My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Giant Guards
Giant Snowball
Archers Minions Guards
Zap
Archers Minions Guards
Barbarian Barrel
Archers Guards
The Log
Archers Mini P.E.K.K.A Guards
Earthquake
Archers Guards
Arrows
Archers Minions Guards
Royal Delivery
Archers Minions Mini P.E.K.K.A Guards
Fireball
Archers Minions
Poison
Archers Minions Guards
Lightning
Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap The Log Archers Minions Guards Mini P.E.K.K.A Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap The Log Archers

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Mirror Archers Minions Mini P.E.K.K.A Guards The Log
Archers
Zap Mini P.E.K.K.A Giant
Minions
Giant Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Giant Zap Archers Minions Mirror The Log
Giant
Zap Minions Mini P.E.K.K.A Archers Guards The Log
Mirror
Zap The Log Mini P.E.K.K.A
Guards
Zap Giant The Log
The Log
Mirror Zap Mini P.E.K.K.A Giant Guards

Defense Synergies 3 13

Zap
Mini P.E.K.K.A Mirror Archers Minions Guards The Log
Archers
Zap Minions Mini P.E.K.K.A Guards The Log
Minions
Zap Archers The Log
Mini P.E.K.K.A
Zap The Log Archers Mirror Guards
Giant
Mirror
Zap Mini P.E.K.K.A The Log
Guards
Zap Archers Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Zap Archers Minions Mirror Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions The Log
Mini P.E.K.K.A Zap Minions The Log
Mini P.E.K.K.A Archers Minions
Mini P.E.K.K.A Minions Guards
Mini P.E.K.K.A The Log
The Log Zap Archers Minions Guards
Minions Zap Archers
Zap The Log
Mini P.E.K.K.A Minions
Guards Archers Mini P.E.K.K.A
Archers Minions Guards Zap The Log
Minions Zap Archers
Mini P.E.K.K.A Zap Minions Guards The Log
Zap Minions Mini P.E.K.K.A Guards The Log
Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log
Minions Mini P.E.K.K.A
Zap Archers Minions Guards The Log
Zap The Log Archers Minions Guards
Mini P.E.K.K.A
Archers Minions Mini P.E.K.K.A Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap Archers
Zap Archers Mini P.E.K.K.A The Log
Guards Zap Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A Guards Zap The Log
Mini P.E.K.K.A Guards
Zap Archers Minions
Mini P.E.K.K.A Guards Archers Minions
Mini P.E.K.K.A
Zap Minions Mini P.E.K.K.A The Log
Guards
Minions Mini P.E.K.K.A Guards
Zap Guards The Log
Mini P.E.K.K.A Guards
Archers
Guards Zap Archers Minions Mini P.E.K.K.A The Log
Minions Zap Archers Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log
Zap The Log
The Log
Guards The Log
Zap The Log
Zap Minions
Archers The Log
The Log Zap
The Log Zap
Minions Mini P.E.K.K.A Guards
Zap The Log
Zap Archers
The Log
Minions
Zap The Log
Zap The Log
The Log
Minions Mini P.E.K.K.A
Zap Archers Mini P.E.K.K.A The Log
Zap The Log
Minions The Log
The Log
Zap The Log
Zap The Log
The Log Zap
Zap The Log
Zap The Log
Zap Archers
Zap Minions Guards
Mini P.E.K.K.A
Zap The Log
Zap
The Log
Zap Archers Minions Guards
Zap Archers
The Log
Mini P.E.K.K.A
The Log Zap
Zap
Zap Minions Guards The Log
Zap
Zap The Log

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