My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Flying Machine Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Flying Machine Baby Dragon Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Flying Machine Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner
Giant Snowball
Goblin Gang Flying Machine Baby Dragon Witch Miner
Zap
Goblin Gang Flying Machine Witch
Barbarian Barrel
Knight Goblin Gang Witch
The Log
Goblin Gang Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Flying Machine Witch
Royal Delivery
Knight Goblin Gang Flying Machine Baby Dragon Witch Miner
Fireball
Goblin Gang Flying Machine Baby Dragon Witch
Poison
Goblin Gang Flying Machine Witch
Lightning
Knight Baby Dragon Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Miner Flying Machine Baby Dragon Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Miner

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Baby Dragon Flying Machine Witch The Log Miner
Goblin Gang
Knight Miner Baby Dragon
Flying Machine
Knight Baby Dragon Mega Knight
Baby Dragon
Knight Goblin Gang Flying Machine Witch Miner Mega Knight
Witch
Knight Baby Dragon Miner Mega Knight
The Log
Knight Miner Mega Knight
Miner
Goblin Gang Knight Baby Dragon Witch The Log Mega Knight
Mega Knight
Flying Machine Baby Dragon Witch The Log Miner

Defense Synergies 1 18

Knight
Goblin Gang Flying Machine Baby Dragon Witch The Log
Goblin Gang
Knight Flying Machine The Log Miner
Flying Machine
Knight Goblin Gang Baby Dragon The Log Mega Knight
Baby Dragon
Knight Flying Machine Witch The Log Mega Knight
Witch
Knight Baby Dragon The Log Mega Knight
The Log
Knight Goblin Gang Flying Machine Baby Dragon Witch Miner Mega Knight
Miner
Goblin Gang The Log Mega Knight
Mega Knight
Flying Machine Baby Dragon Witch The Log Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Flying Machine Baby Dragon The Log
Knight Goblin Gang Flying Machine Witch The Log Mega Knight
Goblin Gang Witch Mega Knight Knight
Witch Knight Goblin Gang Mega Knight
The Log Mega Knight
Goblin Gang The Log Flying Machine Baby Dragon Mega Knight
Goblin Gang Flying Machine Baby Dragon Witch
Flying Machine Baby Dragon The Log Mega Knight
Witch Goblin Gang
Knight Goblin Gang Miner Mega Knight
Goblin Gang Witch Knight Flying Machine Baby Dragon The Log Mega Knight
Goblin Gang Flying Machine Baby Dragon Witch
Mega Knight Knight Goblin Gang Flying Machine Witch The Log
Mega Knight Goblin Gang Baby Dragon Witch The Log
Knight Goblin Gang Mega Knight
Goblin Gang The Log Mega Knight
Mega Knight Knight Goblin Gang Witch
Mega Knight Knight Goblin Gang Flying Machine Baby Dragon Witch The Log
Baby Dragon Witch The Log Knight Flying Machine Mega Knight
Goblin Gang Mega Knight Knight Flying Machine Baby Dragon Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Witch
Knight Goblin Gang Flying Machine Baby Dragon The Log Miner Mega Knight
Goblin Gang Mega Knight Knight Witch The Log
Goblin Gang Mega Knight Knight The Log
Knight Goblin Gang Witch Mega Knight
Goblin Gang Flying Machine Baby Dragon Witch
Goblin Gang Knight Flying Machine Witch
Mega Knight Knight
Mega Knight Knight Flying Machine Baby Dragon Witch The Log
Witch Goblin Gang
Mega Knight Knight Flying Machine Witch
Mega Knight The Log
Mega Knight Knight Goblin Gang Witch
Flying Machine Baby Dragon Witch Mega Knight
Goblin Gang Witch Knight Flying Machine Baby Dragon The Log
Mega Knight Flying Machine Baby Dragon Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Flying Machine Baby Dragon The Log
Flying Machine Baby Dragon The Log Miner
Flying Machine Baby Dragon The Log Miner
Knight Flying Machine The Log
Baby Dragon The Log Mega Knight
Flying Machine Baby Dragon Witch
Flying Machine Baby Dragon Witch The Log
The Log Flying Machine Baby Dragon
The Log Miner Flying Machine
Goblin Gang
Miner Knight Flying Machine The Log
Flying Machine Baby Dragon
Flying Machine Knight Baby Dragon The Log Miner
Flying Machine Baby Dragon
Flying Machine Baby Dragon The Log
Flying Machine Baby Dragon Witch The Log
Flying Machine Baby Dragon The Log Mega Knight
Flying Machine Baby Dragon The Log Mega Knight
Flying Machine Baby Dragon Witch The Log Miner Mega Knight
Baby Dragon The Log Mega Knight
The Log
Flying Machine Baby Dragon The Log
The Log Baby Dragon Witch Mega Knight
Witch
The Log Miner Flying Machine Baby Dragon Witch
Flying Machine Baby Dragon Witch The Log Miner Mega Knight
Miner Baby Dragon The Log
Flying Machine Baby Dragon Witch
Flying Machine Witch
The Log Miner Mega Knight
Mega Knight
The Log
Goblin Gang Flying Machine Witch
Flying Machine Baby Dragon Witch
The Log
Miner Knight Goblin Gang Flying Machine Baby Dragon Mega Knight
The Log Flying Machine Baby Dragon
Flying Machine Mega Knight
Goblin Gang Flying Machine Baby Dragon Witch The Log
Flying Machine Witch
Flying Machine Baby Dragon Witch The Log Miner Mega Knight

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