My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Wizard Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Flying Machine Hog Rider Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Golem Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Miner
Giant Snowball
Minions Flying Machine Hog Rider Miner
Zap
Minions Flying Machine
Barbarian Barrel
Wizard
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Minions Flying Machine
Royal Delivery
Minions Mini P.E.K.K.A Flying Machine Hog Rider Wizard Miner
Fireball
Minions Flying Machine Hog Rider Wizard
Poison
Minions Flying Machine Wizard
Lightning
Mini P.E.K.K.A Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Golem Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Miner Mini P.E.K.K.A Flying Machine Hog Rider Wizard Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Miner Mini P.E.K.K.A Flying Machine

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Miner Mini P.E.K.K.A Golem
Mini P.E.K.K.A
Minions Hog Rider Wizard Lightning Golem
Flying Machine
Hog Rider Golem
Hog Rider
Minions Lightning Mini P.E.K.K.A Flying Machine Wizard
Wizard
Mini P.E.K.K.A Hog Rider Golem Miner
Lightning
Hog Rider Golem Mini P.E.K.K.A
Golem
Lightning Minions Mini P.E.K.K.A Flying Machine Wizard
Miner
Minions Wizard

Defense Synergies 0 2

Minions
Flying Machine
Mini P.E.K.K.A
Wizard
Flying Machine
Minions
Hog Rider
Wizard
Mini P.E.K.K.A
Lightning
Golem
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Flying Machine Wizard
Mini P.E.K.K.A Minions Flying Machine
Mini P.E.K.K.A Minions Lightning
Mini P.E.K.K.A Minions
Lightning Mini P.E.K.K.A
Minions Flying Machine
Minions Lightning Flying Machine Wizard
Lightning Flying Machine
Mini P.E.K.K.A Minions
Mini P.E.K.K.A Miner
Minions Flying Machine Wizard
Minions Flying Machine Wizard
Mini P.E.K.K.A Minions Flying Machine Wizard Lightning
Wizard Minions Mini P.E.K.K.A
Mini P.E.K.K.A
Mini P.E.K.K.A Lightning
Wizard Minions Mini P.E.K.K.A
Minions Flying Machine Wizard
Wizard Minions Flying Machine
Mini P.E.K.K.A
Wizard Minions Mini P.E.K.K.A Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A
Mini P.E.K.K.A Flying Machine Wizard Lightning Miner
Minions Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Lightning
Mini P.E.K.K.A
Wizard Minions Flying Machine
Mini P.E.K.K.A Minions Flying Machine Lightning
Mini P.E.K.K.A
Lightning Minions Mini P.E.K.K.A Flying Machine
Minions Mini P.E.K.K.A Flying Machine
Lightning
Mini P.E.K.K.A Lightning Wizard
Wizard Flying Machine
Minions Mini P.E.K.K.A Flying Machine Lightning
Minions Mini P.E.K.K.A Flying Machine Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Flying Machine
Flying Machine Miner
Lightning Flying Machine Miner
Lightning Flying Machine
Wizard
Wizard Minions Flying Machine
Flying Machine Wizard
Flying Machine Wizard Lightning
Miner Flying Machine Wizard Lightning
Lightning Minions Mini P.E.K.K.A
Lightning Miner Flying Machine Wizard
Lightning Flying Machine Wizard
Flying Machine Lightning Miner
Lightning Minions Flying Machine
Lightning Flying Machine
Lightning Flying Machine Wizard
Lightning Flying Machine Wizard
Lightning
Minions Mini P.E.K.K.A Lightning
Lightning Mini P.E.K.K.A Flying Machine Wizard
Lightning Flying Machine Wizard Miner
Lightning Minions
Lightning Wizard
Lightning
Lightning Flying Machine
Wizard
Miner Flying Machine Wizard Lightning
Lightning Flying Machine Wizard Miner
Lightning Miner
Lightning Flying Machine Wizard
Lightning Minions Flying Machine Wizard
Lightning Mini P.E.K.K.A
Lightning Wizard Miner
Lightning
Wizard Lightning
Lightning Minions Flying Machine
Lightning Flying Machine Wizard
Lightning Miner Mini P.E.K.K.A Flying Machine Wizard
Flying Machine Wizard Lightning
Lightning
Flying Machine
Minions Flying Machine Lightning
Flying Machine Lightning
Lightning Flying Machine Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: