My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Wall Breakers Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Dragon Goblin Giant Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Electro Dragon Goblin Giant Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Goblin Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Hogs Barbarian Barrel Goblin Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs Ram Rider
Giant Snowball
Goblin Gang Royal Hogs Electro Dragon Ram Rider
Zap
Goblin Gang Royal Hogs Goblin Giant Ram Rider
Barbarian Barrel
Knight Goblin Gang Royal Hogs
The Log
Goblin Gang Royal Hogs Ram Rider
Earthquake
Goblin Gang Royal Hogs
Arrows
Goblin Gang Royal Hogs
Royal Delivery
Knight Goblin Gang Royal Hogs Electro Dragon Ram Rider
Fireball
Goblin Gang Royal Hogs Electro Dragon Ram Rider
Poison
Goblin Gang Royal Hogs Electro Dragon
Lightning
Knight Electro Dragon Ram Rider
Rocket
Royal Hogs Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Knight Goblin Gang Fireball Royal Hogs Electro Dragon Ram Rider Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Knight Goblin Gang Fireball

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Fireball Royal Hogs Barbarian Barrel Electro Dragon Ram Rider
Goblin Gang
Knight Royal Hogs Goblin Giant
Fireball
Goblin Giant Knight Royal Hogs Ram Rider
Royal Hogs
Knight Goblin Gang Fireball Barbarian Barrel
Barbarian Barrel
Knight Royal Hogs Electro Dragon Goblin Giant Ram Rider
Electro Dragon
Knight Barbarian Barrel Goblin Giant
Goblin Giant
Fireball Goblin Gang Barbarian Barrel Electro Dragon
Ram Rider
Knight Fireball Barbarian Barrel

Defense Synergies 4 5

Knight
Goblin Gang Electro Dragon Fireball Barbarian Barrel
Goblin Gang
Knight Barbarian Barrel
Fireball
Barbarian Barrel Goblin Giant Knight Ram Rider
Royal Hogs
Barbarian Barrel
Fireball Knight Goblin Gang Electro Dragon
Electro Dragon
Knight Barbarian Barrel
Goblin Giant
Fireball
Ram Rider
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Barbarian Barrel Electro Dragon Goblin Giant Ram Rider
Knight Goblin Gang Electro Dragon Ram Rider
Goblin Gang Ram Rider Knight Electro Dragon
Knight Goblin Gang Electro Dragon Ram Rider
Fireball Barbarian Barrel
Goblin Gang Fireball Barbarian Barrel Electro Dragon
Ram Rider Goblin Gang Fireball Electro Dragon
Fireball Barbarian Barrel Electro Dragon Goblin Giant Ram Rider
Goblin Gang
Knight Goblin Gang Barbarian Barrel
Goblin Gang Knight Fireball Barbarian Barrel Electro Dragon Goblin Giant Ram Rider
Goblin Gang Fireball Electro Dragon Ram Rider
Knight Goblin Gang Fireball Electro Dragon Ram Rider
Fireball Goblin Gang Barbarian Barrel Electro Dragon
Knight Goblin Gang Ram Rider
Goblin Gang Fireball Ram Rider
Knight Goblin Gang Fireball Electro Dragon
Fireball Knight Goblin Gang Barbarian Barrel Electro Dragon Ram Rider
Barbarian Barrel Knight Fireball Electro Dragon Ram Rider
Ram Rider
Goblin Gang Knight Fireball Barbarian Barrel Electro Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball Barbarian Barrel
Fireball Knight Goblin Gang Barbarian Barrel Electro Dragon
Goblin Gang Knight Electro Dragon Goblin Giant Ram Rider
Goblin Gang Knight Fireball Barbarian Barrel Goblin Giant Ram Rider
Knight Goblin Gang Goblin Giant Ram Rider
Fireball Goblin Gang Electro Dragon Goblin Giant Ram Rider
Goblin Gang Knight Fireball Goblin Giant Ram Rider
Knight Goblin Giant
Electro Dragon Knight Fireball Barbarian Barrel
Goblin Gang Goblin Giant
Knight Electro Dragon
Fireball Goblin Giant
Knight Goblin Gang Fireball Goblin Giant Ram Rider
Fireball Electro Dragon
Goblin Gang Electro Dragon Knight Fireball Barbarian Barrel Goblin Giant
Fireball Barbarian Barrel Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Barbarian Barrel Electro Dragon
Fireball Barbarian Barrel Electro Dragon Ram Rider
Fireball Barbarian Barrel Electro Dragon Goblin Giant
Knight Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Electro Dragon Goblin Giant Ram Rider
Fireball Barbarian Barrel Electro Dragon Ram Rider
Fireball Electro Dragon Ram Rider
Goblin Gang Fireball Electro Dragon
Knight Fireball Barbarian Barrel Electro Dragon Ram Rider
Fireball Electro Dragon
Knight Fireball Barbarian Barrel
Fireball Barbarian Barrel Electro Dragon
Fireball Barbarian Barrel
Fireball Barbarian Barrel Electro Dragon
Fireball Barbarian Barrel Electro Dragon
Fireball Barbarian Barrel
Fireball Barbarian Barrel Electro Dragon
Fireball Barbarian Barrel Electro Dragon
Fireball
Fireball
Fireball Barbarian Barrel Electro Dragon
Fireball Barbarian Barrel Electro Dragon
Fireball Barbarian Barrel Electro Dragon Ram Rider
Fireball Electro Dragon Ram Rider
Fireball Barbarian Barrel
Fireball Electro Dragon
Electro Dragon Fireball
Fireball
Fireball Electro Dragon
Fireball Electro Dragon
Fireball
Goblin Gang Fireball Barbarian Barrel Electro Dragon
Fireball Electro Dragon Ram Rider
Fireball Barbarian Barrel
Fireball Knight Goblin Gang Electro Dragon
Fireball Electro Dragon
Fireball
Electro Dragon
Electro Dragon Goblin Gang Fireball
Fireball Electro Dragon
Electro Dragon Fireball Barbarian Barrel Goblin Giant

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