My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Battle Ram Giant Skeleton P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Giant Skeleton Inferno Dragon
Giant Snowball
Minions Musketeer Battle Ram Inferno Dragon
Zap
Minions Battle Ram Inferno Dragon
Barbarian Barrel
Musketeer Battle Ram Giant Skeleton
The Log
Musketeer Battle Ram Giant Skeleton
Earthquake
Arrows
Minions
Royal Delivery
Minions Musketeer Battle Ram Giant Skeleton P.E.K.K.A Inferno Dragon
Fireball
Minions Musketeer Battle Ram Inferno Dragon
Poison
Minions Musketeer
Lightning
Musketeer Battle Ram Inferno Dragon
Rocket
Musketeer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Poison Giant Skeleton P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Fireball Musketeer Battle Ram Poison Inferno Dragon Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Fireball Musketeer Battle Ram

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Battle Ram Giant Skeleton P.E.K.K.A Inferno Dragon
Fireball
Battle Ram
Musketeer
Battle Ram Giant Skeleton P.E.K.K.A
Battle Ram
Poison Minions Fireball Musketeer P.E.K.K.A
Poison
Battle Ram P.E.K.K.A Giant Skeleton
Giant Skeleton
Minions Musketeer Poison
P.E.K.K.A
Poison Minions Musketeer Battle Ram
Inferno Dragon
Minions

Defense Synergies 0 6

Minions
Musketeer Giant Skeleton P.E.K.K.A
Fireball
Musketeer
Musketeer
Minions Fireball Giant Skeleton P.E.K.K.A
Battle Ram
Poison
Giant Skeleton
Minions Musketeer
P.E.K.K.A
Minions Musketeer
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Musketeer
P.E.K.K.A Inferno Dragon Minions Musketeer
P.E.K.K.A Minions Musketeer Giant Skeleton Inferno Dragon
P.E.K.K.A Inferno Dragon Minions Musketeer
Fireball Poison Giant Skeleton P.E.K.K.A
Fireball Minions Musketeer
Minions Musketeer Inferno Dragon Fireball Poison
Fireball Musketeer Poison Giant Skeleton P.E.K.K.A
P.E.K.K.A Inferno Dragon Minions Musketeer
Musketeer Giant Skeleton
Minions Poison Fireball Musketeer Giant Skeleton
Minions Musketeer Inferno Dragon Fireball Poison
P.E.K.K.A Minions Fireball Musketeer Giant Skeleton
Fireball Minions Poison P.E.K.K.A
P.E.K.K.A Inferno Dragon
Fireball P.E.K.K.A Inferno Dragon
Minions Fireball Musketeer Poison P.E.K.K.A
Fireball Minions Musketeer
Poison Minions Fireball Musketeer Giant Skeleton Inferno Dragon
P.E.K.K.A Musketeer Inferno Dragon
Minions Fireball Musketeer Poison Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Giant Skeleton P.E.K.K.A
Fireball Poison Musketeer Inferno Dragon
Giant Skeleton P.E.K.K.A Minions Musketeer
Giant Skeleton P.E.K.K.A Fireball Musketeer
Giant Skeleton P.E.K.K.A Musketeer Inferno Dragon
Fireball Poison Minions Musketeer
P.E.K.K.A Minions Fireball Musketeer Giant Skeleton
Giant Skeleton P.E.K.K.A Inferno Dragon
Giant Skeleton P.E.K.K.A Minions Fireball Poison Inferno Dragon
P.E.K.K.A Musketeer Inferno Dragon
P.E.K.K.A Inferno Dragon Minions Musketeer Giant Skeleton
P.E.K.K.A Fireball Poison Giant Skeleton
Giant Skeleton P.E.K.K.A Fireball
Fireball Musketeer
Minions Fireball Musketeer Poison Giant Skeleton P.E.K.K.A Inferno Dragon
Minions Poison Fireball Musketeer Giant Skeleton P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Musketeer Giant Skeleton
Fireball Poison Musketeer
Fireball Poison Giant Skeleton
Fireball Musketeer Poison Giant Skeleton
Fireball Poison
Fireball Poison Minions Musketeer
Musketeer Poison
Fireball Poison
Fireball Poison
Minions Fireball Musketeer Poison
Poison Fireball Musketeer
Fireball Poison Musketeer
Poison Fireball Musketeer
Minions Fireball Musketeer Poison
Fireball Musketeer Poison
Fireball Musketeer Poison
Fireball Musketeer Poison
Fireball Poison
Minions
Fireball Musketeer Poison
Fireball Poison
Minions Fireball Musketeer Poison Giant Skeleton
Fireball Poison
Musketeer
Fireball Musketeer Poison
Poison Fireball
Inferno Dragon
Fireball Poison Musketeer
Fireball Musketeer Poison
Fireball Poison Musketeer
Poison Fireball Musketeer
Minions Fireball Musketeer Poison
Fireball
Poison Fireball Musketeer
Fireball Poison
P.E.K.K.A Giant Skeleton
Fireball Poison
Minions Fireball Musketeer
Fireball Poison Musketeer
Fireball
Fireball Poison Musketeer
Fireball Musketeer Poison
Fireball Poison Giant Skeleton
Musketeer P.E.K.K.A
Minions Fireball Musketeer Poison Giant Skeleton
Fireball Musketeer Poison
Poison Fireball Musketeer Giant Skeleton

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