My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Phoenix Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Wizard Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Wizard Baby Dragon Dark Prince Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon Dark Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Dark Prince Ram Rider
Giant Snowball
Bats Goblin Gang Baby Dragon Ram Rider
Zap
Bats Goblin Gang Firecracker Dark Prince Ram Rider
Barbarian Barrel
Goblin Gang Firecracker Wizard Dark Prince
The Log
Goblin Gang Firecracker Dark Prince Ram Rider
Earthquake
Goblin Gang Firecracker
Arrows
Bats Goblin Gang Firecracker
Royal Delivery
Bats Goblin Gang Firecracker Wizard Baby Dragon Dark Prince Ram Rider
Fireball
Goblin Gang Firecracker Wizard Baby Dragon Ram Rider
Poison
Bats Goblin Gang Firecracker Wizard
Lightning
Wizard Baby Dragon Dark Prince Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Wizard Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Baby Dragon Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Giant Snowball Goblin Gang Firecracker Baby Dragon Dark Prince Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Giant Snowball Goblin Gang Firecracker

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Baby Dragon Dark Prince Ram Rider
Giant Snowball
Ram Rider Firecracker Baby Dragon Dark Prince
Goblin Gang
Firecracker Baby Dragon Dark Prince
Firecracker
Bats Giant Snowball Goblin Gang Baby Dragon Dark Prince Ram Rider
Wizard
Dark Prince Ram Rider
Baby Dragon
Bats Giant Snowball Goblin Gang Firecracker Dark Prince Ram Rider
Dark Prince
Bats Giant Snowball Goblin Gang Firecracker Wizard Baby Dragon Ram Rider
Ram Rider
Giant Snowball Bats Firecracker Wizard Baby Dragon Dark Prince

Defense Synergies 2 14

Bats
Giant Snowball Firecracker Baby Dragon Dark Prince
Giant Snowball
Goblin Gang Ram Rider Bats Firecracker Wizard Baby Dragon Dark Prince
Goblin Gang
Giant Snowball Firecracker Dark Prince
Firecracker
Bats Giant Snowball Goblin Gang Baby Dragon Dark Prince
Wizard
Giant Snowball Dark Prince
Baby Dragon
Bats Giant Snowball Firecracker Dark Prince
Dark Prince
Bats Giant Snowball Goblin Gang Firecracker Wizard Baby Dragon
Ram Rider
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Baby Dragon Ram Rider
Bats Goblin Gang Firecracker Dark Prince Ram Rider
Goblin Gang Ram Rider Bats Giant Snowball Dark Prince
Bats Goblin Gang Firecracker Dark Prince Ram Rider
Firecracker Dark Prince
Goblin Gang Bats Giant Snowball Firecracker Baby Dragon Dark Prince
Bats Giant Snowball Ram Rider Goblin Gang Firecracker Wizard Baby Dragon
Baby Dragon Ram Rider
Goblin Gang
Goblin Gang Giant Snowball Firecracker Dark Prince
Bats Goblin Gang Giant Snowball Firecracker Wizard Baby Dragon Dark Prince Ram Rider
Bats Giant Snowball Goblin Gang Firecracker Wizard Baby Dragon Ram Rider
Bats Giant Snowball Goblin Gang Wizard Dark Prince Ram Rider
Wizard Bats Giant Snowball Goblin Gang Firecracker Baby Dragon Dark Prince
Goblin Gang Ram Rider
Giant Snowball Goblin Gang Ram Rider
Wizard Bats Goblin Gang Firecracker Dark Prince
Bats Giant Snowball Goblin Gang Firecracker Wizard Baby Dragon Dark Prince Ram Rider
Giant Snowball Wizard Baby Dragon Bats Firecracker Dark Prince Ram Rider
Ram Rider
Goblin Gang Wizard Dark Prince Bats Giant Snowball Firecracker Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Giant Snowball Dark Prince
Giant Snowball Goblin Gang Firecracker Wizard Baby Dragon
Goblin Gang Bats Dark Prince Ram Rider
Goblin Gang Dark Prince Bats Ram Rider
Goblin Gang Dark Prince Ram Rider
Firecracker Wizard Bats Giant Snowball Goblin Gang Baby Dragon Ram Rider
Goblin Gang Dark Prince Bats Ram Rider
Dark Prince
Bats Giant Snowball Firecracker Baby Dragon Dark Prince
Goblin Gang
Bats Dark Prince
Giant Snowball Dark Prince
Dark Prince Goblin Gang Wizard Ram Rider
Wizard Firecracker Baby Dragon
Goblin Gang Bats Firecracker Baby Dragon Dark Prince
Bats Giant Snowball Firecracker Wizard Baby Dragon Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon
Firecracker Giant Snowball Baby Dragon Ram Rider
Baby Dragon
Firecracker Dark Prince
Wizard Giant Snowball Firecracker Baby Dragon Dark Prince
Firecracker Wizard Bats Giant Snowball Baby Dragon Ram Rider
Firecracker Wizard Baby Dragon
Giant Snowball Firecracker Wizard Baby Dragon Ram Rider
Giant Snowball Firecracker Wizard Ram Rider
Bats Giant Snowball Goblin Gang
Firecracker Wizard Dark Prince Ram Rider
Giant Snowball Firecracker Wizard Baby Dragon
Giant Snowball Firecracker Baby Dragon
Firecracker Baby Dragon
Giant Snowball Firecracker Baby Dragon
Giant Snowball Firecracker Wizard Baby Dragon
Firecracker Wizard Baby Dragon
Giant Snowball
Bats
Giant Snowball Firecracker Wizard Baby Dragon Dark Prince
Giant Snowball Firecracker Wizard Baby Dragon
Baby Dragon
Giant Snowball Wizard
Giant Snowball Baby Dragon
Giant Snowball Firecracker Wizard Baby Dragon Dark Prince
Firecracker Giant Snowball Wizard Baby Dragon Ram Rider
Giant Snowball Wizard Baby Dragon Ram Rider
Firecracker Baby Dragon
Bats Giant Snowball Firecracker Wizard Baby Dragon
Bats Giant Snowball Firecracker Wizard
Giant Snowball
Giant Snowball Wizard
Giant Snowball Firecracker
Giant Snowball Firecracker Wizard
Bats Goblin Gang Dark Prince
Giant Snowball Firecracker Wizard Baby Dragon Ram Rider
Goblin Gang Firecracker Wizard Baby Dragon Dark Prince
Giant Snowball Firecracker Wizard Baby Dragon
Giant Snowball
Firecracker Dark Prince
Bats Giant Snowball Goblin Gang Firecracker Baby Dragon
Firecracker Bats Giant Snowball
Giant Snowball Firecracker Baby Dragon Dark Prince

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