My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Rascals Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Royal Ghost Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Ghost Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Royal Ghost Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon Graveyard Lava Hound
Giant Snowball
Cannon Goblin Gang Inferno Dragon Graveyard Lava Hound
Zap
Cannon Goblin Gang Inferno Dragon Graveyard Lava Hound
Barbarian Barrel
Cannon Goblin Gang Rascals Royal Ghost Graveyard
The Log
Cannon Goblin Gang Rascals Graveyard
Earthquake
Cannon Goblin Gang Graveyard
Arrows
Goblin Gang Rascals Graveyard Lava Hound
Royal Delivery
Goblin Gang Rascals Royal Ghost Inferno Dragon Graveyard Lava Hound
Fireball
Cannon Goblin Gang Rascals Inferno Dragon Lava Hound
Poison
Cannon Goblin Gang Rascals Graveyard Lava Hound
Lightning
Cannon Inferno Dragon
Rocket
Rascals Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Ghost Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Goblin Gang Royal Ghost Inferno Dragon Rascals Graveyard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Goblin Gang Royal Ghost

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Goblin Gang
Royal Ghost Lava Hound
Rascals
Graveyard
The Log
Graveyard
Royal Ghost
Goblin Gang
Inferno Dragon
Lava Hound
Graveyard
Rascals The Log Lava Hound
Lava Hound
Inferno Dragon Goblin Gang Graveyard

Defense Synergies 1 10

Cannon
The Log Goblin Gang Rascals Royal Ghost Inferno Dragon
Goblin Gang
Cannon Rascals The Log Inferno Dragon
Rascals
Cannon Goblin Gang The Log
The Log
Cannon Goblin Gang Rascals Royal Ghost Inferno Dragon
Royal Ghost
Cannon The Log
Inferno Dragon
Cannon Goblin Gang The Log
Graveyard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon The Log
Inferno Dragon Cannon Goblin Gang Rascals The Log
Cannon Goblin Gang Rascals Inferno Dragon
Cannon Inferno Dragon Goblin Gang Rascals
The Log
Goblin Gang The Log Cannon Rascals Royal Ghost
Inferno Dragon Cannon Goblin Gang Rascals
Cannon Rascals The Log
Cannon Inferno Dragon Goblin Gang Rascals
Goblin Gang Cannon Rascals Royal Ghost
Goblin Gang Cannon Rascals The Log Royal Ghost
Inferno Dragon Goblin Gang Rascals
Cannon Goblin Gang Rascals The Log
Cannon Goblin Gang Rascals The Log Royal Ghost
Inferno Dragon Cannon Goblin Gang Rascals
Cannon Goblin Gang Rascals The Log Inferno Dragon
Cannon Goblin Gang Rascals
Cannon Goblin Gang Rascals The Log Royal Ghost
The Log Cannon Rascals Royal Ghost Inferno Dragon
Cannon Inferno Dragon
Goblin Gang Rascals Royal Ghost Cannon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Royal Ghost
Goblin Gang The Log Royal Ghost Inferno Dragon
Goblin Gang Rascals The Log
Goblin Gang Rascals The Log
Cannon Goblin Gang Rascals Inferno Dragon
Goblin Gang Rascals
Goblin Gang Rascals
Rascals Inferno Dragon
The Log Inferno Dragon
Cannon Goblin Gang Inferno Dragon
Inferno Dragon Rascals
The Log
Rascals Cannon Goblin Gang
Cannon Rascals
Goblin Gang Rascals The Log Inferno Dragon
Cannon Rascals The Log Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals The Log Royal Ghost
The Log Royal Ghost
The Log
Rascals The Log
The Log
The Log
The Log
The Log
Goblin Gang
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
The Log
Inferno Dragon
The Log Royal Ghost
The Log
The Log
The Log
The Log
Goblin Gang
The Log
Goblin Gang Rascals
The Log
Goblin Gang Rascals The Log
The Log Royal Ghost

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