Zappies Lightning
Skeleton Army Witch Mortar Musketeer Zappies Mega Knight
Lightning Skeleton Army Mega Knight
Skeleton Army Musketeer Zappies Mega Knight
Musketeer Lightning Mortar Zappies Witch
Lightning Musketeer Mega Knight
Zappies Witch Mortar Musketeer Skeleton Army
Skeleton Army Musketeer Zappies Mega Knight
Skeleton Army Witch Musketeer Zappies Mega Knight
Musketeer Zappies Witch
Mortar Skeleton Army Mega Knight Musketeer Zappies Witch Lightning
Skeleton Army Mega Knight Mortar Zappies Witch
Skeleton Army Mortar Zappies Mega Knight
Skeleton Army Mortar Zappies Lightning Mega Knight
Mega Knight Mortar Musketeer Zappies Skeleton Army Witch
Mortar Mega Knight Musketeer Zappies Skeleton Army Witch
Mortar Witch Musketeer Zappies Mega Knight
Mortar Musketeer Zappies
Skeleton Army Mega Knight Musketeer Zappies Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zappies Witch
Mortar Musketeer Lightning Mega Knight
Zappies Skeleton Army Mega Knight Musketeer Witch Lightning
Skeleton Army Lightning Mega Knight Musketeer Zappies
Musketeer Zappies Skeleton Army Witch Mega Knight
Musketeer Zappies Witch
Skeleton Army Musketeer Zappies Witch Lightning
Mega Knight Zappies Skeleton Army
Lightning Mega Knight Mortar Zappies Skeleton Army Witch
Witch Musketeer Zappies Skeleton Army
Mega Knight Musketeer Zappies Witch
Skeleton Army Lightning Mega Knight
Skeleton Army Lightning Mega Knight Zappies Witch
Musketeer Zappies Skeleton Army Witch Mega Knight
Zappies Skeleton Army Witch Mortar Musketeer Lightning
Mega Knight Musketeer Zappies Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Mortar Musketeer
Mortar Musketeer
Lightning
Lightning Musketeer
Mortar Mega Knight
Musketeer Witch
Mortar Musketeer Witch
Lightning
Mortar Lightning
Lightning Musketeer
Lightning Mortar Musketeer
Lightning Musketeer
Lightning Mortar Musketeer
Lightning Mortar Musketeer
Lightning Mortar Musketeer
Lightning Mortar Musketeer Witch
Lightning Mortar Musketeer Mega Knight
Lightning Mortar
Lightning
Lightning Mortar Musketeer Mega Knight
Lightning Mortar Witch Mega Knight
Lightning Musketeer Mega Knight
Lightning
Musketeer Lightning
Lightning Mortar Musketeer
Mortar Witch Mega Knight
Witch
Mortar Musketeer Witch Lightning
Lightning Mortar Musketeer Witch Mega Knight
Lightning Mortar Musketeer
Lightning Musketeer Witch
Lightning Musketeer Zappies Witch
Lightning
Lightning Mortar Musketeer Mega Knight
Lightning Zappies
Mega Knight
Lightning
Lightning Musketeer Zappies Skeleton Army Witch
Lightning Musketeer Zappies Witch
Lightning Musketeer Mega Knight
Mortar Musketeer Lightning
Lightning
Musketeer Mega Knight
Musketeer Zappies Witch Lightning
Musketeer Zappies Witch Lightning
Lightning Mortar Musketeer Witch Mega Knight

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