My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Bowler Electro Giant Fisherman Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Fisherman
Giant Snowball
Archers Fisherman Little Prince
Zap
Archers Fisherman Little Prince
Barbarian Barrel
Archers Little Prince
The Log
Archers Fisherman Little Prince
Earthquake
Archers
Arrows
Archers Little Prince
Royal Delivery
Archers Bowler Fisherman Little Prince
Fireball
Archers Bowler Fisherman Little Prince
Poison
Archers Fisherman Little Prince
Lightning
Bowler Fisherman Little Prince
Rocket
Bowler Little Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Bowler Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Bowler Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Tornado Fisherman Little Prince Bowler Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Tornado Fisherman

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Bowler Fisherman
Arrows
Archers Bowler Lightning
Tornado
Electro Giant Bowler
Bowler
Archers Arrows Tornado Lightning Fisherman Little Prince
Lightning
Electro Giant Arrows Bowler
Electro Giant
Tornado Lightning Fisherman
Fisherman
Archers Bowler Electro Giant
Little Prince
Bowler

Defense Synergies 1 11

Archers
Tornado Bowler Fisherman
Arrows
Tornado Bowler Lightning Little Prince
Tornado
Bowler Archers Arrows Electro Giant Little Prince
Bowler
Tornado Archers Arrows Little Prince
Lightning
Arrows
Electro Giant
Tornado Fisherman
Fisherman
Archers Electro Giant
Little Prince
Arrows Tornado Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning
Fisherman
Tornado Bowler Fisherman Archers Lightning
Bowler Fisherman
Lightning Arrows Tornado Bowler
Arrows Tornado Bowler Archers
Tornado Lightning Archers Arrows Little Prince
Bowler Lightning Arrows Electro Giant
Tornado Fisherman
Tornado Archers Bowler Fisherman Little Prince
Archers Arrows Tornado Bowler Electro Giant Fisherman
Arrows Archers Tornado
Bowler Lightning
Bowler Arrows Tornado
Tornado Bowler Lightning Electro Giant Fisherman
Arrows Tornado Bowler Fisherman
Arrows Archers Tornado Bowler Fisherman Little Prince
Arrows Tornado Archers Bowler Fisherman Little Prince
Tornado Fisherman
Bowler Archers Arrows Electro Giant Fisherman Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Bowler Electro Giant Fisherman
Archers Arrows Bowler Lightning Fisherman
Bowler Lightning Fisherman
Bowler Lightning Tornado Fisherman
Bowler Fisherman
Arrows Electro Giant Archers Tornado
Archers Bowler Lightning
Fisherman
Lightning Tornado
Bowler
Lightning Arrows Tornado Bowler Electro Giant
Bowler Lightning
Archers Bowler Electro Giant
Electro Giant Archers Tornado Bowler Lightning Fisherman Little Prince
Arrows Bowler Archers Electro Giant
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Tornado Bowler Fisherman
Lightning Arrows
Lightning Arrows
Arrows Bowler
Arrows Electro Giant Tornado
Archers Arrows Tornado Bowler
Arrows Tornado Bowler Lightning
Arrows Tornado Lightning Fisherman
Lightning Tornado Bowler Fisherman
Lightning Arrows Tornado Bowler Fisherman
Lightning Archers Arrows Tornado
Lightning Bowler Fisherman
Lightning Arrows Fisherman
Lightning Arrows Fisherman
Lightning Arrows Bowler
Lightning Arrows Bowler
Lightning Arrows Tornado
Lightning Fisherman
Lightning Archers Arrows Bowler Fisherman
Lightning Arrows Tornado Bowler Electro Giant Little Prince
Lightning Bowler
Lightning Arrows Tornado
Tornado Bowler Lightning Fisherman
Lightning Arrows
Arrows Tornado Electro Giant Bowler Little Prince
Fisherman
Arrows Tornado Bowler Lightning Fisherman
Lightning Arrows Tornado Bowler Fisherman
Lightning Arrows Tornado Fisherman
Lightning Archers Arrows Tornado Electro Giant Little Prince
Lightning Electro Giant
Lightning Bowler
Lightning Arrows
Lightning Arrows
Arrows Bowler Lightning
Lightning Archers
Lightning Archers Arrows Tornado
Arrows
Lightning Bowler
Arrows Bowler Lightning
Lightning Arrows Tornado Electro Giant
Electro Giant Tornado Bowler Lightning
Tornado Lightning
Lightning Tornado Bowler Electro Giant Little Prince

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