My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Lumberjack Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Graveyard
Giant Snowball
Goblin Gang Battle Ram Lumberjack Graveyard
Zap
Goblin Gang Battle Ram Graveyard
Barbarian Barrel
Goblin Gang Battle Ram Executioner Lumberjack Graveyard
The Log
Goblin Gang Battle Ram Lumberjack Graveyard
Earthquake
Goblin Gang Graveyard
Arrows
Goblin Gang Graveyard
Royal Delivery
Goblin Gang Battle Ram Executioner Lumberjack Graveyard
Fireball
Goblin Gang Battle Ram Executioner Lumberjack
Poison
Goblin Gang Executioner Graveyard
Lightning
Battle Ram Executioner Lumberjack
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Tornado Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Tornado Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Tornado Freeze Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Goblin Gang Tornado Battle Ram Freeze Lumberjack Executioner Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Goblin Gang Tornado Battle Ram

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram Graveyard Tornado Executioner Lumberjack
Goblin Gang
Battle Ram
Battle Ram
Giant Snowball Goblin Gang Tornado Freeze Lumberjack Graveyard
Tornado
Executioner Giant Snowball Battle Ram Freeze Graveyard
Freeze
Graveyard Battle Ram Tornado
Executioner
Tornado Giant Snowball
Lumberjack
Giant Snowball Battle Ram Graveyard
Graveyard
Giant Snowball Freeze Battle Ram Tornado Lumberjack

Defense Synergies 2 5

Giant Snowball
Goblin Gang Executioner Lumberjack
Goblin Gang
Giant Snowball Lumberjack
Battle Ram
Tornado
Executioner
Freeze
Lumberjack
Executioner
Tornado Giant Snowball Lumberjack
Lumberjack
Giant Snowball Goblin Gang Freeze Executioner
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner
Lumberjack Goblin Gang Executioner
Goblin Gang Tornado Lumberjack Giant Snowball Freeze Executioner
Lumberjack Goblin Gang
Tornado Lumberjack
Goblin Gang Tornado Freeze Giant Snowball Executioner Lumberjack
Giant Snowball Tornado Goblin Gang Freeze Executioner
Goblin Gang Tornado Lumberjack
Goblin Gang Tornado Giant Snowball Lumberjack
Goblin Gang Executioner Giant Snowball Tornado Freeze Lumberjack
Executioner Giant Snowball Goblin Gang Tornado
Lumberjack Giant Snowball Goblin Gang Freeze
Executioner Giant Snowball Goblin Gang Tornado Freeze Lumberjack
Goblin Gang Lumberjack
Tornado Giant Snowball Goblin Gang Freeze Lumberjack
Goblin Gang Tornado Executioner Lumberjack
Giant Snowball Goblin Gang Tornado Executioner Lumberjack
Giant Snowball Tornado Freeze Executioner Lumberjack
Tornado Lumberjack
Goblin Gang Giant Snowball Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Giant Snowball
Giant Snowball Goblin Gang Executioner Lumberjack
Goblin Gang Lumberjack
Goblin Gang Lumberjack Tornado
Goblin Gang Executioner Lumberjack
Executioner Giant Snowball Goblin Gang Tornado Freeze
Goblin Gang Lumberjack
Lumberjack
Freeze Giant Snowball Tornado
Goblin Gang
Lumberjack
Giant Snowball Tornado
Goblin Gang Executioner Lumberjack
Executioner
Goblin Gang Tornado Freeze Executioner Lumberjack
Executioner Giant Snowball Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Giant Snowball Tornado Executioner
Freeze
Executioner Giant Snowball
Executioner Giant Snowball Tornado Freeze
Tornado Executioner
Giant Snowball Tornado Freeze Executioner
Giant Snowball Tornado
Giant Snowball Goblin Gang Tornado Lumberjack
Tornado
Giant Snowball Tornado Executioner
Giant Snowball Executioner
Freeze
Giant Snowball
Giant Snowball Executioner
Executioner
Giant Snowball Tornado Freeze
Giant Snowball Executioner
Giant Snowball Tornado
Giant Snowball Tornado
Tornado
Giant Snowball
Giant Snowball Tornado Freeze Executioner
Giant Snowball Tornado Executioner
Giant Snowball Tornado
Tornado
Giant Snowball Tornado Executioner
Giant Snowball Freeze
Giant Snowball
Giant Snowball
Giant Snowball Freeze
Giant Snowball
Goblin Gang Freeze
Giant Snowball Tornado Executioner
Freeze
Goblin Gang Executioner Lumberjack
Giant Snowball Executioner
Giant Snowball Tornado
Executioner
Giant Snowball Goblin Gang Tornado Freeze
Giant Snowball Tornado Executioner
Giant Snowball Tornado Freeze Executioner

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