My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Balloon Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Balloon Giant Skeleton
Giant Snowball
Bats Minion Horde Balloon Lumberjack
Zap
Bats Minion Horde Balloon
Barbarian Barrel
Tesla Giant Skeleton Lumberjack
The Log
Giant Skeleton Lumberjack
Earthquake
Tesla
Arrows
Bats Minion Horde
Royal Delivery
Bats Minion Horde Balloon Giant Skeleton Lumberjack
Fireball
Tesla Minion Horde Balloon Lumberjack
Poison
Bats Minion Horde Balloon
Lightning
Tesla Balloon Lumberjack
Rocket
Minion Horde Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Arrows Tesla Lumberjack Minion Horde Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Arrows Tesla

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Giant Skeleton Lumberjack
Arrows
Balloon Giant Skeleton Lumberjack
Tesla
Minion Horde
Giant Skeleton Lumberjack
Balloon
Bats Arrows Lumberjack Giant Skeleton The Log
Giant Skeleton
Bats Arrows Minion Horde Balloon The Log Lumberjack
The Log
Balloon Giant Skeleton Lumberjack
Lumberjack
Balloon Bats Arrows Minion Horde Giant Skeleton The Log

Defense Synergies 1 11

Bats
Tesla Giant Skeleton The Log Lumberjack
Arrows
Tesla Giant Skeleton Lumberjack
Tesla
The Log Bats Arrows
Minion Horde
The Log
Balloon
Giant Skeleton
Bats Arrows The Log Lumberjack
The Log
Tesla Bats Minion Horde Giant Skeleton Lumberjack
Lumberjack
Bats Arrows Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Minion Horde The Log
Minion Horde Lumberjack Bats Tesla The Log
Tesla Minion Horde Lumberjack Bats Giant Skeleton
Tesla Minion Horde Lumberjack Bats
Arrows Giant Skeleton The Log Lumberjack
Arrows The Log Bats Tesla Lumberjack
Bats Tesla Minion Horde Arrows
Arrows Tesla Giant Skeleton The Log
Tesla Minion Horde Lumberjack
Tesla Minion Horde Giant Skeleton Lumberjack
Bats Minion Horde Arrows Tesla Giant Skeleton The Log Lumberjack
Arrows Tesla Minion Horde Bats
Tesla Minion Horde Lumberjack Bats Giant Skeleton The Log
Bats Arrows Tesla Minion Horde The Log Lumberjack
Tesla Minion Horde Lumberjack
Minion Horde Tesla The Log Lumberjack
Tesla Minion Horde Bats Arrows Lumberjack
Arrows Tesla Bats Minion Horde The Log Lumberjack
Arrows The Log Bats Tesla Giant Skeleton Lumberjack
Tesla Lumberjack
Bats Arrows Tesla Minion Horde Giant Skeleton The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tesla Giant Skeleton
Arrows Tesla The Log Lumberjack
Giant Skeleton Lumberjack Bats Minion Horde The Log
Giant Skeleton Lumberjack Bats Tesla Minion Horde The Log
Giant Skeleton Tesla Minion Horde Lumberjack
Arrows Bats Tesla Minion Horde
Bats Tesla Minion Horde Giant Skeleton Lumberjack
Giant Skeleton Tesla Minion Horde Lumberjack
Minion Horde Giant Skeleton Bats The Log
Tesla Minion Horde
Bats Tesla Minion Horde Giant Skeleton Lumberjack
Arrows Giant Skeleton The Log
Giant Skeleton Tesla Minion Horde Lumberjack
Tesla Minion Horde
Tesla Bats Minion Horde Giant Skeleton The Log Lumberjack
Bats Arrows Tesla Minion Horde Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Giant Skeleton The Log
Arrows The Log
Arrows Minion Horde Giant Skeleton The Log
Arrows Giant Skeleton The Log
Arrows Minion Horde The Log
Arrows Bats Minion Horde
Arrows Minion Horde The Log
Arrows The Log
Arrows The Log
Bats Minion Horde Lumberjack
Arrows Minion Horde The Log
Arrows
The Log
Arrows Minion Horde
Arrows The Log
Arrows Minion Horde The Log
Arrows Minion Horde The Log
Arrows
Bats Minion Horde
Arrows The Log
Arrows The Log
Minion Horde Giant Skeleton The Log
Arrows
The Log
Arrows Minion Horde The Log
Arrows The Log
Minion Horde
Arrows The Log
Arrows The Log
Arrows The Log
Bats Arrows Minion Horde
Bats Minion Horde
Minion Horde
Arrows Minion Horde The Log
Arrows Minion Horde
Minion Horde Giant Skeleton
Arrows The Log
Minion Horde Bats
Arrows
Arrows The Log
Minion Horde Lumberjack
Arrows The Log
Arrows Giant Skeleton
Minion Horde
Bats Minion Horde Giant Skeleton The Log
Bats
Giant Skeleton The Log

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