My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Archers Tesla Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Archers Goblin Barrel
Giant Snowball
Skeletons Archers Goblin Barrel
Zap
Skeletons Archers Goblin Barrel
Barbarian Barrel
Skeletons Archers Tesla Goblin Barrel Royal Ghost
The Log
Skeletons Archers Mini P.E.K.K.A Goblin Barrel
Earthquake
Skeletons Archers Tesla Goblin Barrel
Arrows
Skeletons Archers Goblin Barrel
Royal Delivery
Skeletons Archers Mini P.E.K.K.A Goblin Barrel Royal Ghost
Fireball
Archers Tesla Goblin Barrel
Poison
Archers
Lightning
Tesla Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Archers Arrows Goblin Barrel Royal Ghost Tesla Fireball Mini P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Archers Arrows Goblin Barrel

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Archers
Arrows Mini P.E.K.K.A Royal Ghost
Arrows
Fireball Archers Mini P.E.K.K.A Goblin Barrel
Tesla
Fireball
Arrows
Mini P.E.K.K.A
Archers Arrows
Goblin Barrel
Arrows Royal Ghost
Royal Ghost
Archers Goblin Barrel

Defense Synergies 1 12

Skeletons
Tesla Archers Mini P.E.K.K.A Royal Ghost
Archers
Skeletons Tesla Mini P.E.K.K.A
Arrows
Tesla Fireball Mini P.E.K.K.A
Tesla
Skeletons Archers Arrows Fireball Mini P.E.K.K.A
Fireball
Arrows Tesla Mini P.E.K.K.A
Mini P.E.K.K.A
Skeletons Archers Arrows Tesla Fireball Royal Ghost
Goblin Barrel
Royal Ghost
Skeletons Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball
Mini P.E.K.K.A Skeletons Tesla
Tesla Mini P.E.K.K.A Skeletons Archers
Tesla Mini P.E.K.K.A Skeletons
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Skeletons Archers Tesla Royal Ghost
Tesla Archers Arrows Fireball
Arrows Tesla Fireball
Tesla Mini P.E.K.K.A Skeletons
Skeletons Archers Tesla Mini P.E.K.K.A Royal Ghost
Archers Skeletons Arrows Tesla Fireball Royal Ghost
Arrows Tesla Archers Fireball
Tesla Mini P.E.K.K.A Skeletons Fireball
Fireball Arrows Tesla Mini P.E.K.K.A Royal Ghost
Mini P.E.K.K.A Tesla
Tesla Fireball Mini P.E.K.K.A
Tesla Skeletons Arrows Fireball Mini P.E.K.K.A
Arrows Tesla Fireball Archers Royal Ghost
Arrows Archers Tesla Fireball Royal Ghost
Mini P.E.K.K.A Tesla
Royal Ghost Archers Arrows Tesla Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Archers Tesla Fireball Royal Ghost
Fireball Archers Arrows Tesla Mini P.E.K.K.A Royal Ghost
Skeletons Mini P.E.K.K.A
Mini P.E.K.K.A Tesla Fireball
Skeletons Tesla Mini P.E.K.K.A
Arrows Fireball Skeletons Archers Tesla
Mini P.E.K.K.A Skeletons Archers Tesla Fireball
Mini P.E.K.K.A Tesla
Skeletons Fireball Mini P.E.K.K.A
Skeletons Tesla
Tesla Mini P.E.K.K.A
Arrows Fireball
Mini P.E.K.K.A Skeletons Tesla Fireball
Archers Tesla Fireball
Tesla Skeletons Archers Fireball Mini P.E.K.K.A
Arrows Archers Tesla Fireball Mini P.E.K.K.A Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Royal Ghost
Arrows Fireball Royal Ghost
Arrows Fireball
Arrows Fireball
Fireball Arrows
Arrows Fireball
Archers Arrows
Arrows Fireball
Arrows Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball
Fireball Archers Arrows
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Mini P.E.K.K.A
Archers Arrows Fireball Mini P.E.K.K.A
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Royal Ghost
Fireball Arrows
Fireball Arrows
Archers Arrows Fireball
Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Arrows Fireball
Archers Fireball
Fireball Archers Arrows
Arrows Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Fireball
Fireball
Fireball Royal Ghost

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