My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Missing cards in your collection

Wall Breakers Electro Dragon Magic Archer Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Flying Machine Baby Dragon Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Flying Machine Baby Dragon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Clone
Giant Snowball
Bats Minions Flying Machine Clone Baby Dragon Lumberjack
Zap
Bats Minions Flying Machine Clone
Barbarian Barrel
Clone Lumberjack
The Log
Mini P.E.K.K.A Clone Lumberjack
Earthquake
Clone
Arrows
Bats Minions Flying Machine Clone
Royal Delivery
Bats Minions Mini P.E.K.K.A Flying Machine Clone Baby Dragon Lumberjack
Fireball
Minions Flying Machine Clone Baby Dragon Lumberjack
Poison
Bats Minions Flying Machine Clone
Lightning
Mini P.E.K.K.A Baby Dragon Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Clone Baby Dragon Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Minions Clone Mini P.E.K.K.A Flying Machine Baby Dragon Lumberjack Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Minions Clone Mini P.E.K.K.A

Attack Synergies 2 23

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Minions Mini P.E.K.K.A Flying Machine Clone Baby Dragon Golem Lumberjack
Minions
Bats Mini P.E.K.K.A Clone Baby Dragon Golem Lumberjack
Mini P.E.K.K.A
Bats Minions Baby Dragon Golem Lumberjack
Flying Machine
Bats Clone Baby Dragon Golem Lumberjack
Clone
Golem Bats Minions Flying Machine Baby Dragon Lumberjack
Baby Dragon
Golem Bats Minions Mini P.E.K.K.A Flying Machine Clone Lumberjack
Golem
Clone Baby Dragon Bats Minions Mini P.E.K.K.A Flying Machine Lumberjack
Lumberjack
Bats Minions Mini P.E.K.K.A Flying Machine Clone Baby Dragon Golem

Defense Synergies 0 11

Bats
Minions Mini P.E.K.K.A Baby Dragon Lumberjack
Minions
Bats Flying Machine Baby Dragon Lumberjack
Mini P.E.K.K.A
Bats Baby Dragon
Flying Machine
Minions Baby Dragon Lumberjack
Clone
Baby Dragon
Bats Minions Mini P.E.K.K.A Flying Machine Lumberjack
Golem
Lumberjack
Bats Minions Flying Machine Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Flying Machine Baby Dragon
Mini P.E.K.K.A Lumberjack Bats Minions Flying Machine
Mini P.E.K.K.A Lumberjack Bats Minions
Mini P.E.K.K.A Lumberjack Bats Minions
Mini P.E.K.K.A Lumberjack
Bats Minions Flying Machine Baby Dragon Lumberjack
Bats Minions Flying Machine Baby Dragon
Flying Machine Baby Dragon
Mini P.E.K.K.A Minions Lumberjack
Mini P.E.K.K.A Lumberjack
Bats Minions Flying Machine Baby Dragon Lumberjack
Minions Bats Flying Machine Baby Dragon
Mini P.E.K.K.A Lumberjack Bats Minions Flying Machine
Bats Minions Mini P.E.K.K.A Baby Dragon Lumberjack
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Lumberjack
Bats Minions Mini P.E.K.K.A Lumberjack
Bats Minions Flying Machine Baby Dragon Lumberjack
Baby Dragon Bats Minions Flying Machine Lumberjack
Mini P.E.K.K.A Lumberjack
Bats Minions Mini P.E.K.K.A Flying Machine Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Flying Machine Baby Dragon Lumberjack
Lumberjack Bats Minions Mini P.E.K.K.A
Mini P.E.K.K.A Lumberjack Bats
Mini P.E.K.K.A Lumberjack
Bats Minions Flying Machine Baby Dragon
Mini P.E.K.K.A Bats Minions Flying Machine Lumberjack
Mini P.E.K.K.A Lumberjack
Bats Minions Mini P.E.K.K.A Flying Machine Baby Dragon
Bats Minions Mini P.E.K.K.A Flying Machine Lumberjack
Mini P.E.K.K.A Lumberjack
Flying Machine Baby Dragon
Bats Minions Mini P.E.K.K.A Flying Machine Baby Dragon Lumberjack
Bats Minions Mini P.E.K.K.A Flying Machine Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Baby Dragon
Flying Machine Baby Dragon
Flying Machine Baby Dragon
Flying Machine
Baby Dragon
Bats Minions Flying Machine Baby Dragon
Flying Machine Baby Dragon
Flying Machine Baby Dragon
Flying Machine
Bats Minions Mini P.E.K.K.A Lumberjack
Flying Machine
Flying Machine Baby Dragon
Flying Machine Baby Dragon
Minions Flying Machine Baby Dragon
Flying Machine Baby Dragon
Flying Machine Baby Dragon
Flying Machine Baby Dragon
Bats Minions Mini P.E.K.K.A
Mini P.E.K.K.A Flying Machine Baby Dragon
Flying Machine Baby Dragon
Minions Baby Dragon
Flying Machine Baby Dragon
Baby Dragon
Flying Machine Baby Dragon
Flying Machine Baby Dragon
Baby Dragon
Bats Flying Machine Baby Dragon
Bats Minions Flying Machine
Mini P.E.K.K.A
Bats Minions Flying Machine
Flying Machine Baby Dragon
Mini P.E.K.K.A Flying Machine Baby Dragon Lumberjack
Flying Machine Baby Dragon
Flying Machine
Bats Minions Flying Machine Baby Dragon
Bats Flying Machine
Flying Machine Baby Dragon

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