My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Baby Dragon Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Inferno Dragon Lava Hound
Giant Snowball
Mega Minion Baby Dragon Miner Inferno Dragon Lava Hound
Zap
Inferno Dragon Lava Hound
Barbarian Barrel
Valkyrie
The Log
Earthquake
Arrows
Lava Hound
Royal Delivery
Mega Minion Valkyrie Baby Dragon Miner Inferno Dragon Lava Hound
Fireball
Mega Minion Baby Dragon Inferno Dragon Lava Hound
Poison
Mega Minion Lava Hound
Lightning
Mega Minion Valkyrie Baby Dragon Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Tornado Baby Dragon Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Tornado Miner Fireball Valkyrie Baby Dragon Inferno Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Mega Minion Tornado Miner Fireball

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Lava Hound Fireball Valkyrie Baby Dragon Miner
Fireball
Tornado Lava Hound Mega Minion Baby Dragon Miner
Valkyrie
Mega Minion Tornado Baby Dragon
Tornado
Fireball Baby Dragon Valkyrie
Baby Dragon
Tornado Lava Hound Mega Minion Fireball Valkyrie Miner Inferno Dragon
Miner
Lava Hound Mega Minion Fireball Baby Dragon Inferno Dragon
Inferno Dragon
Lava Hound Baby Dragon Miner
Lava Hound
Mega Minion Fireball Baby Dragon Miner Inferno Dragon

Defense Synergies 1 11

Mega Minion
Valkyrie Tornado Baby Dragon Miner
Fireball
Tornado Valkyrie Miner
Valkyrie
Mega Minion Fireball Tornado Baby Dragon
Tornado
Fireball Mega Minion Valkyrie Baby Dragon Inferno Dragon
Baby Dragon
Mega Minion Valkyrie Tornado Inferno Dragon
Miner
Mega Minion Fireball
Inferno Dragon
Tornado Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball Valkyrie Baby Dragon
Inferno Dragon Mega Minion Valkyrie
Tornado Mega Minion Valkyrie Inferno Dragon
Inferno Dragon Mega Minion Valkyrie
Fireball Valkyrie Tornado
Fireball Tornado Mega Minion Valkyrie Baby Dragon
Mega Minion Tornado Inferno Dragon Fireball Baby Dragon
Fireball Valkyrie Baby Dragon
Inferno Dragon Tornado
Tornado Valkyrie Miner
Valkyrie Mega Minion Fireball Tornado Baby Dragon
Mega Minion Inferno Dragon Fireball Tornado Baby Dragon
Fireball Valkyrie
Fireball Valkyrie Mega Minion Tornado Baby Dragon
Inferno Dragon
Tornado Fireball Inferno Dragon
Fireball Valkyrie Tornado
Fireball Mega Minion Valkyrie Tornado Baby Dragon
Valkyrie Tornado Baby Dragon Mega Minion Fireball Inferno Dragon
Tornado Inferno Dragon
Valkyrie Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball
Fireball Mega Minion Valkyrie Baby Dragon Miner Inferno Dragon
Valkyrie
Valkyrie Fireball Tornado
Valkyrie Inferno Dragon
Fireball Tornado Baby Dragon
Mega Minion Fireball Valkyrie
Valkyrie Inferno Dragon
Mega Minion Fireball Valkyrie Tornado Baby Dragon Inferno Dragon
Mega Minion Inferno Dragon
Inferno Dragon Mega Minion Valkyrie
Fireball Valkyrie Tornado
Fireball Valkyrie
Fireball Valkyrie Baby Dragon
Mega Minion Fireball Valkyrie Tornado Baby Dragon Inferno Dragon
Valkyrie Mega Minion Fireball Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Tornado Baby Dragon Miner
Fireball Baby Dragon Miner
Fireball Valkyrie
Fireball Valkyrie Baby Dragon
Fireball Mega Minion Tornado Baby Dragon
Tornado Baby Dragon
Fireball Tornado Baby Dragon
Fireball Miner Tornado
Fireball Tornado
Miner Fireball Valkyrie Tornado
Fireball Tornado Baby Dragon
Fireball Baby Dragon Miner
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Tornado
Mega Minion Fireball Baby Dragon
Fireball Valkyrie Tornado Baby Dragon Miner
Fireball Baby Dragon
Fireball Tornado
Tornado
Fireball Baby Dragon
Tornado Fireball Valkyrie Baby Dragon
Mega Minion Inferno Dragon
Fireball Miner Tornado Baby Dragon
Fireball Tornado Baby Dragon Miner
Fireball Miner Tornado Baby Dragon
Fireball Tornado Baby Dragon
Mega Minion Fireball
Mega Minion Fireball
Fireball Miner
Fireball
Fireball
Fireball
Fireball Mega Minion Tornado Baby Dragon
Fireball
Fireball Miner Mega Minion Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball Tornado
Mega Minion
Fireball Tornado Baby Dragon
Fireball Tornado
Fireball Tornado Baby Dragon Miner

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