My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tombstone Witch Balloon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Spear Goblins Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Balloon
Giant Snowball
Fire Spirit Goblins Spear Goblins Tombstone Witch Balloon
Zap
Fire Spirit Goblins Spear Goblins Tombstone Witch Balloon
Barbarian Barrel
Fire Spirit Goblins Spear Goblins Tombstone Witch
The Log
Fire Spirit Goblins Spear Goblins Tombstone Witch
Earthquake
Spear Goblins Tombstone Witch
Arrows
Fire Spirit Goblins Spear Goblins Tombstone Witch
Royal Delivery
Fire Spirit Goblins Spear Goblins Witch Balloon Bowler
Fireball
Tombstone Witch Balloon Bowler
Poison
Spear Goblins Tombstone Witch Balloon
Lightning
Tombstone Witch Balloon Bowler
Rocket
Witch Balloon Bowler

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Poison Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Tombstone Poison Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Spear Goblins Tombstone Poison Witch Balloon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Goblins Spear Goblins Tombstone

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Balloon Bowler
Goblins
Spear Goblins
Balloon Bowler
Tombstone
Poison
Balloon Bowler
Witch
Bowler
Balloon
Fire Spirit Spear Goblins Poison
Bowler
Fire Spirit Spear Goblins Poison Witch

Defense Synergies 0 8

Fire Spirit
Spear Goblins
Goblins
Tombstone Poison
Spear Goblins
Fire Spirit Tombstone Poison Bowler
Tombstone
Goblins Spear Goblins Poison
Poison
Goblins Spear Goblins Tombstone
Witch
Bowler
Balloon
Bowler
Spear Goblins Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Spear Goblins Tombstone
Goblins Tombstone Witch
Witch Bowler Fire Spirit Goblins Tombstone
Witch Goblins Tombstone Bowler
Tombstone Poison Bowler
Bowler Fire Spirit Goblins Spear Goblins
Fire Spirit Spear Goblins Tombstone Poison Witch
Bowler Poison
Witch Goblins Tombstone
Fire Spirit Goblins Spear Goblins Bowler
Goblins Poison Witch Spear Goblins Tombstone Bowler
Spear Goblins Poison Witch
Tombstone Bowler Fire Spirit Witch
Fire Spirit Bowler Goblins Tombstone Poison Witch
Tombstone
Bowler
Goblins Tombstone Poison Witch Bowler
Fire Spirit Tombstone Goblins Spear Goblins Witch Bowler
Poison Witch Fire Spirit Spear Goblins Tombstone Bowler
Bowler Fire Spirit Goblins Spear Goblins Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Tombstone Witch Bowler
Poison Bowler
Tombstone Goblins Spear Goblins Witch Bowler
Bowler
Tombstone Witch Bowler
Fire Spirit Poison Witch
Goblins Spear Goblins Tombstone Witch Bowler
Goblins Spear Goblins Tombstone Poison Witch
Witch Tombstone
Tombstone Witch Bowler
Poison Bowler
Bowler Tombstone Witch
Witch Bowler
Tombstone Witch Goblins Spear Goblins Poison Bowler
Poison Bowler Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Bowler
Poison
Poison
Poison Fire Spirit Bowler
Poison Fire Spirit Spear Goblins Witch
Fire Spirit Poison Witch Bowler
Poison Fire Spirit Bowler
Poison
Fire Spirit Goblins Poison Bowler
Poison Bowler
Poison Fire Spirit
Poison Fire Spirit Bowler
Poison
Poison
Spear Goblins Poison Witch Bowler
Poison Bowler
Poison
Fire Spirit Poison Bowler
Fire Spirit Poison Witch Bowler
Poison Bowler
Poison
Bowler
Poison
Poison Fire Spirit Witch Bowler
Witch
Poison Witch Bowler
Poison Witch Bowler
Poison
Poison Fire Spirit Witch
Poison Witch
Bowler
Poison
Poison
Poison Bowler
Fire Spirit Spear Goblins Tombstone Witch
Poison Fire Spirit Witch
Poison Bowler
Poison Bowler
Poison
Poison Witch Bowler
Poison Witch
Poison Witch Bowler

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