My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Fisherman Phoenix Mother Witch Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Mega Minion Musketeer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Mega Minion Musketeer Bowler Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Hog Rider
Giant Snowball
Spear Goblins Bats Mega Minion Musketeer Hog Rider
Zap
Spear Goblins Bats
Barbarian Barrel
Spear Goblins Musketeer
The Log
Spear Goblins Musketeer Hog Rider
Earthquake
Spear Goblins Hog Rider
Arrows
Spear Goblins Bats
Royal Delivery
Spear Goblins Bats Mega Minion Musketeer Hog Rider Bowler Mother Witch
Fireball
Mega Minion Musketeer Hog Rider Bowler Mother Witch
Poison
Spear Goblins Bats Mega Minion Musketeer Mother Witch
Lightning
Mega Minion Musketeer Bowler Mother Witch
Rocket
Musketeer Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Royal Delivery Mega Minion Bowler Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Royal Delivery Mega Minion Musketeer Hog Rider Mother Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Royal Delivery Mega Minion

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Bowler
Bats
Hog Rider Mega Minion Bowler
Royal Delivery
Mega Minion
Bats Bowler
Musketeer
Hog Rider Bowler
Hog Rider
Spear Goblins Bats Musketeer Bowler Mother Witch
Bowler
Spear Goblins Bats Mega Minion Musketeer Hog Rider Mother Witch
Mother Witch
Hog Rider Bowler

Defense Synergies 1 14

Spear Goblins
Bats Royal Delivery Mega Minion Musketeer Bowler
Bats
Spear Goblins Royal Delivery Musketeer Bowler
Royal Delivery
Musketeer Spear Goblins Bats Mega Minion Bowler Mother Witch
Mega Minion
Spear Goblins Royal Delivery Musketeer
Musketeer
Royal Delivery Spear Goblins Bats Mega Minion Bowler
Hog Rider
Bowler
Spear Goblins Bats Royal Delivery Musketeer Mother Witch
Mother Witch
Royal Delivery Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Spear Goblins Mega Minion Musketeer
Bats Royal Delivery Mega Minion Musketeer
Bowler Bats Royal Delivery Mega Minion Musketeer
Bats Mega Minion Musketeer Bowler
Royal Delivery Bowler
Royal Delivery Bowler Spear Goblins Bats Mega Minion Musketeer Mother Witch
Bats Mega Minion Musketeer Spear Goblins Royal Delivery
Bowler Musketeer
Musketeer
Spear Goblins Royal Delivery Musketeer Bowler
Bats Mother Witch Spear Goblins Royal Delivery Mega Minion Musketeer Bowler
Mega Minion Musketeer Spear Goblins Bats Royal Delivery
Bowler Bats Royal Delivery Musketeer
Bowler Bats Royal Delivery Mega Minion
Royal Delivery Bowler
Bats Royal Delivery Musketeer Bowler
Royal Delivery Spear Goblins Bats Mega Minion Musketeer Bowler
Royal Delivery Spear Goblins Bats Mega Minion Musketeer Bowler Mother Witch
Musketeer
Bowler Spear Goblins Bats Royal Delivery Musketeer Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Royal Delivery Bowler
Royal Delivery Mega Minion Musketeer Bowler
Royal Delivery Spear Goblins Bats Musketeer Bowler
Bowler Bats Royal Delivery Musketeer
Royal Delivery Musketeer Bowler
Royal Delivery Mother Witch Bats Musketeer
Royal Delivery Spear Goblins Bats Mega Minion Musketeer Bowler
Royal Delivery
Royal Delivery Spear Goblins Bats Mega Minion
Royal Delivery Mega Minion Musketeer
Bats Mega Minion Musketeer Bowler
Royal Delivery Bowler
Royal Delivery Bowler
Musketeer Bowler
Spear Goblins Bats Royal Delivery Mega Minion Musketeer Bowler
Bats Bowler Royal Delivery Mega Minion Musketeer Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Musketeer Bowler
Musketeer
Bowler
Mother Witch Spear Goblins Bats Mega Minion Musketeer
Musketeer Bowler
Bowler
Bats Musketeer Bowler
Musketeer Bowler
Musketeer
Musketeer Bowler
Musketeer
Musketeer
Spear Goblins Musketeer Bowler
Musketeer Bowler
Bats
Mega Minion Musketeer Bowler
Bowler Mother Witch
Musketeer Bowler
Musketeer Bowler
Musketeer
Mother Witch Bowler
Mega Minion
Musketeer Bowler
Musketeer Bowler
Musketeer
Bats Musketeer Mother Witch
Bats Mega Minion Musketeer
Mega Minion Bowler
Musketeer
Bowler
Spear Goblins Bats Musketeer
Mega Minion Musketeer
Mega Minion Musketeer Bowler
Musketeer Bowler
Mega Minion Musketeer
Bats Musketeer Bowler
Bats Musketeer
Musketeer Bowler

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