My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Zappies Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Zappies Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Zappies Witch
Zap
Zappies Witch
Barbarian Barrel
Tesla Zappies Wizard Witch
The Log
Hog Rider Zappies Witch
Earthquake
Tesla Hog Rider Zappies Witch
Arrows
Zappies Witch
Royal Delivery
Hog Rider Zappies Wizard Witch
Fireball
Tesla Hog Rider Zappies Wizard Witch
Poison
Zappies Wizard Witch
Lightning
Tesla Wizard Witch
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Tornado Tesla Fireball Hog Rider Zappies Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Tornado Tesla Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Fireball
Hog Rider Tornado
Hog Rider
Fireball Rage Zappies Wizard Tornado Witch
Zappies
Hog Rider Rage
Wizard
Tornado Hog Rider Rage
Rage
Hog Rider Witch Zappies Wizard
Tornado
Fireball Wizard Hog Rider Witch
Witch
Rage Hog Rider Tornado

Defense Synergies 2 7

Tesla
Fireball Zappies Wizard Tornado
Fireball
Tornado Tesla Zappies
Hog Rider
Zappies
Tesla Fireball Tornado
Wizard
Tornado Tesla
Rage
Tornado
Fireball Wizard Tesla Zappies Witch
Witch
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Zappies Wizard
Tesla Zappies Witch
Tesla Tornado Witch Zappies
Tesla Witch Zappies
Fireball Tornado
Fireball Tornado Tesla Zappies
Tesla Tornado Fireball Zappies Wizard Witch
Tesla Fireball
Tesla Zappies Witch Tornado
Tornado Tesla Zappies
Witch Tesla Fireball Zappies Wizard Tornado
Tesla Fireball Zappies Wizard Tornado Witch
Tesla Fireball Zappies Wizard Witch
Fireball Wizard Tesla Zappies Tornado Witch
Tesla Zappies
Tornado Tesla Fireball Zappies
Tesla Wizard Fireball Zappies Tornado Witch
Tesla Fireball Zappies Wizard Tornado Witch
Wizard Tornado Witch Tesla Fireball Zappies
Tesla Zappies Tornado
Wizard Tesla Fireball Zappies Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fireball Zappies Witch
Fireball Tesla Wizard
Zappies Witch
Tesla Fireball Zappies Tornado
Tesla Zappies Witch
Fireball Wizard Tesla Zappies Tornado Witch
Tesla Fireball Zappies Witch
Tesla Zappies
Fireball Zappies Tornado Witch
Witch Tesla Zappies
Tesla Zappies Witch
Fireball Tornado
Tesla Fireball Zappies Wizard Witch
Wizard Tesla Fireball Zappies Witch
Tesla Zappies Witch Fireball Tornado
Tesla Fireball Zappies Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Tornado
Fireball
Fireball
Fireball Wizard
Fireball Wizard Tornado Witch
Wizard Tornado Witch
Fireball Wizard Tornado
Fireball Wizard Tornado
Fireball Tornado
Fireball Wizard Tornado
Fireball Wizard Tornado
Fireball
Fireball
Fireball
Fireball Wizard Witch
Fireball Wizard
Fireball Tornado
Fireball Wizard
Fireball Wizard Tornado Witch
Fireball
Fireball Wizard Tornado
Tornado
Fireball
Tornado Fireball Wizard Witch
Witch
Fireball Wizard Tornado Witch
Fireball Wizard Tornado Witch
Fireball Tornado
Fireball Wizard Tornado Witch
Fireball Zappies Wizard Witch
Fireball
Fireball Wizard
Fireball Zappies
Fireball Wizard
Fireball Zappies Witch
Fireball Zappies Wizard Tornado Witch
Fireball
Fireball Wizard
Fireball Wizard
Fireball Tornado
Fireball Zappies Tornado Witch
Fireball Zappies Tornado Witch
Fireball Tornado Witch

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