My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Baby Dragon Electro Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Goblin Drill
Giant Snowball
Skeleton Army Baby Dragon Goblin Drill Electro Dragon
Zap
Firecracker Skeleton Army Goblin Drill
Barbarian Barrel
Firecracker Rascals Skeleton Army Goblin Drill
The Log
Firecracker Rascals Skeleton Army Goblin Drill
Earthquake
Firecracker Skeleton Army Goblin Drill
Arrows
Firecracker Rascals Skeleton Army Goblin Drill
Royal Delivery
Firecracker Rascals Skeleton Army Baby Dragon Goblin Drill Electro Dragon Bowler
Fireball
Firecracker Rascals Skeleton Army Baby Dragon Goblin Drill Electro Dragon Bowler
Poison
Firecracker Rascals Skeleton Army Goblin Drill Electro Dragon
Lightning
Baby Dragon Electro Dragon Bowler
Rocket
Rascals Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Baby Dragon Electro Dragon Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Goblin Drill Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Earthquake Skeleton Army Baby Dragon Goblin Drill Rascals Electro Dragon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Earthquake Skeleton Army Baby Dragon

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Rascals Earthquake Baby Dragon Goblin Drill Bowler
Rascals
Firecracker Baby Dragon Goblin Drill Electro Dragon
Earthquake
Firecracker
Skeleton Army
Baby Dragon
Firecracker Rascals Electro Dragon Bowler
Goblin Drill
Firecracker Rascals
Electro Dragon
Rascals Baby Dragon Bowler
Bowler
Firecracker Baby Dragon Electro Dragon

Defense Synergies 0 12

Firecracker
Rascals Earthquake Skeleton Army Baby Dragon Electro Dragon
Rascals
Firecracker Baby Dragon
Earthquake
Firecracker
Skeleton Army
Firecracker Goblin Drill Electro Dragon
Baby Dragon
Firecracker Rascals Electro Dragon Bowler
Goblin Drill
Skeleton Army Electro Dragon
Electro Dragon
Firecracker Skeleton Army Baby Dragon Goblin Drill Bowler
Bowler
Baby Dragon Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bowler Firecracker Baby Dragon Electro Dragon
Skeleton Army Firecracker Rascals Goblin Drill Electro Dragon
Skeleton Army Bowler Rascals Goblin Drill Electro Dragon
Skeleton Army Firecracker Rascals Goblin Drill Electro Dragon Bowler
Firecracker Earthquake Skeleton Army Bowler
Skeleton Army Bowler Firecracker Rascals Earthquake Baby Dragon Electro Dragon
Firecracker Rascals Baby Dragon Electro Dragon
Earthquake Bowler Rascals Baby Dragon Electro Dragon
Rascals Skeleton Army Goblin Drill
Skeleton Army Firecracker Rascals Bowler
Skeleton Army Firecracker Rascals Earthquake Baby Dragon Goblin Drill Electro Dragon Bowler
Firecracker Rascals Baby Dragon Electro Dragon
Skeleton Army Goblin Drill Bowler Rascals Earthquake Electro Dragon
Skeleton Army Bowler Firecracker Rascals Earthquake Baby Dragon Goblin Drill Electro Dragon
Skeleton Army Rascals Goblin Drill
Skeleton Army Rascals Goblin Drill Bowler
Firecracker Rascals Skeleton Army Goblin Drill Electro Dragon Bowler
Firecracker Rascals Skeleton Army Baby Dragon Goblin Drill Electro Dragon Bowler
Earthquake Baby Dragon Goblin Drill Firecracker Rascals Electro Dragon Bowler
Goblin Drill
Rascals Skeleton Army Bowler Firecracker Earthquake Baby Dragon Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Skeleton Army Bowler
Firecracker Baby Dragon Electro Dragon Bowler
Skeleton Army Rascals Electro Dragon Bowler
Skeleton Army Bowler Rascals
Rascals Skeleton Army Goblin Drill Bowler
Firecracker Rascals Baby Dragon Electro Dragon
Rascals Skeleton Army Bowler
Rascals Skeleton Army
Electro Dragon Firecracker Skeleton Army Baby Dragon
Skeleton Army Goblin Drill
Rascals Electro Dragon Bowler
Skeleton Army Bowler
Rascals Skeleton Army Bowler
Firecracker Rascals Skeleton Army Baby Dragon Electro Dragon Bowler
Rascals Skeleton Army Electro Dragon Firecracker Baby Dragon Goblin Drill Bowler
Bowler Firecracker Rascals Earthquake Baby Dragon Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Rascals Baby Dragon Goblin Drill Electro Dragon
Firecracker Baby Dragon Electro Dragon Bowler
Earthquake Baby Dragon Goblin Drill Electro Dragon
Earthquake Firecracker Rascals
Firecracker Earthquake Baby Dragon Bowler
Firecracker Baby Dragon Electro Dragon
Firecracker Earthquake Baby Dragon Bowler
Earthquake Firecracker Baby Dragon Electro Dragon Bowler
Firecracker Electro Dragon
Electro Dragon Bowler
Firecracker Earthquake Electro Dragon Bowler
Firecracker Baby Dragon Electro Dragon
Earthquake Firecracker Baby Dragon Bowler
Earthquake Firecracker Baby Dragon Electro Dragon
Earthquake Firecracker Baby Dragon
Earthquake Firecracker Baby Dragon Goblin Drill Electro Dragon Bowler
Earthquake Firecracker Baby Dragon Electro Dragon Bowler
Earthquake
Firecracker Earthquake Baby Dragon Electro Dragon Bowler
Firecracker Earthquake Baby Dragon Electro Dragon Bowler
Earthquake Baby Dragon Bowler
Bowler
Earthquake Baby Dragon Goblin Drill Electro Dragon
Firecracker Earthquake Baby Dragon Electro Dragon Bowler
Firecracker Earthquake Baby Dragon Electro Dragon Bowler
Baby Dragon Electro Dragon Bowler
Firecracker Baby Dragon
Firecracker Baby Dragon Electro Dragon
Electro Dragon Firecracker
Bowler
Earthquake Electro Dragon
Firecracker Electro Dragon
Firecracker Earthquake Bowler
Earthquake Skeleton Army Electro Dragon
Firecracker Baby Dragon Electro Dragon
Firecracker Rascals Baby Dragon Electro Dragon Bowler
Firecracker Earthquake Baby Dragon Electro Dragon Bowler
Firecracker Electro Dragon
Electro Dragon Firecracker Rascals Baby Dragon Bowler
Firecracker Electro Dragon
Electro Dragon Firecracker Baby Dragon Bowler

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