My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Missing cards in your collection

Skeleton Dragons Fisherman Electro Wizard Magic Archer Ram Rider Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Baby Dragon Balloon Giant Skeleton Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Balloon Giant Skeleton Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Giant Skeleton Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton
Giant Snowball
Musketeer Baby Dragon Balloon
Zap
Balloon
Barbarian Barrel
Musketeer Valkyrie Wizard Giant Skeleton
The Log
Musketeer Giant Skeleton
Earthquake
Arrows
Royal Delivery
Musketeer Valkyrie Wizard Baby Dragon Balloon Giant Skeleton
Fireball
Musketeer Wizard Baby Dragon Balloon
Poison
Musketeer Wizard Balloon
Lightning
Musketeer Valkyrie Wizard Baby Dragon Balloon
Rocket
Musketeer Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Giant Skeleton Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Musketeer Valkyrie Baby Dragon Wizard Balloon Giant Skeleton Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Musketeer Valkyrie Baby Dragon

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Valkyrie Baby Dragon Balloon Giant Skeleton Golem The Log
Valkyrie
Musketeer Balloon Wizard Baby Dragon Giant Skeleton
Wizard
Valkyrie Balloon Giant Skeleton Golem
Baby Dragon
Golem Musketeer Valkyrie Balloon Giant Skeleton
Balloon
Valkyrie Musketeer Wizard Baby Dragon Giant Skeleton Golem The Log
Giant Skeleton
Musketeer Valkyrie Wizard Baby Dragon Balloon The Log
Golem
Baby Dragon Musketeer Wizard Balloon The Log
The Log
Musketeer Balloon Giant Skeleton Golem

Defense Synergies 2 10

Musketeer
Valkyrie The Log Baby Dragon Giant Skeleton
Valkyrie
Musketeer Wizard Baby Dragon The Log
Wizard
Valkyrie Giant Skeleton The Log
Baby Dragon
Musketeer Valkyrie Giant Skeleton The Log
Balloon
Giant Skeleton
Musketeer Wizard Baby Dragon The Log
Golem
The Log
Musketeer Valkyrie Wizard Baby Dragon Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Wizard Baby Dragon The Log
Musketeer Valkyrie The Log
Musketeer Valkyrie Giant Skeleton
Musketeer Valkyrie
Valkyrie Giant Skeleton The Log
The Log Musketeer Valkyrie Baby Dragon
Musketeer Wizard Baby Dragon
Musketeer Valkyrie Baby Dragon Giant Skeleton The Log
Musketeer
Musketeer Valkyrie Giant Skeleton
Valkyrie Musketeer Wizard Baby Dragon Giant Skeleton The Log
Musketeer Wizard Baby Dragon
Musketeer Valkyrie Wizard Giant Skeleton The Log
Valkyrie Wizard Baby Dragon The Log
The Log
Wizard Musketeer Valkyrie
Musketeer Valkyrie Wizard Baby Dragon The Log
Valkyrie Wizard Baby Dragon The Log Musketeer Giant Skeleton
Musketeer
Valkyrie Wizard Musketeer Baby Dragon Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Giant Skeleton
Musketeer Valkyrie Wizard Baby Dragon The Log
Giant Skeleton Musketeer Valkyrie The Log
Valkyrie Giant Skeleton Musketeer The Log
Giant Skeleton Musketeer Valkyrie
Wizard Musketeer Baby Dragon
Musketeer Valkyrie Giant Skeleton
Giant Skeleton Valkyrie
Giant Skeleton Valkyrie Baby Dragon The Log
Musketeer
Musketeer Valkyrie Giant Skeleton
Valkyrie Giant Skeleton The Log
Giant Skeleton Valkyrie Wizard
Wizard Musketeer Valkyrie Baby Dragon
Musketeer Valkyrie Baby Dragon Giant Skeleton The Log
Valkyrie Musketeer Wizard Baby Dragon Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Baby Dragon Giant Skeleton The Log
Musketeer Baby Dragon The Log
Baby Dragon Giant Skeleton The Log
Musketeer Valkyrie Giant Skeleton The Log
Wizard Valkyrie Baby Dragon The Log
Wizard Musketeer Baby Dragon
Musketeer Wizard Baby Dragon The Log
The Log Wizard Baby Dragon
The Log Wizard
Musketeer
Musketeer Valkyrie Wizard The Log
Musketeer Wizard Baby Dragon
Musketeer Baby Dragon The Log
Musketeer Baby Dragon
Musketeer Baby Dragon The Log
Musketeer Wizard Baby Dragon The Log
Musketeer Wizard Baby Dragon The Log
Musketeer Wizard Baby Dragon The Log
Valkyrie Wizard Baby Dragon The Log
Musketeer Baby Dragon Giant Skeleton The Log
Wizard
Musketeer The Log
Musketeer Baby Dragon The Log
The Log Valkyrie Wizard Baby Dragon
The Log Musketeer Wizard Baby Dragon
Musketeer Wizard Baby Dragon The Log
Musketeer Baby Dragon The Log
Musketeer Wizard Baby Dragon
Musketeer Wizard
Musketeer Wizard The Log
Giant Skeleton
Wizard The Log
Musketeer
Musketeer Wizard Baby Dragon
The Log
Musketeer Valkyrie Wizard Baby Dragon
The Log Musketeer Wizard Baby Dragon
Giant Skeleton
Musketeer
Musketeer Baby Dragon Giant Skeleton The Log
Musketeer
Musketeer Baby Dragon Giant Skeleton The Log

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