My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Goblin Hut Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Witch Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Lightning The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Furnace Goblin Hut Witch
Zap
Furnace Goblin Hut Witch
Barbarian Barrel
Furnace Goblin Hut Witch Giant Skeleton Electro Wizard
The Log
Furnace Goblin Hut Witch Giant Skeleton
Earthquake
Furnace Goblin Hut Witch
Arrows
Furnace Goblin Hut Witch
Royal Delivery
Goblin Hut Witch Giant Skeleton Electro Wizard
Fireball
Furnace Goblin Hut Witch Electro Wizard
Poison
Furnace Goblin Hut Witch Electro Wizard
Lightning
Furnace Goblin Hut Witch Electro Wizard
Rocket
Furnace Goblin Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Furnace Electro Wizard Goblin Hut Witch Rocket Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 The Log Furnace Electro Wizard Goblin Hut

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Furnace
Goblin Hut Giant Skeleton
Goblin Hut
Furnace Giant Skeleton The Log
Rocket
Witch
Giant Skeleton
Giant Skeleton
Furnace Goblin Hut Witch Lightning The Log Electro Wizard
Lightning
Giant Skeleton
The Log
Goblin Hut Giant Skeleton
Electro Wizard
Giant Skeleton

Defense Synergies 0 12

Furnace
Goblin Hut Electro Wizard
Goblin Hut
Furnace Giant Skeleton Electro Wizard
Rocket
The Log
Witch
Giant Skeleton The Log Electro Wizard
Giant Skeleton
Goblin Hut Witch The Log Electro Wizard
Lightning
The Log
The Log
Rocket Witch Giant Skeleton Lightning Electro Wizard
Electro Wizard
Furnace Goblin Hut Witch Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Goblin Hut The Log Electro Wizard
Furnace Goblin Hut Witch The Log Electro Wizard
Furnace Goblin Hut Rocket Witch Giant Skeleton Lightning Electro Wizard
Goblin Hut Witch Furnace Electro Wizard
Lightning Rocket Giant Skeleton The Log
The Log Furnace Electro Wizard
Furnace Rocket Lightning Electro Wizard Goblin Hut Witch
Rocket Lightning Giant Skeleton The Log Electro Wizard
Witch Furnace Goblin Hut
Giant Skeleton Electro Wizard
Witch Electro Wizard Furnace Goblin Hut Giant Skeleton The Log
Furnace Goblin Hut Witch Electro Wizard
Furnace Goblin Hut Rocket Witch Giant Skeleton Lightning The Log Electro Wizard
Rocket Furnace Goblin Hut Witch The Log Electro Wizard
Furnace Goblin Hut Electro Wizard
Rocket Furnace Goblin Hut Lightning The Log Electro Wizard
Furnace Goblin Hut Witch Electro Wizard
Furnace Goblin Hut Witch The Log Electro Wizard
Furnace Witch The Log Goblin Hut Giant Skeleton Electro Wizard
Goblin Hut Electro Wizard
Furnace Witch Giant Skeleton The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Goblin Hut Witch Giant Skeleton Electro Wizard
Electro Wizard Rocket Lightning The Log
Giant Skeleton Furnace Goblin Hut Rocket Witch Lightning The Log Electro Wizard
Rocket Giant Skeleton Lightning The Log Electro Wizard
Giant Skeleton Goblin Hut Witch
Furnace Rocket Goblin Hut Witch Electro Wizard
Rocket Furnace Goblin Hut Witch Giant Skeleton Lightning Electro Wizard
Giant Skeleton
Rocket Giant Skeleton Lightning Electro Wizard Goblin Hut Witch The Log
Witch Goblin Hut
Goblin Hut Witch Giant Skeleton
Rocket Lightning Giant Skeleton The Log Electro Wizard
Rocket Giant Skeleton Lightning Witch
Furnace Witch
Goblin Hut Witch Electro Wizard Furnace Rocket Giant Skeleton Lightning The Log
Goblin Hut Witch Giant Skeleton The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Rocket Giant Skeleton The Log
The Log Electro Wizard
Rocket Lightning Goblin Hut Giant Skeleton The Log
Lightning Rocket Giant Skeleton The Log
Rocket Furnace The Log
Furnace Rocket Witch
Furnace Witch The Log
The Log Lightning
The Log Lightning
Rocket Lightning Electro Wizard
Rocket Lightning The Log Electro Wizard
Lightning Rocket
Rocket Lightning Goblin Hut The Log
Lightning Rocket
Lightning Furnace Goblin Hut The Log
Rocket Lightning Furnace Goblin Hut Witch The Log
Lightning Furnace Goblin Hut Rocket The Log
Lightning Rocket
Rocket Lightning
Rocket Lightning The Log Electro Wizard
Rocket Lightning Witch The Log
Rocket Lightning Giant Skeleton The Log
Rocket Lightning
Rocket Lightning The Log
Rocket Lightning The Log
The Log Furnace Witch
Witch
The Log Witch Lightning Electro Wizard
Lightning Witch The Log
Rocket Lightning The Log
Lightning Furnace Witch Electro Wizard
Rocket Lightning Electro Wizard Goblin Hut Witch
Lightning
Lightning Rocket The Log
Rocket Lightning Electro Wizard
Giant Skeleton
Rocket Lightning The Log
Lightning Electro Wizard Goblin Hut Rocket Witch
Rocket Lightning Witch Electro Wizard
The Log
Lightning Rocket Electro Wizard
The Log Lightning
Rocket Lightning Giant Skeleton
Rocket Witch Giant Skeleton Lightning The Log Electro Wizard
Rocket Witch Lightning Electro Wizard
Lightning Rocket Witch Giant Skeleton The Log Electro Wizard

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