My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Witch Bowler Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Witch
Zap
Firecracker Skeleton Army Witch Goblin Giant
Barbarian Barrel
Firecracker Goblin Cage Skeleton Army Witch
The Log
Firecracker Goblin Cage Skeleton Army Witch
Earthquake
Firecracker Goblin Cage Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch
Royal Delivery
Firecracker Goblin Cage Skeleton Army Witch Bowler
Fireball
Firecracker Goblin Cage Skeleton Army Witch Bowler
Poison
Firecracker Goblin Cage Skeleton Army Witch
Lightning
Goblin Cage Witch Bowler
Rocket
Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Freeze Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Freeze Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Skeleton Army Goblin Cage Freeze Witch Bowler Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Skeleton Army Goblin Cage

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Freeze Bowler Goblin Giant
Firecracker
Goblin Cage Bowler Goblin Giant
Goblin Cage
Firecracker Witch
Skeleton Army
Freeze
Arrows
Witch
Goblin Cage Bowler Goblin Giant
Bowler
Arrows Firecracker Witch
Goblin Giant
Arrows Firecracker Witch

Defense Synergies 0 8

Arrows
Bowler
Firecracker
Goblin Cage Skeleton Army
Goblin Cage
Firecracker Skeleton Army Witch Bowler
Skeleton Army
Firecracker Goblin Cage Freeze
Freeze
Skeleton Army
Witch
Goblin Cage Bowler
Bowler
Arrows Goblin Cage Witch
Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Goblin Cage Goblin Giant
Skeleton Army Firecracker Goblin Cage Witch
Goblin Cage Skeleton Army Witch Bowler Freeze
Goblin Cage Skeleton Army Witch Firecracker Bowler
Arrows Firecracker Goblin Cage Skeleton Army Bowler
Arrows Skeleton Army Freeze Bowler Firecracker
Arrows Firecracker Goblin Cage Freeze Witch
Bowler Arrows Goblin Cage Goblin Giant
Witch Goblin Cage Skeleton Army
Skeleton Army Firecracker Bowler
Skeleton Army Witch Arrows Firecracker Freeze Bowler Goblin Giant
Arrows Firecracker Witch
Goblin Cage Skeleton Army Bowler Freeze Witch
Skeleton Army Bowler Arrows Firecracker Goblin Cage Freeze Witch
Skeleton Army Goblin Cage
Skeleton Army Goblin Cage Freeze Bowler
Arrows Firecracker Goblin Cage Skeleton Army Witch Bowler
Arrows Goblin Cage Firecracker Skeleton Army Witch Bowler
Arrows Goblin Cage Freeze Witch Firecracker Bowler
Goblin Cage
Skeleton Army Bowler Arrows Firecracker Witch Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblin Cage Witch Bowler
Arrows Firecracker Bowler
Skeleton Army Goblin Cage Witch Bowler Goblin Giant
Skeleton Army Bowler Goblin Cage Goblin Giant
Goblin Cage Skeleton Army Witch Bowler Goblin Giant
Arrows Firecracker Freeze Witch Goblin Giant
Skeleton Army Goblin Cage Witch Bowler Goblin Giant
Goblin Cage Skeleton Army Goblin Giant
Goblin Cage Freeze Firecracker Skeleton Army Witch
Witch Goblin Cage Skeleton Army Goblin Giant
Goblin Cage Witch Bowler
Skeleton Army Arrows Goblin Cage Bowler Goblin Giant
Skeleton Army Bowler Goblin Cage Witch Goblin Giant
Firecracker Goblin Cage Skeleton Army Witch Bowler
Skeleton Army Witch Firecracker Goblin Cage Freeze Bowler Goblin Giant
Arrows Bowler Firecracker Goblin Cage Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Freeze
Arrows Firecracker Bowler
Arrows Goblin Giant
Arrows Firecracker Freeze
Arrows Firecracker Bowler
Arrows Firecracker Freeze Witch Goblin Giant
Arrows Firecracker Witch Bowler
Arrows Firecracker Freeze Bowler
Arrows Firecracker
Bowler
Firecracker Arrows Bowler
Arrows Firecracker
Firecracker Bowler
Arrows Firecracker Freeze
Arrows Firecracker
Arrows Firecracker Witch Bowler
Arrows Firecracker Bowler
Arrows Freeze
Arrows Firecracker Bowler
Arrows Firecracker Witch Bowler
Bowler
Arrows
Bowler
Arrows
Arrows Firecracker Freeze Witch Bowler
Witch
Arrows Firecracker Witch Bowler
Arrows Witch Bowler
Arrows Firecracker
Arrows Firecracker Witch
Firecracker Freeze Witch
Bowler
Arrows
Arrows Firecracker Freeze
Arrows Firecracker Bowler
Skeleton Army Freeze Witch
Arrows Firecracker Witch
Freeze
Arrows
Firecracker Bowler
Arrows Firecracker Bowler
Arrows
Firecracker
Firecracker Freeze Witch Bowler
Firecracker Witch
Firecracker Freeze Witch Bowler Goblin Giant

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