My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Miner
Giant Snowball
Archers Barbarians Miner
Zap
Archers Mortar
Barbarian Barrel
Archers Knight Mortar Barbarians
The Log
Archers Barbarians
Earthquake
Archers Mortar Barbarians
Arrows
Archers
Royal Delivery
Archers Knight Barbarians Miner
Fireball
Archers Mortar Barbarians
Poison
Archers Mortar Barbarians
Lightning
Knight Mortar
Rocket
Mortar Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Rocket Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Knight Miner Mortar Poison Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Knight Miner

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Archers Knight Mortar Poison
Archers
Knight Zap Mortar Miner
Knight
Archers Mortar Zap Poison Miner
Mortar
Knight Miner Zap Archers Rocket
Barbarians
Rocket
Mortar Miner
Poison
Miner Zap Knight
Miner
Zap Mortar Poison Archers Knight Rocket

Defense Synergies 1 10

Zap
Archers Knight Mortar Barbarians Poison Miner
Archers
Knight Zap Mortar
Knight
Archers Zap Mortar Poison
Mortar
Zap Archers Knight Poison
Barbarians
Zap
Rocket
Poison
Zap Knight Mortar
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Mortar
Barbarians Zap Knight Mortar
Mortar Barbarians Rocket Archers Knight
Barbarians Knight Mortar
Barbarians Rocket Poison
Zap Archers
Rocket Zap Archers Mortar Poison
Rocket Zap Barbarians Poison
Barbarians Mortar
Knight Archers Barbarians Miner
Archers Barbarians Poison Zap Knight
Zap Archers Poison
Mortar Barbarians Zap Knight Rocket
Rocket Zap Mortar Barbarians Poison
Barbarians Knight Mortar
Barbarians Rocket Zap Mortar
Barbarians Knight Mortar Poison
Mortar Zap Archers Knight Barbarians
Zap Mortar Poison Archers Knight Barbarians
Barbarians Mortar
Archers Knight Barbarians Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Zap Archers
Poison Zap Archers Knight Mortar Rocket Miner
Barbarians Zap Knight Rocket
Rocket Zap Knight Barbarians
Barbarians Knight
Rocket Poison Zap Archers
Rocket Archers Knight Barbarians
Knight Barbarians
Zap Rocket Knight Mortar Barbarians Poison
Barbarians
Knight Barbarians
Rocket Zap Barbarians Poison
Barbarians Rocket Knight
Archers Barbarians
Barbarians Zap Archers Knight Mortar Rocket Poison
Poison Zap Archers Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Mortar Rocket
Mortar Poison Zap Miner
Rocket Poison Miner
Knight Barbarians Rocket Poison
Rocket Poison Zap Mortar
Poison Zap Rocket
Archers Mortar Poison
Poison Zap
Poison Miner Zap Mortar
Rocket Poison
Rocket Poison Miner Zap Knight Mortar
Poison Zap Archers Rocket
Rocket Poison Knight Mortar Miner
Mortar Rocket Poison
Zap Mortar Poison
Rocket Zap Mortar Poison
Mortar Rocket Poison
Mortar Rocket Poison
Rocket
Rocket Zap Archers Mortar Poison
Rocket Zap Mortar Poison Miner
Rocket Poison
Rocket Poison
Rocket
Rocket Zap Mortar Barbarians Poison
Zap Poison Mortar
Mortar Poison Miner Zap
Zap Mortar Poison Miner
Rocket Poison Miner Zap Mortar
Poison Zap Archers
Zap Rocket Poison
Poison Zap Mortar Rocket Miner
Zap Rocket Poison
Rocket Poison
Zap Archers Barbarians Rocket
Rocket Poison Zap Archers
Poison Miner Knight Rocket
Zap Mortar Poison
Rocket Zap Poison
Zap Rocket Poison
Zap Rocket Poison
Poison Zap Mortar Rocket Miner

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