My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Tesla Valkyrie Three Musketeers

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Three Musketeers
Giant Snowball
Skeletons Goblins Hog Rider Three Musketeers
Zap
Skeletons Goblins Three Musketeers
Barbarian Barrel
Skeletons Goblins Knight Tesla Valkyrie Three Musketeers
The Log
Skeletons Goblins Hog Rider Three Musketeers
Earthquake
Skeletons Tesla Hog Rider
Arrows
Skeletons Goblins
Royal Delivery
Skeletons Goblins Knight Valkyrie Hog Rider Three Musketeers
Fireball
Tesla Hog Rider Three Musketeers
Poison
Three Musketeers
Lightning
Knight Tesla Valkyrie Three Musketeers
Rocket
Valkyrie Hog Rider Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblins The Log Knight Tesla Valkyrie Hog Rider Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Goblins The Log Knight

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblins
Hog Rider Valkyrie
Knight
Hog Rider Three Musketeers The Log
Tesla
Valkyrie
Hog Rider Goblins Three Musketeers
Hog Rider
Goblins Knight Valkyrie The Log Three Musketeers
Three Musketeers
Knight Valkyrie Hog Rider The Log
The Log
Hog Rider Knight Three Musketeers

Defense Synergies 3 10

Skeletons
Tesla Knight The Log
Goblins
Knight Tesla The Log
Knight
Tesla Skeletons Goblins Three Musketeers The Log
Tesla
Skeletons Knight The Log Goblins Valkyrie
Valkyrie
Tesla The Log
Hog Rider
Three Musketeers
Knight The Log
The Log
Tesla Skeletons Goblins Knight Valkyrie Three Musketeers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Valkyrie The Log
Skeletons Goblins Knight Tesla Valkyrie Three Musketeers The Log
Tesla Three Musketeers Skeletons Goblins Knight Valkyrie
Tesla Three Musketeers Skeletons Goblins Knight Valkyrie
Valkyrie The Log
The Log Skeletons Goblins Tesla Valkyrie
Tesla Three Musketeers
Tesla Valkyrie The Log
Tesla Three Musketeers Skeletons Goblins
Knight Skeletons Goblins Tesla Valkyrie
Goblins Valkyrie Skeletons Knight Tesla The Log
Tesla Three Musketeers
Tesla Skeletons Knight Valkyrie Three Musketeers The Log
Valkyrie Three Musketeers Goblins Tesla The Log
Knight Tesla Three Musketeers
Tesla Three Musketeers The Log
Tesla Three Musketeers Skeletons Goblins Knight Valkyrie
Tesla Goblins Knight Valkyrie Three Musketeers The Log
Valkyrie The Log Knight Tesla
Tesla Three Musketeers
Valkyrie Goblins Knight Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeletons Goblins Tesla
Knight Tesla Valkyrie The Log
Skeletons Goblins Knight Valkyrie The Log
Valkyrie Knight Tesla The Log
Skeletons Knight Tesla Valkyrie Three Musketeers
Skeletons Tesla Three Musketeers
Skeletons Goblins Knight Tesla Valkyrie
Knight Tesla Valkyrie
Skeletons Goblins Knight Valkyrie The Log
Skeletons Tesla Three Musketeers
Knight Tesla Valkyrie
Valkyrie The Log
Skeletons Knight Tesla Valkyrie Three Musketeers
Tesla Valkyrie Three Musketeers
Tesla Skeletons Goblins Knight Valkyrie Three Musketeers The Log
Valkyrie Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie The Log
The Log
The Log
Knight Valkyrie The Log
Valkyrie The Log
The Log
The Log
The Log
Goblins Three Musketeers
Knight Valkyrie The Log
Knight Three Musketeers The Log
The Log
Three Musketeers The Log
Three Musketeers The Log
Three Musketeers
Three Musketeers The Log
Valkyrie The Log
The Log
The Log
The Log
The Log Valkyrie
The Log
The Log
The Log
The Log
The Log
Three Musketeers
The Log
Knight Valkyrie Three Musketeers
The Log
Three Musketeers
The Log
The Log

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