My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Missing cards in your collection

Electro Dragon Goblin Giant Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard Golem Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Sparky
Giant Snowball
Minions Furnace
Zap
Minions Furnace Sparky
Barbarian Barrel
Valkyrie Furnace Wizard Sparky
The Log
Furnace Sparky
Earthquake
Furnace
Arrows
Minions Furnace
Royal Delivery
Minions Valkyrie Wizard Sparky
Fireball
Minions Furnace Wizard Sparky
Poison
Minions Furnace Wizard Sparky
Lightning
Valkyrie Furnace Wizard Sparky
Rocket
Valkyrie Furnace Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Furnace Wizard Freeze Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze Golem Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Fireball Valkyrie Furnace Freeze Wizard Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Minions Fireball Valkyrie Furnace

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Valkyrie Golem Sparky
Fireball
Golem Freeze Sparky
Valkyrie
Minions Furnace Wizard Sparky
Furnace
Valkyrie Golem Sparky
Wizard
Valkyrie Golem Sparky
Freeze
Fireball
Golem
Fireball Minions Furnace Wizard Sparky
Sparky
Minions Fireball Valkyrie Furnace Wizard Golem

Defense Synergies 1 9

Minions
Valkyrie Freeze
Fireball
Valkyrie Freeze
Valkyrie
Minions Fireball Furnace Wizard Freeze Sparky
Furnace
Valkyrie
Wizard
Valkyrie Freeze
Freeze
Minions Fireball Valkyrie Wizard Sparky
Golem
Sparky
Valkyrie Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie Wizard Sparky
Sparky Minions Valkyrie Furnace
Furnace Sparky Minions Valkyrie Freeze
Sparky Minions Valkyrie Furnace
Fireball Valkyrie Sparky
Fireball Freeze Minions Valkyrie Furnace
Minions Furnace Fireball Wizard Freeze
Fireball Valkyrie Sparky
Sparky Minions Furnace
Valkyrie Sparky
Minions Valkyrie Fireball Furnace Wizard Freeze
Minions Fireball Furnace Wizard
Furnace Sparky Minions Fireball Valkyrie Wizard Freeze
Fireball Valkyrie Wizard Sparky Minions Furnace Freeze
Sparky Furnace
Fireball Furnace Freeze Sparky
Wizard Sparky Minions Fireball Valkyrie Furnace
Fireball Minions Valkyrie Furnace Wizard
Valkyrie Furnace Wizard Freeze Minions Fireball
Sparky
Valkyrie Wizard Minions Fireball Furnace Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Furnace Sparky
Fireball Valkyrie Wizard
Minions Valkyrie Furnace Sparky
Valkyrie Fireball Sparky
Valkyrie Sparky
Fireball Furnace Wizard Minions Freeze
Sparky Minions Fireball Valkyrie Furnace
Valkyrie Sparky
Freeze Minions Fireball Valkyrie Sparky
Sparky
Minions Valkyrie Sparky
Fireball Valkyrie
Fireball Valkyrie Wizard Sparky
Wizard Fireball Valkyrie Furnace Sparky
Sparky Minions Fireball Valkyrie Furnace Freeze
Minions Valkyrie Fireball Wizard Freeze Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Freeze Sparky
Fireball
Fireball Sparky
Fireball Valkyrie Freeze Sparky
Fireball Wizard Valkyrie Furnace Sparky
Fireball Wizard Minions Furnace Freeze
Furnace Wizard Sparky
Fireball Wizard Freeze
Fireball Wizard
Minions Fireball Sparky
Fireball Valkyrie Wizard Sparky
Fireball Wizard
Fireball Sparky
Minions Fireball Freeze
Fireball Furnace Sparky
Fireball Furnace Wizard Sparky
Fireball Furnace Wizard Sparky
Fireball Freeze Sparky
Minions Sparky
Fireball Wizard Sparky
Fireball Valkyrie Wizard
Minions Fireball Sparky
Fireball Wizard
Sparky
Fireball
Freeze Fireball Valkyrie Furnace Wizard Sparky
Fireball Wizard Sparky
Fireball Wizard Sparky
Fireball Sparky
Fireball Furnace Wizard Sparky
Minions Fireball Wizard Freeze
Fireball Sparky
Fireball Wizard Sparky
Fireball Freeze Sparky
Sparky
Fireball Wizard Sparky
Minions Fireball Freeze
Fireball Wizard
Freeze
Fireball
Fireball Valkyrie Wizard Sparky
Fireball Wizard
Fireball Sparky
Sparky
Minions Fireball Freeze Sparky
Fireball
Fireball Freeze Sparky

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