My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Knight P.E.K.K.A Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Hog Rider
Giant Snowball
Bats Archers Hog Rider Little Prince
Zap
Bats Archers Little Prince
Barbarian Barrel
Archers Knight Little Prince
The Log
Archers Hog Rider Little Prince
Earthquake
Archers Hog Rider
Arrows
Bats Archers Little Prince
Royal Delivery
Bats Archers Knight Hog Rider P.E.K.K.A Little Prince
Fireball
Archers Hog Rider Little Prince
Poison
Bats Archers Little Prince
Lightning
Knight Little Prince
Rocket
Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Archers Arrows Knight Earthquake Little Prince Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Archers Arrows Knight

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Hog Rider P.E.K.K.A
Archers
Knight Arrows Hog Rider P.E.K.K.A
Arrows
Hog Rider P.E.K.K.A Archers Knight Earthquake
Knight
Bats Archers Hog Rider Arrows Earthquake Little Prince
Earthquake
Hog Rider Arrows Knight P.E.K.K.A
Hog Rider
Bats Arrows Knight Earthquake Archers Little Prince
P.E.K.K.A
Arrows Bats Archers Earthquake
Little Prince
Knight Hog Rider

Defense Synergies 3 7

Bats
Knight Earthquake P.E.K.K.A
Archers
Knight P.E.K.K.A
Arrows
Knight P.E.K.K.A Little Prince
Knight
Bats Archers Little Prince Arrows Earthquake
Earthquake
Bats Knight
Hog Rider
P.E.K.K.A
Bats Archers Arrows
Little Prince
Knight Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight
P.E.K.K.A Bats Knight
P.E.K.K.A Bats Archers Knight
P.E.K.K.A Bats Knight
Arrows Earthquake P.E.K.K.A
Arrows Bats Archers Earthquake
Bats Archers Arrows Little Prince
Earthquake Arrows P.E.K.K.A
P.E.K.K.A
Knight Archers Little Prince
Bats Archers Arrows Knight Earthquake
Arrows Bats Archers
P.E.K.K.A Bats Knight Earthquake
Bats Arrows Earthquake P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A
Bats Arrows Knight P.E.K.K.A
Arrows Bats Archers Knight Little Prince
Arrows Earthquake Bats Archers Knight Little Prince
P.E.K.K.A
Bats Archers Arrows Knight Earthquake P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers P.E.K.K.A
Archers Arrows Knight
P.E.K.K.A Bats Knight
P.E.K.K.A Bats Knight
P.E.K.K.A Knight
Arrows Bats Archers
P.E.K.K.A Bats Archers Knight
P.E.K.K.A Knight
P.E.K.K.A Bats Knight
P.E.K.K.A
P.E.K.K.A Bats Knight
P.E.K.K.A Arrows
P.E.K.K.A Knight
Archers
Bats Archers Knight P.E.K.K.A Little Prince
Bats Arrows Archers Earthquake P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Knight
Arrows
Earthquake Arrows
Earthquake Arrows Knight
Arrows Earthquake
Arrows Bats
Archers Arrows Earthquake
Arrows Earthquake
Arrows
Bats
Arrows Knight Earthquake
Archers Arrows
Earthquake Knight
Earthquake Arrows
Earthquake Arrows
Earthquake Arrows
Earthquake Arrows
Arrows Earthquake
Bats
Archers Arrows Earthquake
Arrows Earthquake Little Prince
Earthquake
Arrows
Earthquake Arrows
Arrows Earthquake Little Prince
Arrows Earthquake
Arrows
Arrows
Bats Archers Arrows Little Prince
Bats
Arrows Earthquake
Arrows
P.E.K.K.A
Arrows Earthquake
Earthquake Bats Archers
Archers Arrows
Arrows
Knight
Arrows Earthquake
Arrows
P.E.K.K.A
Bats
Bats
Little Prince

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