My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Flying Machine Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Rascals Valkyrie Flying Machine Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarians Rascals Valkyrie Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel
Giant Snowball
Skeleton Barrel Barbarians Flying Machine Witch
Zap
Skeleton Barrel Flying Machine Witch
Barbarian Barrel
Skeleton Barrel Barbarians Rascals Valkyrie Witch Electro Wizard
The Log
Skeleton Barrel Barbarians Rascals Witch
Earthquake
Barbarians Witch
Arrows
Skeleton Barrel Rascals Flying Machine Witch
Royal Delivery
Skeleton Barrel Barbarians Rascals Valkyrie Flying Machine Witch Electro Wizard
Fireball
Skeleton Barrel Barbarians Rascals Flying Machine Witch Electro Wizard
Poison
Skeleton Barrel Barbarians Rascals Flying Machine Witch Electro Wizard
Lightning
Valkyrie Witch Electro Wizard
Rocket
Barbarians Rascals Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Valkyrie Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Barrel Valkyrie Flying Machine Electro Wizard Barbarians Rascals Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Skeleton Barrel Valkyrie Flying Machine

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Rascals Valkyrie Flying Machine Witch
Barbarians
Rascals
Skeleton Barrel Flying Machine Electro Wizard
Valkyrie
Skeleton Barrel Flying Machine Witch Electro Wizard
Flying Machine
Skeleton Barrel Rascals Valkyrie
Rage
Witch Electro Wizard
Witch
Rage Skeleton Barrel Valkyrie
Electro Wizard
Rascals Valkyrie Rage

Defense Synergies 0 5

Skeleton Barrel
Barbarians
Rascals
Valkyrie
Flying Machine Witch Electro Wizard
Flying Machine
Valkyrie Electro Wizard
Rage
Witch
Valkyrie Electro Wizard
Electro Wizard
Valkyrie Flying Machine Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Valkyrie Flying Machine Electro Wizard
Barbarians Rascals Valkyrie Flying Machine Witch Electro Wizard
Barbarians Witch Rascals Valkyrie Electro Wizard
Barbarians Witch Rascals Valkyrie Electro Wizard
Barbarians Valkyrie
Rascals Valkyrie Flying Machine Electro Wizard
Electro Wizard Rascals Flying Machine Witch
Skeleton Barrel Barbarians Rascals Valkyrie Flying Machine Electro Wizard
Barbarians Witch Rascals
Barbarians Rascals Valkyrie Electro Wizard
Barbarians Valkyrie Witch Electro Wizard Rascals Flying Machine
Rascals Flying Machine Witch Electro Wizard
Barbarians Rascals Valkyrie Flying Machine Witch Electro Wizard
Valkyrie Barbarians Rascals Witch Electro Wizard
Barbarians Rascals Electro Wizard
Barbarians Rascals Electro Wizard
Barbarians Rascals Valkyrie Witch Electro Wizard
Barbarians Rascals Valkyrie Flying Machine Witch Electro Wizard
Valkyrie Witch Barbarians Rascals Flying Machine Electro Wizard
Barbarians Electro Wizard
Rascals Valkyrie Barbarians Flying Machine Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Rascals Valkyrie Witch Electro Wizard
Electro Wizard Skeleton Barrel Valkyrie Flying Machine
Barbarians Rascals Valkyrie Witch Electro Wizard
Valkyrie Barbarians Rascals Electro Wizard
Barbarians Rascals Valkyrie Witch
Skeleton Barrel Rascals Flying Machine Witch Electro Wizard
Rascals Barbarians Valkyrie Flying Machine Witch Electro Wizard
Barbarians Rascals Valkyrie
Electro Wizard Barbarians Valkyrie Flying Machine Witch
Witch Barbarians
Barbarians Rascals Valkyrie Flying Machine Witch
Barbarians Valkyrie Electro Wizard
Barbarians Rascals Valkyrie Witch
Barbarians Rascals Valkyrie Flying Machine Witch
Barbarians Rascals Witch Electro Wizard Valkyrie Flying Machine
Valkyrie Barbarians Rascals Flying Machine Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Rascals Valkyrie Flying Machine
Skeleton Barrel Flying Machine Electro Wizard
Skeleton Barrel Flying Machine
Skeleton Barrel Barbarians Rascals Valkyrie Flying Machine
Valkyrie
Skeleton Barrel Flying Machine Witch
Flying Machine Witch
Skeleton Barrel Flying Machine
Skeleton Barrel Flying Machine
Electro Wizard
Skeleton Barrel Valkyrie Flying Machine Electro Wizard
Flying Machine
Flying Machine Skeleton Barrel
Skeleton Barrel Flying Machine
Skeleton Barrel Flying Machine
Skeleton Barrel Flying Machine Witch
Skeleton Barrel Flying Machine
Skeleton Barrel Flying Machine Electro Wizard
Skeleton Barrel Valkyrie Flying Machine Witch
Skeleton Barrel Barbarians Flying Machine
Valkyrie Witch
Witch
Skeleton Barrel Flying Machine Witch Electro Wizard
Skeleton Barrel Flying Machine Witch
Skeleton Barrel
Flying Machine Witch Electro Wizard
Electro Wizard Skeleton Barrel Flying Machine Witch
Electro Wizard
Skeleton Barrel Electro Wizard Barbarians Flying Machine Witch
Flying Machine Witch Electro Wizard
Rascals Valkyrie Flying Machine Electro Wizard
Skeleton Barrel Flying Machine
Flying Machine
Rascals Flying Machine Witch Electro Wizard
Flying Machine Witch Electro Wizard
Skeleton Barrel Flying Machine Witch Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: