My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Dragon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Goblins Cannon Hog Rider Electro Dragon Miner
Zap
Goblins Cannon
Barbarian Barrel
Goblins Cannon Valkyrie Bomb Tower
The Log
Goblins Cannon Hog Rider
Earthquake
Cannon Bomb Tower Hog Rider
Arrows
Goblins
Royal Delivery
Goblins Valkyrie Hog Rider Electro Dragon Miner
Fireball
Cannon Bomb Tower Hog Rider Electro Dragon
Poison
Cannon Bomb Tower Electro Dragon
Lightning
Cannon Valkyrie Bomb Tower Electro Dragon
Rocket
Valkyrie Bomb Tower Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Bomb Tower Rocket Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Cannon Miner Valkyrie Bomb Tower Hog Rider Electro Dragon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Cannon Miner Valkyrie

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Miner Valkyrie
Cannon
Valkyrie
Hog Rider Goblins Electro Dragon
Bomb Tower
Hog Rider
Goblins Valkyrie Rocket
Rocket
Hog Rider Miner
Electro Dragon
Valkyrie Miner
Miner
Goblins Rocket Electro Dragon

Defense Synergies 0 7

Goblins
Cannon Electro Dragon
Cannon
Goblins Valkyrie Rocket Electro Dragon
Valkyrie
Cannon Bomb Tower Electro Dragon
Bomb Tower
Valkyrie
Hog Rider
Rocket
Cannon
Electro Dragon
Goblins Cannon Valkyrie
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Valkyrie Electro Dragon
Bomb Tower Goblins Cannon Valkyrie Electro Dragon
Cannon Bomb Tower Rocket Goblins Valkyrie Electro Dragon
Cannon Bomb Tower Goblins Valkyrie Electro Dragon
Valkyrie Bomb Tower Rocket
Goblins Cannon Valkyrie Bomb Tower Electro Dragon
Rocket Cannon Bomb Tower Electro Dragon
Rocket Cannon Valkyrie Bomb Tower Electro Dragon
Cannon Goblins Bomb Tower
Goblins Cannon Valkyrie Miner
Goblins Valkyrie Cannon Bomb Tower Electro Dragon
Electro Dragon
Cannon Bomb Tower Valkyrie Rocket Electro Dragon
Valkyrie Bomb Tower Rocket Goblins Cannon Electro Dragon
Cannon Bomb Tower
Bomb Tower Rocket Cannon
Bomb Tower Goblins Cannon Valkyrie Electro Dragon
Cannon Bomb Tower Goblins Valkyrie Electro Dragon
Valkyrie Bomb Tower Cannon Electro Dragon
Cannon Bomb Tower
Valkyrie Goblins Cannon Bomb Tower Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins
Valkyrie Bomb Tower Rocket Electro Dragon Miner
Goblins Valkyrie Bomb Tower Rocket Electro Dragon
Valkyrie Rocket
Cannon Valkyrie
Rocket Bomb Tower Electro Dragon
Rocket Goblins Valkyrie Bomb Tower
Valkyrie Bomb Tower
Rocket Electro Dragon Goblins Valkyrie Bomb Tower
Cannon
Valkyrie Bomb Tower Electro Dragon
Rocket Valkyrie
Rocket Cannon Valkyrie Bomb Tower
Cannon Valkyrie Bomb Tower Electro Dragon
Electro Dragon Goblins Valkyrie Bomb Tower Rocket
Valkyrie Cannon Bomb Tower Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Electro Dragon
Electro Dragon Miner
Rocket Electro Dragon Miner
Valkyrie Rocket
Rocket Valkyrie
Rocket Electro Dragon
Electro Dragon
Miner Electro Dragon
Rocket Goblins Electro Dragon
Rocket Miner Valkyrie Electro Dragon
Rocket Electro Dragon
Rocket Miner
Rocket Electro Dragon
Rocket Electro Dragon
Rocket Electro Dragon
Rocket
Rocket
Rocket Electro Dragon
Rocket Valkyrie Electro Dragon Miner
Rocket
Rocket
Rocket
Rocket Electro Dragon
Valkyrie Electro Dragon
Miner Electro Dragon
Electro Dragon Miner
Rocket Miner
Electro Dragon
Rocket Electro Dragon
Rocket Electro Dragon Miner
Rocket Electro Dragon
Rocket
Rocket Electro Dragon
Rocket Electro Dragon
Miner Valkyrie Rocket Electro Dragon
Electro Dragon
Rocket
Electro Dragon
Electro Dragon Rocket
Rocket Electro Dragon
Electro Dragon Rocket Miner

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