My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Musketeer Valkyrie Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Rascals Valkyrie Royal Hogs Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Goblins Musketeer Royal Hogs
Zap
Goblins Inferno Tower Royal Hogs
Barbarian Barrel
Goblins Rascals Musketeer Valkyrie Inferno Tower Royal Hogs Royal Ghost
The Log
Goblins Rascals Musketeer Royal Hogs
Earthquake
Inferno Tower Royal Hogs
Arrows
Goblins Rascals Royal Hogs
Royal Delivery
Goblins Rascals Musketeer Valkyrie Royal Hogs Royal Ghost
Fireball
Rascals Musketeer Inferno Tower Royal Hogs
Poison
Rascals Musketeer Inferno Tower Royal Hogs
Lightning
Musketeer Valkyrie Inferno Tower
Rocket
Rascals Musketeer Valkyrie Inferno Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Royal Ghost Musketeer Valkyrie Rascals Inferno Tower Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins The Log Royal Ghost Musketeer

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Rascals
Musketeer
Musketeer
Valkyrie Rascals Royal Hogs The Log Royal Ghost
Valkyrie
Musketeer Goblins Royal Hogs Royal Ghost
Inferno Tower
Royal Hogs
Musketeer Valkyrie The Log
The Log
Musketeer Royal Hogs
Royal Ghost
Musketeer Valkyrie

Defense Synergies 3 12

Goblins
Musketeer Inferno Tower The Log
Rascals
Musketeer Inferno Tower The Log
Musketeer
Valkyrie The Log Goblins Rascals Inferno Tower Royal Ghost
Valkyrie
Musketeer Inferno Tower The Log
Inferno Tower
The Log Goblins Rascals Musketeer Valkyrie Royal Ghost
Royal Hogs
The Log
Musketeer Inferno Tower Goblins Rascals Valkyrie Royal Ghost
Royal Ghost
Musketeer Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Inferno Tower The Log
Inferno Tower Goblins Rascals Musketeer Valkyrie The Log
Inferno Tower Goblins Rascals Musketeer Valkyrie
Inferno Tower Goblins Rascals Musketeer Valkyrie
Valkyrie The Log
The Log Goblins Rascals Musketeer Valkyrie Royal Ghost
Musketeer Inferno Tower Rascals
Rascals Musketeer Valkyrie Inferno Tower The Log
Inferno Tower Goblins Rascals Musketeer
Goblins Rascals Musketeer Valkyrie Inferno Tower Royal Ghost
Goblins Valkyrie Rascals Musketeer The Log Royal Ghost
Musketeer Inferno Tower Rascals
Inferno Tower Rascals Musketeer Valkyrie The Log
Valkyrie Goblins Rascals The Log Royal Ghost
Inferno Tower Rascals
Inferno Tower Rascals The Log
Goblins Rascals Musketeer Valkyrie Inferno Tower
Goblins Rascals Musketeer Valkyrie The Log Royal Ghost
Valkyrie The Log Rascals Musketeer Royal Ghost
Musketeer Inferno Tower
Rascals Valkyrie Royal Ghost Goblins Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Valkyrie Goblins Inferno Tower Royal Ghost
Musketeer Valkyrie The Log Royal Ghost
Goblins Rascals Musketeer Valkyrie Inferno Tower The Log
Valkyrie Rascals Musketeer Inferno Tower The Log
Inferno Tower Rascals Musketeer Valkyrie
Rascals Musketeer
Rascals Goblins Musketeer Valkyrie Inferno Tower
Inferno Tower Rascals Valkyrie
Goblins Valkyrie Inferno Tower The Log
Inferno Tower Musketeer
Rascals Musketeer Valkyrie Inferno Tower
Valkyrie The Log
Rascals Valkyrie Inferno Tower
Rascals Musketeer Valkyrie
Rascals Inferno Tower Goblins Musketeer Valkyrie The Log
Valkyrie Rascals Musketeer Inferno Tower The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Musketeer Valkyrie The Log Royal Ghost
Musketeer The Log Royal Ghost
The Log
Rascals Musketeer Valkyrie The Log
Valkyrie The Log
Musketeer
Musketeer The Log
The Log
The Log
Goblins Musketeer
Musketeer Valkyrie The Log
Musketeer
Musketeer The Log
Musketeer
Musketeer The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
Valkyrie The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
The Log Valkyrie
The Log Musketeer Royal Ghost
Musketeer The Log
Musketeer The Log
Musketeer
Musketeer
Musketeer The Log
The Log
Musketeer
Musketeer
The Log
Rascals Musketeer Valkyrie
The Log Musketeer
Musketeer
Rascals Musketeer The Log
Musketeer
Musketeer The Log Royal Ghost

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