My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Furnace Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Furnace Giant Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Inferno Dragon
Giant Snowball
Goblins Bats Furnace Inferno Dragon
Zap
Goblins Bats Furnace Inferno Dragon
Barbarian Barrel
Goblins Furnace Wizard
The Log
Goblins Furnace
Earthquake
Furnace
Arrows
Goblins Bats Furnace
Royal Delivery
Goblins Bats Wizard Inferno Dragon
Fireball
Furnace Wizard Inferno Dragon
Poison
Bats Furnace Wizard
Lightning
Furnace Wizard Inferno Dragon
Rocket
Furnace Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Poison Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Rage Furnace Poison Inferno Dragon Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bats Rage Furnace

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Giant
Bats
Giant Rage Inferno Dragon
Furnace
Giant
Giant
Bats Rage Poison Goblins Furnace Wizard
Wizard
Giant Rage
Rage
Giant Bats Wizard
Poison
Giant
Inferno Dragon
Bats

Defense Synergies 0 3

Goblins
Wizard Poison
Bats
Inferno Dragon
Furnace
Giant
Wizard
Goblins
Rage
Poison
Goblins
Inferno Dragon
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Inferno Dragon Goblins Bats Furnace
Furnace Goblins Bats Inferno Dragon
Inferno Dragon Goblins Bats Furnace
Poison
Goblins Bats Furnace
Bats Furnace Inferno Dragon Wizard Poison
Poison
Inferno Dragon Goblins Furnace
Goblins
Goblins Bats Poison Furnace Wizard
Inferno Dragon Bats Furnace Wizard Poison
Furnace Bats Wizard
Wizard Goblins Bats Furnace Poison
Inferno Dragon Furnace
Furnace Inferno Dragon
Wizard Goblins Bats Furnace Poison
Goblins Bats Furnace Wizard
Furnace Wizard Poison Bats Inferno Dragon
Inferno Dragon
Wizard Goblins Bats Furnace Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Furnace
Poison Wizard Inferno Dragon
Goblins Bats Furnace
Bats
Inferno Dragon
Furnace Wizard Poison Bats
Goblins Bats Furnace
Inferno Dragon
Goblins Bats Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Bats
Poison
Wizard
Wizard Furnace
Goblins Bats Furnace Poison Inferno Dragon
Bats Poison Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison
Poison
Poison
Wizard Poison Furnace
Wizard Poison Bats Furnace
Furnace Wizard Poison
Poison Wizard
Poison Wizard
Goblins Bats Poison
Poison Wizard
Poison Wizard
Poison
Poison
Furnace Poison
Furnace Wizard Poison
Furnace Wizard Poison
Poison
Bats
Wizard Poison
Wizard Poison
Poison
Wizard Poison
Poison
Poison Furnace Wizard
Inferno Dragon
Poison Wizard
Wizard Poison
Poison
Poison Bats Furnace Wizard
Bats Wizard Poison
Poison Wizard
Poison
Wizard Poison
Bats
Poison Wizard
Poison Wizard
Wizard Poison
Poison
Bats Poison
Bats Poison
Poison

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