My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Royal Delivery Rascals Elixir Golem Elixir Collector Mirror Rage Clone Tornado Void Goblin Drill Bowler Executioner Cannon Cart Electro Giant Ice Wizard Bandit Fisherman Magic Archer Lumberjack Night Witch Mother Witch Lava Hound Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Electro Dragon Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Royal Hogs Skeleton Army Fisherman
Giant Snowball
Goblin Gang Battle Ram Royal Hogs Skeleton Army Electro Dragon Fisherman
Zap
Goblin Gang Battle Ram Royal Hogs Skeleton Army Fisherman
Barbarian Barrel
Goblin Gang Battle Ram Royal Hogs Skeleton Army
The Log
Goblin Gang Battle Ram Royal Hogs Skeleton Army Fisherman
Earthquake
Goblin Gang Royal Hogs Skeleton Army
Arrows
Goblin Gang Royal Hogs Skeleton Army
Royal Delivery
Goblin Gang Battle Ram Royal Hogs Skeleton Army Electro Dragon Fisherman
Fireball
Goblin Gang Battle Ram Royal Hogs Skeleton Army Electro Dragon Fisherman
Poison
Goblin Gang Royal Hogs Skeleton Army Electro Dragon Fisherman
Lightning
Battle Ram Electro Dragon Fisherman
Rocket
Royal Hogs Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Rocket Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Electro Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Rocket Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Fisherman Battle Ram Royal Hogs Electro Dragon Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Skeleton Army Fisherman Battle Ram

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Battle Ram Royal Hogs
Battle Ram
Goblin Gang Royal Hogs
Royal Hogs
Goblin Gang Battle Ram Fisherman Mega Knight
Rocket
Skeleton Army
Electro Dragon
Fisherman Mega Knight
Fisherman
Royal Hogs Electro Dragon Mega Knight
Mega Knight
Royal Hogs Electro Dragon Fisherman

Defense Synergies 0 5

Goblin Gang
Skeleton Army Fisherman
Battle Ram
Royal Hogs
Rocket
Skeleton Army
Goblin Gang Electro Dragon
Electro Dragon
Skeleton Army Fisherman
Fisherman
Goblin Gang Electro Dragon Mega Knight
Mega Knight
Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Electro Dragon
Skeleton Army Goblin Gang Electro Dragon Fisherman Mega Knight
Goblin Gang Rocket Skeleton Army Fisherman Mega Knight Electro Dragon
Skeleton Army Goblin Gang Electro Dragon Fisherman Mega Knight
Rocket Skeleton Army Mega Knight
Goblin Gang Skeleton Army Electro Dragon Mega Knight
Rocket Goblin Gang Electro Dragon
Rocket Electro Dragon Mega Knight
Goblin Gang Skeleton Army Fisherman
Goblin Gang Skeleton Army Fisherman Mega Knight
Goblin Gang Skeleton Army Electro Dragon Fisherman Mega Knight
Goblin Gang Electro Dragon
Skeleton Army Mega Knight Goblin Gang Rocket Electro Dragon
Rocket Skeleton Army Mega Knight Goblin Gang Electro Dragon
Skeleton Army Goblin Gang Mega Knight
Rocket Skeleton Army Goblin Gang Fisherman Mega Knight
Mega Knight Goblin Gang Skeleton Army Electro Dragon Fisherman
Mega Knight Goblin Gang Skeleton Army Electro Dragon Fisherman
Electro Dragon Fisherman Mega Knight
Fisherman
Goblin Gang Skeleton Army Mega Knight Electro Dragon Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Mega Knight Fisherman
Goblin Gang Rocket Electro Dragon Fisherman Mega Knight
Goblin Gang Skeleton Army Mega Knight Rocket Electro Dragon Fisherman
Goblin Gang Rocket Skeleton Army Mega Knight Fisherman
Goblin Gang Skeleton Army Fisherman Mega Knight
Rocket Goblin Gang Electro Dragon
Goblin Gang Rocket Skeleton Army
Mega Knight Skeleton Army Fisherman
Rocket Electro Dragon Mega Knight Skeleton Army
Goblin Gang Skeleton Army
Mega Knight Electro Dragon
Rocket Skeleton Army Mega Knight
Rocket Skeleton Army Mega Knight Goblin Gang
Skeleton Army Electro Dragon Mega Knight
Goblin Gang Skeleton Army Electro Dragon Rocket Fisherman
Mega Knight Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Electro Dragon
Electro Dragon Fisherman
Rocket Electro Dragon
Rocket
Rocket Mega Knight
Rocket Electro Dragon
Electro Dragon
Electro Dragon Fisherman
Rocket Goblin Gang Electro Dragon Fisherman
Rocket Electro Dragon Fisherman
Rocket Electro Dragon
Rocket Fisherman
Rocket Electro Dragon Fisherman
Fisherman
Rocket Electro Dragon
Rocket Electro Dragon Mega Knight
Rocket
Rocket Fisherman
Rocket Electro Dragon Fisherman Mega Knight
Rocket Electro Dragon Mega Knight
Rocket Mega Knight
Rocket
Rocket Fisherman
Rocket Electro Dragon
Electro Dragon Mega Knight
Fisherman
Electro Dragon Fisherman
Electro Dragon Fisherman Mega Knight
Rocket Fisherman
Electro Dragon
Rocket Electro Dragon
Rocket Electro Dragon Mega Knight
Rocket Electro Dragon
Mega Knight
Rocket
Goblin Gang Rocket Skeleton Army Electro Dragon
Rocket Electro Dragon
Goblin Gang Rocket Electro Dragon Mega Knight
Electro Dragon
Rocket
Electro Dragon Mega Knight
Electro Dragon Goblin Gang Rocket
Rocket Electro Dragon
Electro Dragon Rocket Mega Knight

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