My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Wall Breakers

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Hog Rider Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Royal Hogs Inferno Dragon
Giant Snowball
Fire Spirit Archers Hog Rider Royal Hogs Inferno Dragon
Zap
Fire Spirit Archers Royal Hogs Inferno Dragon
Barbarian Barrel
Fire Spirit Archers Royal Hogs
The Log
Fire Spirit Archers Mini P.E.K.K.A Hog Rider Royal Hogs
Earthquake
Archers Hog Rider Royal Hogs
Arrows
Fire Spirit Archers Royal Hogs
Royal Delivery
Fire Spirit Archers Mini P.E.K.K.A Hog Rider Royal Hogs Inferno Dragon
Fireball
Archers Hog Rider Royal Hogs Inferno Dragon
Poison
Archers Royal Hogs
Lightning
Mini P.E.K.K.A Inferno Dragon
Rocket
Hog Rider Royal Hogs Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Archers Fireball Mini P.E.K.K.A Hog Rider Inferno Dragon Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Fire Spirit Archers Fireball Mini P.E.K.K.A

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Mini P.E.K.K.A Royal Hogs Inferno Dragon
Archers
Mini P.E.K.K.A Hog Rider Royal Hogs Inferno Dragon Mega Knight
Fireball
Hog Rider Royal Hogs Mega Knight
Mini P.E.K.K.A
Fire Spirit Archers Hog Rider Royal Hogs Mega Knight
Hog Rider
Fire Spirit Fireball Archers Mini P.E.K.K.A Mega Knight
Royal Hogs
Fire Spirit Archers Fireball Mini P.E.K.K.A Mega Knight
Inferno Dragon
Mega Knight Fire Spirit Archers
Mega Knight
Inferno Dragon Archers Fireball Mini P.E.K.K.A Hog Rider Royal Hogs

Defense Synergies 0 6

Fire Spirit
Mini P.E.K.K.A
Archers
Mini P.E.K.K.A Mega Knight
Fireball
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Fire Spirit Archers Fireball
Hog Rider
Royal Hogs
Inferno Dragon
Mega Knight
Mega Knight
Archers Fireball Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Mini P.E.K.K.A Inferno Dragon Mega Knight
Mini P.E.K.K.A Mega Knight Fire Spirit Archers Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Mega Knight
Fireball Mini P.E.K.K.A Mega Knight
Fireball Fire Spirit Archers Mega Knight
Inferno Dragon Fire Spirit Archers Fireball
Fireball Mega Knight
Mini P.E.K.K.A Inferno Dragon
Fire Spirit Archers Mini P.E.K.K.A Mega Knight
Archers Fireball Mega Knight
Inferno Dragon Archers Fireball
Mini P.E.K.K.A Mega Knight Fire Spirit Fireball
Fire Spirit Fireball Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon Mega Knight
Fireball Mini P.E.K.K.A Inferno Dragon Mega Knight
Mega Knight Fireball Mini P.E.K.K.A
Fire Spirit Fireball Mega Knight Archers
Fire Spirit Archers Fireball Inferno Dragon Mega Knight
Mini P.E.K.K.A Inferno Dragon
Mega Knight Fire Spirit Archers Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Archers Fireball
Fireball Archers Mini P.E.K.K.A Inferno Dragon Mega Knight
Mega Knight Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Fireball
Mini P.E.K.K.A Inferno Dragon Mega Knight
Fire Spirit Fireball Archers
Mini P.E.K.K.A Archers Fireball
Mini P.E.K.K.A Mega Knight Inferno Dragon
Mega Knight Fireball Mini P.E.K.K.A Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A
Mega Knight Fireball
Mini P.E.K.K.A Mega Knight Fireball
Archers Fireball Mega Knight
Archers Fireball Mini P.E.K.K.A Inferno Dragon
Mega Knight Archers Fireball Mini P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Fireball
Fireball Fire Spirit Mega Knight
Fireball Fire Spirit
Fire Spirit Archers
Fireball Fire Spirit
Fireball
Fire Spirit Fireball Mini P.E.K.K.A
Fireball
Fireball Fire Spirit Archers
Fire Spirit Fireball
Fireball
Fireball
Fireball
Fireball Mega Knight
Fireball
Mini P.E.K.K.A
Fire Spirit Archers Fireball Mini P.E.K.K.A Mega Knight
Fire Spirit Fireball Mega Knight
Fireball Mega Knight
Fireball
Fireball
Fire Spirit Fireball Mega Knight
Inferno Dragon
Fireball
Fireball Mega Knight
Fireball
Fire Spirit Archers Fireball
Fireball
Fireball Mini P.E.K.K.A
Fireball Mega Knight
Fireball
Mega Knight
Fireball
Fire Spirit Archers Fireball
Fireball Fire Spirit Archers
Fireball
Fireball Mini P.E.K.K.A Mega Knight
Fireball
Fireball
Mega Knight
Fireball
Fireball
Fireball Mega Knight

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