My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Mini P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Miner
Giant Snowball
Fire Spirit Archers Barbarians Miner Princess
Zap
Fire Spirit Archers Princess
Barbarian Barrel
Fire Spirit Archers Barbarians Princess
The Log
Fire Spirit Archers Barbarians Mini P.E.K.K.A Princess
Earthquake
Archers Barbarians
Arrows
Fire Spirit Archers Princess
Royal Delivery
Fire Spirit Archers Barbarians Mini P.E.K.K.A Miner Princess
Fireball
Archers Barbarians Princess
Poison
Archers Barbarians Princess
Lightning
Mini P.E.K.K.A
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Rocket The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Rocket Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Archers Miner Princess Mini P.E.K.K.A Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Archers Miner

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Mini P.E.K.K.A
Archers
Mini P.E.K.K.A Miner
Barbarians
Mini P.E.K.K.A
Fire Spirit Archers The Log Princess
Rocket
Miner
The Log
Mini P.E.K.K.A Miner Princess
Miner
Fire Spirit Archers Rocket The Log
Princess
Mini P.E.K.K.A The Log

Defense Synergies 1 8

Fire Spirit
Mini P.E.K.K.A The Log
Archers
Mini P.E.K.K.A The Log
Barbarians
Mini P.E.K.K.A
The Log Fire Spirit Archers Princess
Rocket
The Log
The Log
Mini P.E.K.K.A Fire Spirit Archers Rocket Miner Princess
Miner
The Log
Princess
Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket The Log
Barbarians Mini P.E.K.K.A The Log
Barbarians Mini P.E.K.K.A Rocket Fire Spirit Archers
Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Rocket The Log Princess
The Log Fire Spirit Archers
Rocket Fire Spirit Archers Princess
Rocket Barbarians The Log
Barbarians Mini P.E.K.K.A Princess
Fire Spirit Archers Barbarians Mini P.E.K.K.A Miner
Archers Barbarians The Log Princess
Archers Princess
Barbarians Mini P.E.K.K.A Fire Spirit Rocket The Log
Fire Spirit Rocket Barbarians Mini P.E.K.K.A The Log Princess
Barbarians Mini P.E.K.K.A
Barbarians Rocket Mini P.E.K.K.A The Log
Barbarians Mini P.E.K.K.A
Fire Spirit Archers Barbarians The Log
The Log Fire Spirit Archers Barbarians Princess
Barbarians Mini P.E.K.K.A
Fire Spirit Archers Barbarians Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Archers
Archers Mini P.E.K.K.A Rocket The Log Miner
Barbarians Mini P.E.K.K.A Rocket The Log
Mini P.E.K.K.A Rocket Barbarians The Log
Barbarians Mini P.E.K.K.A
Fire Spirit Rocket Archers Princess
Mini P.E.K.K.A Rocket Archers Barbarians
Mini P.E.K.K.A Barbarians
Rocket Barbarians Mini P.E.K.K.A The Log
Barbarians
Barbarians Mini P.E.K.K.A
Rocket Barbarians The Log
Barbarians Mini P.E.K.K.A Rocket
Archers Barbarians Princess
Barbarians Archers Mini P.E.K.K.A Rocket The Log
Archers Barbarians Mini P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Rocket The Log
The Log Miner Princess
Rocket The Log Miner
Barbarians Rocket The Log
Rocket Fire Spirit The Log
Fire Spirit Rocket Princess
Fire Spirit Archers The Log Princess
The Log Fire Spirit Princess
The Log Miner
Rocket Fire Spirit Mini P.E.K.K.A
Rocket Miner The Log Princess
Fire Spirit Archers Rocket Princess
Rocket Fire Spirit The Log Miner Princess
Rocket Princess
Princess The Log
Rocket The Log Princess
Rocket The Log Princess
Rocket
Mini P.E.K.K.A Rocket
Rocket Fire Spirit Archers Mini P.E.K.K.A The Log Princess
Rocket Fire Spirit The Log Miner Princess
Rocket The Log
Rocket Princess
Rocket The Log
Rocket Barbarians The Log
The Log Fire Spirit Princess
The Log Miner Princess
The Log Miner Princess
Rocket Miner The Log
Fire Spirit Archers Princess
Rocket
Mini P.E.K.K.A
Rocket The Log Miner
Rocket Princess
Rocket The Log Princess
Fire Spirit Archers Barbarians Rocket Princess
Rocket Fire Spirit Archers Princess
The Log
Miner Mini P.E.K.K.A Rocket Princess
The Log Princess
Rocket
Rocket The Log Princess
Rocket Princess
Rocket The Log Miner Princess

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