My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Missing cards in your collection

Phoenix Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Hog Rider Goblin Hut Skeleton Army Baby Dragon
Zap
Goblin Hut Skeleton Army
Barbarian Barrel
Elite Barbarians Goblin Hut Wizard Skeleton Army
The Log
Elite Barbarians Hog Rider Goblin Hut Skeleton Army
Earthquake
Hog Rider Goblin Hut Skeleton Army
Arrows
Goblin Hut Skeleton Army
Royal Delivery
Elite Barbarians Hog Rider Goblin Hut Wizard Skeleton Army Baby Dragon
Fireball
Elite Barbarians Hog Rider Goblin Hut Wizard Skeleton Army Baby Dragon
Poison
Goblin Hut Wizard Skeleton Army
Lightning
Elite Barbarians Goblin Hut Wizard Baby Dragon
Rocket
Elite Barbarians Hog Rider Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Baby Dragon Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Baby Dragon Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Hog Rider Baby Dragon Freeze Goblin Hut Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Hog Rider Baby Dragon

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Hog Rider Freeze
Elite Barbarians
Arrows Hog Rider Wizard
Hog Rider
Arrows Freeze Elite Barbarians Goblin Hut Wizard Baby Dragon
Goblin Hut
Hog Rider Baby Dragon
Wizard
Elite Barbarians Hog Rider
Skeleton Army
Baby Dragon
Hog Rider Goblin Hut
Freeze
Hog Rider Arrows

Defense Synergies 0 8

Arrows
Goblin Hut
Elite Barbarians
Wizard
Hog Rider
Goblin Hut
Arrows Wizard Skeleton Army Baby Dragon
Wizard
Elite Barbarians Goblin Hut Skeleton Army Freeze
Skeleton Army
Goblin Hut Wizard Freeze
Baby Dragon
Goblin Hut
Freeze
Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Wizard Baby Dragon
Elite Barbarians Skeleton Army Goblin Hut
Goblin Hut Skeleton Army Elite Barbarians Freeze
Elite Barbarians Goblin Hut Skeleton Army
Arrows Elite Barbarians Skeleton Army
Arrows Skeleton Army Freeze Baby Dragon
Arrows Goblin Hut Wizard Baby Dragon Freeze
Arrows Baby Dragon
Elite Barbarians Goblin Hut Skeleton Army
Elite Barbarians Skeleton Army
Skeleton Army Arrows Goblin Hut Wizard Baby Dragon Freeze
Arrows Goblin Hut Wizard Baby Dragon
Goblin Hut Skeleton Army Elite Barbarians Wizard Freeze
Wizard Skeleton Army Arrows Goblin Hut Baby Dragon Freeze
Elite Barbarians Skeleton Army Goblin Hut
Skeleton Army Elite Barbarians Goblin Hut Freeze
Wizard Arrows Elite Barbarians Goblin Hut Skeleton Army
Arrows Elite Barbarians Goblin Hut Wizard Skeleton Army Baby Dragon
Arrows Wizard Baby Dragon Freeze Goblin Hut
Elite Barbarians Goblin Hut
Wizard Skeleton Army Arrows Elite Barbarians Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Goblin Hut
Arrows Elite Barbarians Wizard Baby Dragon
Skeleton Army Elite Barbarians Goblin Hut
Skeleton Army Elite Barbarians
Elite Barbarians Goblin Hut Skeleton Army
Arrows Wizard Goblin Hut Baby Dragon Freeze
Skeleton Army Elite Barbarians Goblin Hut
Elite Barbarians Skeleton Army
Freeze Elite Barbarians Goblin Hut Skeleton Army Baby Dragon
Goblin Hut Skeleton Army
Elite Barbarians Goblin Hut
Skeleton Army Arrows Elite Barbarians
Elite Barbarians Skeleton Army Wizard
Wizard Skeleton Army Baby Dragon
Elite Barbarians Goblin Hut Skeleton Army Baby Dragon Freeze
Arrows Elite Barbarians Goblin Hut Wizard Baby Dragon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon Freeze
Arrows Baby Dragon
Arrows Goblin Hut Baby Dragon
Arrows Freeze
Wizard Arrows Baby Dragon
Arrows Wizard Baby Dragon Freeze
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon Freeze
Arrows Wizard
Elite Barbarians
Arrows Wizard
Arrows Wizard Baby Dragon
Elite Barbarians Goblin Hut Baby Dragon
Arrows Baby Dragon Freeze
Arrows Elite Barbarians Goblin Hut Baby Dragon
Arrows Goblin Hut Wizard Baby Dragon
Arrows Goblin Hut Wizard Baby Dragon
Arrows Freeze
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Baby Dragon
Arrows Wizard
Arrows Baby Dragon
Arrows Freeze Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows Baby Dragon
Elite Barbarians Arrows Wizard Baby Dragon
Goblin Hut Wizard Freeze
Elite Barbarians
Arrows Wizard
Arrows Freeze
Arrows Wizard
Goblin Hut Skeleton Army Freeze
Arrows Wizard Baby Dragon
Freeze
Arrows
Wizard Baby Dragon
Arrows Wizard Baby Dragon
Arrows
Elite Barbarians
Elite Barbarians Baby Dragon Freeze
Baby Dragon Freeze

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