My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

4 warnings Why?

Missing cards in your collection

Giant Snowball Royal Hogs Ice Wizard Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Golem Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Golem Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Inferno Dragon Graveyard
Giant Snowball
Skeleton Army Inferno Dragon Graveyard
Zap
Skeleton Army Inferno Dragon Graveyard
Barbarian Barrel
Elite Barbarians Skeleton Army Executioner Electro Wizard Graveyard
The Log
Elite Barbarians Skeleton Army Graveyard
Earthquake
Skeleton Army Graveyard
Arrows
Skeleton Army Graveyard
Royal Delivery
Elite Barbarians Skeleton Army Executioner Electro Wizard Inferno Dragon Graveyard
Fireball
Elite Barbarians Skeleton Army Executioner Electro Wizard Inferno Dragon
Poison
Skeleton Army Executioner Electro Wizard Graveyard
Lightning
Elite Barbarians Executioner Electro Wizard Inferno Dragon
Rocket
Elite Barbarians Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army Executioner Golem Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Electro Wizard Inferno Dragon Executioner Graveyard Elite Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Skeleton Army Electro Wizard Inferno Dragon

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Rage Graveyard
Rage
Elite Barbarians Electro Wizard
Skeleton Army
Executioner
Golem
Golem
Executioner Electro Wizard Graveyard
Electro Wizard
Graveyard Rage Golem
Inferno Dragon
Graveyard
Electro Wizard Elite Barbarians Golem

Defense Synergies 0 4

Elite Barbarians
Rage
Skeleton Army
Executioner Electro Wizard Inferno Dragon
Executioner
Skeleton Army
Golem
Electro Wizard
Skeleton Army Inferno Dragon
Inferno Dragon
Skeleton Army Electro Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Electro Wizard
Elite Barbarians Skeleton Army Inferno Dragon Executioner Electro Wizard
Skeleton Army Elite Barbarians Executioner Electro Wizard Inferno Dragon
Elite Barbarians Skeleton Army Inferno Dragon Electro Wizard
Elite Barbarians Skeleton Army
Skeleton Army Executioner Electro Wizard
Electro Wizard Inferno Dragon Executioner
Electro Wizard
Inferno Dragon Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Electro Wizard
Skeleton Army Executioner Electro Wizard
Executioner Inferno Dragon Electro Wizard
Skeleton Army Elite Barbarians Electro Wizard
Skeleton Army Executioner Electro Wizard
Elite Barbarians Skeleton Army Inferno Dragon Electro Wizard
Skeleton Army Elite Barbarians Electro Wizard Inferno Dragon
Elite Barbarians Skeleton Army Executioner Electro Wizard
Elite Barbarians Skeleton Army Executioner Electro Wizard
Executioner Electro Wizard Inferno Dragon
Elite Barbarians Electro Wizard Inferno Dragon
Skeleton Army Elite Barbarians Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Electro Wizard
Electro Wizard Elite Barbarians Executioner Inferno Dragon
Skeleton Army Elite Barbarians Electro Wizard
Skeleton Army Elite Barbarians Electro Wizard
Elite Barbarians Skeleton Army Executioner Inferno Dragon
Executioner Electro Wizard
Skeleton Army Elite Barbarians Electro Wizard
Elite Barbarians Skeleton Army Inferno Dragon
Electro Wizard Elite Barbarians Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Elite Barbarians
Skeleton Army Elite Barbarians Electro Wizard
Elite Barbarians Skeleton Army Executioner
Skeleton Army Executioner
Elite Barbarians Skeleton Army Electro Wizard Executioner Inferno Dragon
Executioner Elite Barbarians Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Executioner Electro Wizard
Executioner
Executioner
Executioner
Executioner
Elite Barbarians Electro Wizard
Electro Wizard
Executioner
Elite Barbarians Executioner
Elite Barbarians
Executioner
Executioner
Executioner Electro Wizard
Executioner
Inferno Dragon
Executioner Electro Wizard
Elite Barbarians Executioner Electro Wizard
Electro Wizard
Elite Barbarians
Electro Wizard
Electro Wizard Skeleton Army
Executioner Electro Wizard
Executioner Electro Wizard
Executioner
Elite Barbarians Executioner
Elite Barbarians Electro Wizard
Executioner Electro Wizard
Executioner Electro Wizard

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