My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Wall Breakers Magic Archer Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Magic Archer Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Wall Breakers Magic Archer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Wall Breakers Lava Hound
Giant Snowball
Fire Spirit Wall Breakers Lava Hound
Zap
Fire Spirit Wall Breakers Lava Hound
Barbarian Barrel
Fire Spirit Elite Barbarians Wall Breakers Electro Wizard Magic Archer
The Log
Fire Spirit Elite Barbarians Wall Breakers
Earthquake
Arrows
Fire Spirit Wall Breakers Lava Hound
Royal Delivery
Fire Spirit Elite Barbarians Wall Breakers Electro Wizard Magic Archer Lava Hound
Fireball
Elite Barbarians Wall Breakers Electro Wizard Magic Archer Lava Hound
Poison
Electro Wizard Magic Archer Lava Hound
Lightning
Elite Barbarians Electro Wizard Magic Archer
Rocket
Elite Barbarians Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Rocket Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Rocket Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Wall Breakers Arrows Electro Wizard Magic Archer Elite Barbarians Rocket Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Wall Breakers Arrows Electro Wizard

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Elite Barbarians Wall Breakers
Arrows
Elite Barbarians Lava Hound Wall Breakers
Elite Barbarians
Arrows Fire Spirit
Rocket
Lava Hound
Wall Breakers
Fire Spirit Arrows Electro Wizard
Electro Wizard
Wall Breakers Magic Archer
Magic Archer
Electro Wizard Lava Hound
Lava Hound
Arrows Rocket Magic Archer

Defense Synergies 0 2

Fire Spirit
Electro Wizard
Arrows
Elite Barbarians
Rocket
Wall Breakers
Electro Wizard
Fire Spirit Magic Archer
Magic Archer
Electro Wizard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Electro Wizard Magic Archer
Elite Barbarians Electro Wizard
Rocket Fire Spirit Elite Barbarians Electro Wizard
Elite Barbarians Electro Wizard
Arrows Elite Barbarians Rocket
Arrows Fire Spirit Electro Wizard Magic Archer
Rocket Electro Wizard Fire Spirit Arrows Magic Archer
Rocket Arrows Electro Wizard Magic Archer
Elite Barbarians
Elite Barbarians Fire Spirit Electro Wizard
Electro Wizard Arrows Magic Archer
Arrows Electro Wizard Magic Archer
Fire Spirit Elite Barbarians Rocket Electro Wizard
Fire Spirit Rocket Arrows Electro Wizard Magic Archer
Elite Barbarians Electro Wizard
Rocket Elite Barbarians Electro Wizard
Arrows Elite Barbarians Electro Wizard
Fire Spirit Arrows Elite Barbarians Electro Wizard Magic Archer
Arrows Fire Spirit Electro Wizard Magic Archer
Elite Barbarians Electro Wizard
Fire Spirit Arrows Elite Barbarians Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Electro Wizard
Electro Wizard Arrows Elite Barbarians Rocket Magic Archer
Elite Barbarians Rocket Electro Wizard
Rocket Elite Barbarians Electro Wizard
Elite Barbarians
Fire Spirit Arrows Rocket Electro Wizard Magic Archer
Rocket Elite Barbarians Electro Wizard
Elite Barbarians
Rocket Electro Wizard Elite Barbarians Magic Archer
Elite Barbarians
Rocket Arrows Elite Barbarians Electro Wizard
Elite Barbarians Rocket
Magic Archer
Elite Barbarians Electro Wizard Rocket Magic Archer
Arrows Elite Barbarians Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Rocket
Arrows Electro Wizard Magic Archer
Rocket Arrows Magic Archer
Arrows Rocket
Rocket Fire Spirit Arrows Magic Archer
Arrows Fire Spirit Rocket Magic Archer
Fire Spirit Arrows Magic Archer
Arrows Fire Spirit Magic Archer
Arrows
Rocket Fire Spirit Elite Barbarians Electro Wizard
Rocket Arrows Electro Wizard Magic Archer
Fire Spirit Arrows Rocket Magic Archer
Rocket Fire Spirit Elite Barbarians Magic Archer
Arrows Rocket Magic Archer
Arrows Elite Barbarians Magic Archer
Rocket Arrows Magic Archer
Magic Archer Arrows Rocket
Arrows Rocket
Rocket
Rocket Fire Spirit Arrows Electro Wizard Magic Archer
Rocket Fire Spirit Arrows Magic Archer
Rocket Magic Archer
Rocket Arrows
Rocket
Rocket Arrows
Arrows Fire Spirit Magic Archer
Arrows Electro Wizard Magic Archer
Arrows Magic Archer
Rocket Arrows Magic Archer
Elite Barbarians Fire Spirit Arrows Electro Wizard Magic Archer
Rocket Electro Wizard
Elite Barbarians
Arrows Rocket Magic Archer
Rocket Arrows Electro Wizard Magic Archer
Rocket Arrows Magic Archer
Electro Wizard Fire Spirit Rocket Magic Archer
Rocket Fire Spirit Arrows Electro Wizard Magic Archer
Arrows
Rocket Electro Wizard Magic Archer
Arrows Magic Archer
Rocket Arrows
Elite Barbarians
Elite Barbarians Rocket Electro Wizard Magic Archer
Rocket Electro Wizard Magic Archer
Rocket Electro Wizard Magic Archer

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