My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Fire Spirit Skeleton Army
Zap
Fire Spirit Skeleton Army
Barbarian Barrel
Fire Spirit Knight Elite Barbarians Skeleton Army Executioner
The Log
Fire Spirit Elite Barbarians Skeleton Army
Earthquake
Skeleton Army
Arrows
Fire Spirit Skeleton Army
Royal Delivery
Fire Spirit Knight Elite Barbarians Skeleton Army Executioner
Fireball
Elite Barbarians Skeleton Army Executioner
Poison
Skeleton Army Executioner
Lightning
Knight Elite Barbarians Executioner
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Fireball Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Fireball Freeze Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Knight Skeleton Army Freeze Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Knight Skeleton Army Fireball Freeze Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Arrows Knight Skeleton Army

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Elite Barbarians
Arrows
Elite Barbarians Fireball Knight Freeze
Knight
Executioner Fire Spirit Arrows Elite Barbarians Fireball
Elite Barbarians
Arrows Fire Spirit Knight Fireball
Fireball
Arrows Knight Elite Barbarians Freeze
Skeleton Army
Freeze
Arrows Fireball
Executioner
Knight

Defense Synergies 2 7

Fire Spirit
Knight
Arrows
Knight Fireball
Knight
Fire Spirit Executioner Arrows Fireball Skeleton Army
Elite Barbarians
Fireball
Arrows Knight Freeze
Skeleton Army
Knight Freeze Executioner
Freeze
Fireball Skeleton Army
Executioner
Knight Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Executioner
Elite Barbarians Skeleton Army Knight Executioner
Skeleton Army Fire Spirit Knight Elite Barbarians Freeze Executioner
Elite Barbarians Skeleton Army Knight
Arrows Elite Barbarians Fireball Skeleton Army
Arrows Fireball Skeleton Army Freeze Fire Spirit Executioner
Fire Spirit Arrows Fireball Freeze Executioner
Arrows Fireball
Elite Barbarians Skeleton Army
Knight Elite Barbarians Skeleton Army Fire Spirit
Skeleton Army Executioner Arrows Knight Fireball Freeze
Arrows Executioner Fireball
Skeleton Army Fire Spirit Knight Elite Barbarians Fireball Freeze
Fire Spirit Fireball Skeleton Army Executioner Arrows Freeze
Elite Barbarians Skeleton Army Knight
Skeleton Army Elite Barbarians Fireball Freeze
Arrows Knight Elite Barbarians Fireball Skeleton Army Executioner
Fire Spirit Arrows Fireball Knight Elite Barbarians Skeleton Army Executioner
Arrows Freeze Executioner Fire Spirit Knight Fireball
Elite Barbarians
Skeleton Army Fire Spirit Arrows Knight Elite Barbarians Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Elite Barbarians Fireball
Fireball Arrows Knight Elite Barbarians Executioner
Skeleton Army Knight Elite Barbarians
Skeleton Army Knight Elite Barbarians Fireball
Knight Elite Barbarians Skeleton Army Executioner
Fire Spirit Arrows Fireball Executioner Freeze
Skeleton Army Knight Elite Barbarians Fireball
Knight Elite Barbarians Skeleton Army
Freeze Knight Elite Barbarians Fireball Skeleton Army
Skeleton Army
Knight Elite Barbarians
Skeleton Army Arrows Elite Barbarians Fireball
Elite Barbarians Skeleton Army Knight Fireball Executioner
Fireball Skeleton Army Executioner
Elite Barbarians Skeleton Army Knight Fireball Freeze Executioner
Arrows Executioner Elite Barbarians Fireball Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Freeze
Arrows Fireball Executioner
Arrows Fireball
Arrows Knight Fireball Freeze
Fireball Executioner Fire Spirit Arrows
Arrows Fireball Executioner Fire Spirit Freeze
Fire Spirit Arrows Executioner
Arrows Fireball Fire Spirit Freeze Executioner
Arrows Fireball
Fire Spirit Elite Barbarians Fireball
Arrows Knight Fireball
Fireball Fire Spirit Arrows Executioner
Fire Spirit Knight Elite Barbarians Fireball Executioner
Arrows Fireball Freeze
Arrows Elite Barbarians Fireball
Arrows Fireball Executioner
Arrows Fireball Executioner
Arrows Fireball Freeze
Fire Spirit Arrows Fireball Executioner
Fire Spirit Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Freeze Fire Spirit Fireball Executioner
Arrows Fireball Executioner
Fireball Arrows
Fireball Arrows
Elite Barbarians Fire Spirit Arrows Fireball Executioner
Fireball Freeze
Elite Barbarians Fireball
Arrows Fireball
Arrows Fireball Freeze
Arrows Fireball
Fire Spirit Fireball Skeleton Army Freeze
Fireball Fire Spirit Arrows Executioner
Freeze
Arrows Fireball
Fireball Knight Executioner
Arrows Fireball Executioner
Arrows Fireball
Elite Barbarians Executioner
Elite Barbarians Fireball Freeze
Fireball Executioner
Fireball Freeze Executioner

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