My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Balloon Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Skeleton Army Balloon Inferno Dragon
Giant Snowball
Bomber Hog Rider Skeleton Army Balloon Princess Inferno Dragon
Zap
Bomber Skeleton Army Balloon Princess Inferno Dragon
Barbarian Barrel
Bomber Skeleton Army Princess
The Log
Bomber Mini P.E.K.K.A Hog Rider Skeleton Army Princess
Earthquake
Bomber Hog Rider Skeleton Army
Arrows
Bomber Skeleton Army Princess
Royal Delivery
Bomber Mini P.E.K.K.A Hog Rider Skeleton Army Balloon Princess Inferno Dragon
Fireball
Bomber Hog Rider Skeleton Army Balloon Princess Inferno Dragon
Poison
Bomber Skeleton Army Balloon Princess
Lightning
Mini P.E.K.K.A Balloon Inferno Dragon
Rocket
Hog Rider Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Skeleton Army Princess Mini P.E.K.K.A Hog Rider Inferno Dragon Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Skeleton Army Princess

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Hog Rider
Arrows
Hog Rider Balloon Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Arrows Hog Rider Princess
Hog Rider
Arrows Bomber Mini P.E.K.K.A Balloon Princess
Skeleton Army
Balloon
Arrows Hog Rider Princess
Princess
Mini P.E.K.K.A Hog Rider Balloon
Inferno Dragon

Defense Synergies 0 6

Bomber
Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Arrows Skeleton Army Princess
Hog Rider
Skeleton Army
Mini P.E.K.K.A Princess Inferno Dragon
Balloon
Princess
Mini P.E.K.K.A Skeleton Army
Inferno Dragon
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber
Mini P.E.K.K.A Skeleton Army Inferno Dragon Bomber
Mini P.E.K.K.A Skeleton Army Bomber Inferno Dragon
Mini P.E.K.K.A Skeleton Army Inferno Dragon Bomber
Bomber Arrows Mini P.E.K.K.A Skeleton Army Princess
Arrows Skeleton Army Bomber
Inferno Dragon Arrows Princess
Arrows
Mini P.E.K.K.A Inferno Dragon Skeleton Army Princess
Skeleton Army Bomber Mini P.E.K.K.A
Skeleton Army Bomber Arrows Princess
Arrows Inferno Dragon Princess
Mini P.E.K.K.A Skeleton Army Bomber
Bomber Skeleton Army Arrows Mini P.E.K.K.A Princess
Mini P.E.K.K.A Skeleton Army Inferno Dragon
Skeleton Army Mini P.E.K.K.A Inferno Dragon
Bomber Arrows Mini P.E.K.K.A Skeleton Army
Arrows Bomber Skeleton Army
Arrows Bomber Princess Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Bomber Skeleton Army Arrows Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army
Bomber Arrows Mini P.E.K.K.A Inferno Dragon
Skeleton Army Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Skeleton Army Inferno Dragon
Arrows Princess
Mini P.E.K.K.A Skeleton Army
Mini P.E.K.K.A Skeleton Army Inferno Dragon
Mini P.E.K.K.A Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Mini P.E.K.K.A
Skeleton Army Arrows
Mini P.E.K.K.A Skeleton Army
Bomber Skeleton Army Princess
Skeleton Army Bomber Mini P.E.K.K.A Inferno Dragon
Arrows Bomber Mini P.E.K.K.A Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Princess
Arrows
Arrows
Bomber Arrows
Arrows Princess
Bomber Arrows Princess
Arrows Princess
Arrows
Mini P.E.K.K.A
Arrows Princess
Arrows Princess
Princess
Arrows Princess
Princess Arrows
Bomber Arrows Princess
Arrows Princess
Arrows
Bomber Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A Princess
Bomber Arrows Princess
Arrows Princess
Arrows
Arrows Bomber Princess
Inferno Dragon
Arrows Princess
Arrows Princess
Arrows
Arrows Princess
Mini P.E.K.K.A
Bomber Arrows
Arrows Princess
Arrows Princess
Skeleton Army Princess
Arrows Princess
Arrows
Mini P.E.K.K.A Princess
Arrows Bomber Princess
Arrows
Princess
Princess
Princess

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