My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

3 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Knight Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Hog Rider
Giant Snowball
Skeletons Archers Hog Rider
Zap
Skeletons Archers Mortar
Barbarian Barrel
Skeletons Archers Knight Mortar Executioner
The Log
Skeletons Archers Hog Rider
Earthquake
Skeletons Archers Mortar Hog Rider
Arrows
Skeletons Archers
Royal Delivery
Skeletons Archers Knight Hog Rider Executioner
Fireball
Archers Mortar Hog Rider Executioner
Poison
Archers Mortar Executioner
Lightning
Knight Mortar Executioner
Rocket
Mortar Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Archers Knight Tornado Mortar Hog Rider Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Archers Knight

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Knight Mortar Hog Rider
Knight
Archers Mortar Hog Rider Executioner The Log
Mortar
Knight Archers Hog Rider Tornado The Log
Hog Rider
Knight The Log Archers Mortar Tornado Executioner
Tornado
Executioner Mortar Hog Rider The Log
Executioner
Knight Tornado Hog Rider The Log
The Log
Hog Rider Knight Mortar Tornado Executioner

Defense Synergies 3 16

Skeletons
Archers Knight Mortar Tornado Executioner The Log
Archers
Knight Skeletons Mortar Tornado The Log
Knight
Archers Executioner Skeletons Mortar Tornado The Log
Mortar
Skeletons Archers Knight Tornado The Log
Hog Rider
Tornado
Executioner Skeletons Archers Knight Mortar The Log
Executioner
Knight Tornado Skeletons The Log
The Log
Skeletons Archers Knight Mortar Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Executioner The Log
Skeletons Knight Mortar Executioner The Log
Mortar Tornado Skeletons Archers Knight Executioner
Skeletons Knight Mortar
Tornado The Log
Tornado The Log Skeletons Archers Executioner
Tornado Archers Mortar Executioner
The Log
Skeletons Mortar Tornado
Knight Tornado Skeletons Archers
Archers Executioner Skeletons Knight Tornado The Log
Executioner Archers Tornado
Mortar Skeletons Knight The Log
Executioner Mortar Tornado The Log
Knight Mortar
Tornado Mortar The Log
Skeletons Knight Mortar Tornado Executioner
Mortar Archers Knight Tornado Executioner The Log
Mortar Tornado Executioner The Log Archers Knight
Mortar Tornado
Archers Knight Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Archers
Archers Knight Mortar Executioner The Log
Skeletons Knight The Log
Knight Tornado The Log
Skeletons Knight Executioner
Executioner Skeletons Archers Tornado
Skeletons Archers Knight
Knight
Skeletons Knight Mortar Tornado The Log
Skeletons
Knight
Tornado The Log
Skeletons Knight Executioner
Archers Executioner
Skeletons Archers Knight Mortar Tornado Executioner The Log
Executioner Archers The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar The Log
Mortar Tornado Executioner The Log
The Log
Knight The Log
Executioner Mortar The Log
Executioner Tornado
Archers Mortar Tornado Executioner The Log
The Log Tornado Executioner
The Log Mortar Tornado
Tornado
Knight Mortar Tornado The Log
Archers Tornado Executioner
Knight Mortar Executioner The Log
Mortar
Mortar The Log
Mortar Executioner The Log
Mortar Executioner The Log
Mortar Tornado
Archers Mortar Executioner The Log
Mortar Tornado The Log
The Log
Tornado
Tornado The Log
Mortar The Log
Tornado The Log Mortar Executioner
Mortar The Log Tornado Executioner
Mortar Tornado The Log
Mortar Tornado The Log
Archers Tornado Executioner
Mortar The Log
The Log
Archers
Archers Tornado Executioner
The Log
Knight Executioner
The Log Mortar Executioner
Tornado
Executioner
Tornado The Log
Tornado Executioner
Mortar Tornado Executioner The Log

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