My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Executioner Electro Wizard Lumberjack Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Sparky
Giant Snowball
Balloon Lumberjack
Zap
Balloon Sparky
Barbarian Barrel
Executioner Electro Wizard Lumberjack Sparky
The Log
Lumberjack Sparky
Earthquake
Arrows
Royal Delivery
Balloon Executioner Electro Wizard Lumberjack Sparky
Fireball
Balloon Executioner Electro Wizard Lumberjack Sparky
Poison
Balloon Executioner Electro Wizard Sparky
Lightning
Balloon Executioner Electro Wizard Lumberjack Sparky
Rocket
Balloon Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Electro Wizard Lumberjack Balloon Executioner Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Electro Wizard Lumberjack

Attack Synergies 4 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Electro Wizard Sparky Executioner The Log Lumberjack Mega Knight
Balloon
Zap Lumberjack Executioner The Log Electro Wizard Sparky Mega Knight
Executioner
Zap Balloon The Log Mega Knight
The Log
Zap Balloon Executioner Lumberjack Sparky Mega Knight
Electro Wizard
Zap Balloon Lumberjack Sparky Mega Knight
Lumberjack
Balloon Zap The Log Electro Wizard Sparky Mega Knight
Sparky
Zap Balloon The Log Electro Wizard Lumberjack
Mega Knight
Zap Balloon Executioner The Log Electro Wizard Lumberjack

Defense Synergies 2 13

Zap
Electro Wizard Mega Knight Executioner The Log Lumberjack Sparky
Balloon
Executioner
Zap The Log Lumberjack Mega Knight
The Log
Zap Executioner Electro Wizard Lumberjack Sparky Mega Knight
Electro Wizard
Zap The Log Lumberjack Mega Knight
Lumberjack
Zap Executioner The Log Electro Wizard
Sparky
Zap The Log
Mega Knight
Zap Executioner The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner The Log Electro Wizard Sparky
Lumberjack Sparky Zap Executioner The Log Electro Wizard Mega Knight
Lumberjack Sparky Mega Knight Executioner Electro Wizard
Lumberjack Sparky Electro Wizard Mega Knight
The Log Lumberjack Sparky Mega Knight
The Log Zap Executioner Electro Wizard Lumberjack Mega Knight
Electro Wizard Zap Executioner
Zap The Log Electro Wizard Sparky Mega Knight
Sparky Lumberjack
Electro Wizard Lumberjack Sparky Mega Knight
Executioner Electro Wizard Zap The Log Lumberjack Mega Knight
Executioner Zap Electro Wizard
Lumberjack Sparky Mega Knight Zap The Log Electro Wizard
Executioner Sparky Mega Knight Zap The Log Electro Wizard Lumberjack
Sparky Electro Wizard Lumberjack Mega Knight
Zap The Log Electro Wizard Lumberjack Sparky Mega Knight
Sparky Mega Knight Executioner Electro Wizard Lumberjack
Mega Knight Zap Executioner The Log Electro Wizard Lumberjack
Zap Executioner The Log Electro Wizard Lumberjack Mega Knight
Sparky Electro Wizard Lumberjack
Mega Knight Executioner The Log Electro Wizard Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Zap Electro Wizard Sparky
Electro Wizard Zap Executioner The Log Lumberjack Mega Knight
Lumberjack Mega Knight Zap The Log Electro Wizard Sparky
Lumberjack Mega Knight Zap The Log Electro Wizard Sparky
Executioner Lumberjack Sparky Mega Knight
Executioner Zap Electro Wizard
Sparky Electro Wizard Lumberjack
Mega Knight Lumberjack Sparky
Zap Electro Wizard Mega Knight The Log Sparky
Sparky
Mega Knight Lumberjack Sparky
Mega Knight Zap The Log Electro Wizard
Mega Knight Executioner Lumberjack Sparky
Executioner Sparky Mega Knight
Electro Wizard Sparky Zap Executioner The Log Lumberjack
Executioner Mega Knight Zap The Log Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Sparky
Zap Executioner The Log Electro Wizard
The Log Sparky
The Log Sparky
Executioner Zap The Log Sparky Mega Knight
Executioner Zap
Executioner The Log Sparky
The Log Zap Executioner
The Log Zap
Electro Wizard Lumberjack Sparky
Zap The Log Electro Wizard Sparky
Zap Executioner
Executioner The Log Sparky
Zap The Log Sparky
Zap Executioner The Log Sparky
Executioner The Log Sparky Mega Knight
Sparky
Sparky
Zap Executioner The Log Electro Wizard Sparky Mega Knight
Zap The Log Mega Knight
The Log Sparky Mega Knight
The Log Sparky
Zap The Log
Zap The Log Executioner Sparky Mega Knight
The Log Zap Executioner Electro Wizard Sparky
Zap The Log Sparky Mega Knight
Zap The Log Sparky
Zap Executioner Electro Wizard Sparky
Zap Electro Wizard
Sparky
Zap The Log Sparky Mega Knight
Zap Electro Wizard Sparky
Sparky Mega Knight
The Log Sparky
Zap Electro Wizard
Zap Executioner Electro Wizard
The Log
Executioner Electro Wizard Lumberjack Sparky Mega Knight
The Log Zap Executioner
Zap Sparky
Executioner Sparky Mega Knight
Zap The Log Electro Wizard Sparky
Zap Executioner Electro Wizard
Zap Executioner The Log Electro Wizard Sparky Mega Knight

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