My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Missing cards in your collection

Electro Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Dart Goblin Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Furnace Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Guards Skeleton Army
Giant Snowball
Archers Dart Goblin Furnace Guards Skeleton Army
Zap
Archers Dart Goblin Furnace Guards Skeleton Army
Barbarian Barrel
Archers Dart Goblin Valkyrie Furnace Guards Skeleton Army Electro Wizard
The Log
Archers Dart Goblin Furnace Guards Skeleton Army
Earthquake
Archers Furnace Guards Skeleton Army
Arrows
Archers Dart Goblin Furnace Guards Skeleton Army
Royal Delivery
Archers Dart Goblin Valkyrie Guards Skeleton Army Electro Wizard
Fireball
Archers Dart Goblin Furnace Skeleton Army Electro Wizard
Poison
Archers Dart Goblin Furnace Guards Skeleton Army Electro Wizard
Lightning
Valkyrie Furnace Electro Wizard
Rocket
Valkyrie Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Dart Goblin Guards Skeleton Army Valkyrie Furnace Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Dart Goblin Guards

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Valkyrie
Dart Goblin
Valkyrie The Log
Valkyrie
Archers Dart Goblin Furnace Electro Wizard
Furnace
Valkyrie
Guards
The Log
Skeleton Army
The Log
Dart Goblin Guards
Electro Wizard
Valkyrie

Defense Synergies 1 24

Archers
Valkyrie Dart Goblin Furnace Guards Skeleton Army The Log Electro Wizard
Dart Goblin
Archers Valkyrie Furnace Guards Skeleton Army The Log Electro Wizard
Valkyrie
Archers Dart Goblin Furnace The Log Electro Wizard
Furnace
Archers Dart Goblin Valkyrie Guards Skeleton Army Electro Wizard
Guards
Archers Dart Goblin Furnace Skeleton Army The Log Electro Wizard
Skeleton Army
Archers Dart Goblin Furnace Guards The Log Electro Wizard
The Log
Archers Dart Goblin Valkyrie Guards Skeleton Army Electro Wizard
Electro Wizard
Archers Dart Goblin Valkyrie Furnace Guards Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie The Log Electro Wizard
Skeleton Army Dart Goblin Valkyrie Furnace The Log Electro Wizard
Furnace Skeleton Army Archers Dart Goblin Valkyrie Electro Wizard
Skeleton Army Dart Goblin Valkyrie Furnace Guards Electro Wizard
Valkyrie Skeleton Army The Log
Skeleton Army The Log Archers Dart Goblin Valkyrie Furnace Guards Electro Wizard
Dart Goblin Furnace Electro Wizard Archers
Dart Goblin Valkyrie The Log Electro Wizard
Furnace Skeleton Army
Guards Skeleton Army Archers Dart Goblin Valkyrie Electro Wizard
Archers Dart Goblin Valkyrie Guards Skeleton Army Electro Wizard Furnace The Log
Archers Dart Goblin Furnace Electro Wizard
Furnace Skeleton Army Valkyrie Guards The Log Electro Wizard
Valkyrie Skeleton Army Dart Goblin Furnace Guards The Log Electro Wizard
Skeleton Army Furnace Electro Wizard
Skeleton Army Furnace The Log Electro Wizard
Valkyrie Furnace Skeleton Army Electro Wizard
Archers Dart Goblin Valkyrie Furnace Guards Skeleton Army The Log Electro Wizard
Valkyrie Furnace The Log Archers Dart Goblin Guards Electro Wizard
Dart Goblin Electro Wizard
Valkyrie Skeleton Army Archers Dart Goblin Furnace Guards The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Skeleton Army Archers Furnace Electro Wizard
Electro Wizard Archers Valkyrie The Log
Guards Skeleton Army Valkyrie Furnace The Log Electro Wizard
Valkyrie Guards Skeleton Army The Log Electro Wizard
Valkyrie Guards Skeleton Army
Furnace Archers Dart Goblin Electro Wizard
Guards Skeleton Army Archers Dart Goblin Valkyrie Furnace Electro Wizard
Valkyrie Skeleton Army
Electro Wizard Valkyrie Skeleton Army The Log
Dart Goblin Guards Skeleton Army
Dart Goblin Valkyrie Guards
Skeleton Army Valkyrie Guards The Log Electro Wizard
Skeleton Army Valkyrie Guards
Archers Dart Goblin Valkyrie Furnace Skeleton Army
Guards Skeleton Army Electro Wizard Archers Dart Goblin Valkyrie Furnace The Log
Valkyrie Archers Dart Goblin The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Guards The Log
Dart Goblin The Log Electro Wizard
Dart Goblin The Log
Dart Goblin Valkyrie Guards The Log
Valkyrie Furnace The Log
Dart Goblin Furnace
Archers Dart Goblin Furnace The Log
The Log Dart Goblin
The Log Dart Goblin
Guards Electro Wizard
Dart Goblin Valkyrie The Log Electro Wizard
Archers Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin Furnace The Log
Dart Goblin Furnace The Log
Dart Goblin Furnace The Log
Archers Dart Goblin The Log Electro Wizard
Dart Goblin Valkyrie The Log
The Log
The Log
The Log
The Log Valkyrie Furnace
The Log Dart Goblin Electro Wizard
The Log
Dart Goblin The Log
Archers Dart Goblin Furnace Electro Wizard
Electro Wizard Dart Goblin Guards
Dart Goblin The Log
Electro Wizard
The Log
Electro Wizard Archers Dart Goblin Guards Skeleton Army
Archers Dart Goblin Electro Wizard
The Log
Dart Goblin Valkyrie Electro Wizard
The Log Dart Goblin
Dart Goblin
Dart Goblin Guards The Log Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin The Log Electro Wizard

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