My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Witch Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Hut Witch Executioner Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Goblins Goblin Hut Royal Hogs Witch
Zap
Goblins Goblin Hut Royal Hogs Witch
Barbarian Barrel
Goblins Knight Goblin Hut Royal Hogs Witch Executioner Ice Wizard
The Log
Goblins Goblin Hut Royal Hogs Witch
Earthquake
Goblin Hut Royal Hogs Witch
Arrows
Goblins Goblin Hut Royal Hogs Witch
Royal Delivery
Goblins Knight Goblin Hut Royal Hogs Witch Executioner Ice Wizard
Fireball
Goblin Hut Royal Hogs Witch Executioner Ice Wizard
Poison
Goblin Hut Royal Hogs Witch Executioner Ice Wizard
Lightning
Knight Goblin Hut Witch Executioner Ice Wizard
Rocket
Goblin Hut Royal Hogs Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket Executioner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Knight Ice Wizard Goblin Hut Royal Hogs Witch Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblins Knight Ice Wizard Goblin Hut

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Knight
Executioner Goblin Hut Royal Hogs Witch Ice Wizard
Goblin Hut
Knight Royal Hogs Ice Wizard
Royal Hogs
Knight Goblin Hut Executioner
Rocket
Witch
Knight
Executioner
Knight Royal Hogs
Ice Wizard
Knight Goblin Hut

Defense Synergies 2 6

Goblins
Knight Ice Wizard
Knight
Executioner Ice Wizard Goblins Goblin Hut Witch
Goblin Hut
Knight Ice Wizard
Royal Hogs
Rocket
Witch
Knight Ice Wizard
Executioner
Knight
Ice Wizard
Knight Goblins Goblin Hut Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Goblin Hut Executioner
Goblins Knight Goblin Hut Witch Executioner Ice Wizard
Goblin Hut Rocket Witch Goblins Knight Executioner Ice Wizard
Goblin Hut Witch Goblins Knight Ice Wizard
Rocket
Goblins Executioner Ice Wizard
Rocket Goblin Hut Witch Executioner Ice Wizard
Rocket
Witch Goblins Goblin Hut Ice Wizard
Knight Goblins Ice Wizard
Goblins Witch Executioner Ice Wizard Knight Goblin Hut
Executioner Goblin Hut Witch Ice Wizard
Goblin Hut Knight Rocket Witch Ice Wizard
Rocket Executioner Goblins Goblin Hut Witch
Knight Goblin Hut
Rocket Goblin Hut
Goblins Knight Goblin Hut Witch Executioner
Goblins Knight Goblin Hut Witch Executioner Ice Wizard
Witch Executioner Knight Goblin Hut Ice Wizard
Goblin Hut
Goblins Knight Witch Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Goblin Hut Witch
Knight Rocket Executioner
Goblins Knight Goblin Hut Rocket Witch
Rocket Knight
Knight Goblin Hut Witch Executioner
Rocket Executioner Goblin Hut Witch Ice Wizard
Rocket Goblins Knight Goblin Hut Witch Ice Wizard
Knight
Rocket Goblins Knight Goblin Hut Witch
Witch Goblin Hut
Knight Goblin Hut Witch
Rocket
Rocket Knight Witch Executioner
Witch Executioner
Goblin Hut Witch Goblins Knight Rocket Executioner
Executioner Goblin Hut Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rocket
Executioner Ice Wizard
Rocket Goblin Hut
Knight Rocket
Rocket Executioner
Executioner Rocket Witch Ice Wizard
Witch Executioner
Executioner Ice Wizard
Rocket Goblins
Rocket Knight
Rocket Executioner
Rocket Knight Goblin Hut Executioner
Rocket
Goblin Hut
Rocket Goblin Hut Witch Executioner
Goblin Hut Rocket Executioner
Rocket
Rocket
Rocket Executioner
Rocket Witch
Rocket
Rocket
Rocket
Rocket
Witch Executioner Ice Wizard
Witch
Witch Executioner Ice Wizard
Witch
Rocket
Witch Executioner Ice Wizard
Rocket Goblin Hut Witch
Rocket
Rocket
Rocket
Goblin Hut Rocket Witch
Rocket Witch Executioner Ice Wizard
Knight Rocket Executioner
Executioner
Rocket
Executioner
Rocket Witch
Rocket Witch Executioner
Rocket Witch Executioner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: