My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner
Giant Snowball
Barbarians Furnace Skeleton Army Miner
Zap
Furnace Skeleton Army
Barbarian Barrel
Barbarians Furnace Skeleton Army
The Log
Barbarians Furnace Skeleton Army
Earthquake
Barbarians Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Barbarians Skeleton Army Miner
Fireball
Barbarians Furnace Skeleton Army
Poison
Barbarians Furnace Skeleton Army
Lightning
Furnace
Rocket
Barbarians Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Rocket The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army Miner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Skeleton Army Miner Furnace Barbarians Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Skeleton Army Miner

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Furnace The Log Mega Knight
Barbarians
Furnace
Miner Zap
Rocket
Miner
Skeleton Army
The Log
Zap Miner Mega Knight
Miner
Zap Furnace Rocket The Log Mega Knight
Mega Knight
Zap The Log Miner

Defense Synergies 1 13

Zap
Mega Knight Barbarians Furnace Skeleton Army The Log Miner
Barbarians
Zap Furnace Skeleton Army
Furnace
Zap Barbarians Skeleton Army
Rocket
The Log
Skeleton Army
Zap Barbarians Furnace The Log
The Log
Zap Rocket Skeleton Army Miner Mega Knight
Miner
Zap The Log Mega Knight
Mega Knight
Zap The Log Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap The Log
Barbarians Skeleton Army Zap Furnace The Log Mega Knight
Barbarians Furnace Rocket Skeleton Army Mega Knight
Barbarians Skeleton Army Furnace Mega Knight
Barbarians Rocket Skeleton Army The Log Mega Knight
Skeleton Army The Log Zap Furnace Mega Knight
Furnace Rocket Zap
Rocket Zap Barbarians The Log Mega Knight
Barbarians Furnace Skeleton Army
Skeleton Army Barbarians Miner Mega Knight
Barbarians Skeleton Army Zap Furnace The Log Mega Knight
Zap Furnace
Barbarians Furnace Skeleton Army Mega Knight Zap Rocket The Log
Rocket Skeleton Army Mega Knight Zap Barbarians Furnace The Log
Barbarians Skeleton Army Furnace Mega Knight
Barbarians Rocket Skeleton Army Zap Furnace The Log Mega Knight
Barbarians Mega Knight Furnace Skeleton Army
Mega Knight Zap Barbarians Furnace Skeleton Army The Log
Zap Furnace The Log Barbarians Mega Knight
Barbarians
Skeleton Army Mega Knight Barbarians Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Mega Knight Zap Furnace
Zap Rocket The Log Miner Mega Knight
Barbarians Skeleton Army Mega Knight Zap Furnace Rocket The Log
Rocket Skeleton Army Mega Knight Zap Barbarians The Log
Barbarians Skeleton Army Mega Knight
Furnace Rocket Zap
Rocket Skeleton Army Barbarians Furnace
Mega Knight Barbarians Skeleton Army
Zap Rocket Mega Knight Barbarians Skeleton Army The Log
Barbarians Skeleton Army
Mega Knight Barbarians
Rocket Skeleton Army Mega Knight Zap Barbarians The Log
Barbarians Rocket Skeleton Army Mega Knight
Barbarians Furnace Skeleton Army Mega Knight
Barbarians Skeleton Army Zap Furnace Rocket The Log
Mega Knight Zap Barbarians The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
Zap The Log Miner
Rocket The Log Miner
Barbarians Rocket The Log
Rocket Zap Furnace The Log Mega Knight
Zap Furnace Rocket
Furnace The Log
The Log Zap
The Log Miner Zap
Rocket
Rocket Miner Zap The Log
Zap Rocket
Rocket The Log Miner
Rocket
Zap Furnace The Log
Rocket Zap Furnace The Log
Furnace Rocket The Log Mega Knight
Rocket
Rocket
Rocket Zap The Log Mega Knight
Rocket Zap The Log Miner Mega Knight
Rocket The Log Mega Knight
Rocket
Rocket The Log
Rocket Zap Barbarians The Log
Zap The Log Furnace Mega Knight
The Log Miner Zap
Zap The Log Miner Mega Knight
Rocket Miner Zap The Log
Zap Furnace
Zap Rocket
Zap Rocket The Log Miner Mega Knight
Zap Rocket
Mega Knight
Rocket The Log
Zap Barbarians Rocket Skeleton Army
Rocket Zap
The Log
Miner Rocket Mega Knight
The Log Zap
Rocket Zap
Mega Knight
Zap Rocket The Log
Zap Rocket
Zap Rocket The Log Miner Mega Knight

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