My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Missing cards in your collection

Phoenix Golden Knight Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Phoenix Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Royal Hogs Phoenix Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs Goblin Barrel Guards Phoenix Lava Hound
Giant Snowball
Goblin Gang Royal Hogs Goblin Barrel Guards Lava Hound
Zap
Goblin Gang Royal Hogs Goblin Barrel Guards Lava Hound
Barbarian Barrel
Goblin Gang Royal Hogs Goblin Barrel Guards
The Log
Goblin Gang Mini P.E.K.K.A Royal Hogs Goblin Barrel Guards
Earthquake
Goblin Gang Royal Hogs Goblin Barrel Guards
Arrows
Goblin Gang Royal Hogs Goblin Barrel Guards Lava Hound
Royal Delivery
Goblin Gang Mini P.E.K.K.A Royal Hogs Goblin Barrel Guards Lava Hound
Fireball
Goblin Gang Royal Hogs Goblin Barrel Lava Hound
Poison
Goblin Gang Royal Hogs Guards Phoenix Lava Hound
Lightning
Mini P.E.K.K.A Phoenix
Rocket
Royal Hogs Phoenix

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Goblin Barrel Guards Mini P.E.K.K.A Phoenix Royal Hogs Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Goblin Barrel Guards Mini P.E.K.K.A

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Mini P.E.K.K.A Royal Hogs Lava Hound
Mini P.E.K.K.A
Goblin Gang Royal Hogs Lightning
Royal Hogs
Goblin Gang Mini P.E.K.K.A Goblin Barrel Guards Lightning
Goblin Barrel
Goblin Gang Royal Hogs Guards Lava Hound
Guards
Royal Hogs Goblin Barrel Lava Hound
Lightning
Lava Hound Mini P.E.K.K.A Royal Hogs
Phoenix
Lava Hound
Lightning Goblin Gang Goblin Barrel Guards

Defense Synergies 0 3

Goblin Gang
Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Goblin Gang Guards
Royal Hogs
Goblin Barrel
Guards
Goblin Gang Mini P.E.K.K.A
Lightning
Phoenix
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning
Mini P.E.K.K.A Goblin Gang Phoenix
Goblin Gang Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Goblin Gang Guards Phoenix
Lightning Mini P.E.K.K.A
Goblin Gang Guards
Lightning Goblin Gang Phoenix
Lightning Phoenix
Mini P.E.K.K.A Goblin Gang Phoenix
Goblin Gang Guards Mini P.E.K.K.A Phoenix
Goblin Gang Guards
Goblin Gang Phoenix
Mini P.E.K.K.A Goblin Gang Guards Lightning
Goblin Gang Mini P.E.K.K.A Guards
Mini P.E.K.K.A Goblin Gang Phoenix
Goblin Gang Mini P.E.K.K.A Lightning
Goblin Gang Mini P.E.K.K.A
Goblin Gang Guards
Guards
Mini P.E.K.K.A Phoenix
Goblin Gang Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Guards
Goblin Gang Mini P.E.K.K.A Lightning Phoenix
Goblin Gang Guards Mini P.E.K.K.A Lightning
Goblin Gang Mini P.E.K.K.A Guards Lightning Phoenix
Goblin Gang Mini P.E.K.K.A Guards Phoenix
Goblin Gang
Goblin Gang Mini P.E.K.K.A Guards Lightning Phoenix
Mini P.E.K.K.A Phoenix
Lightning Mini P.E.K.K.A Phoenix
Goblin Gang Guards Phoenix
Mini P.E.K.K.A Guards Phoenix
Lightning Guards Phoenix
Mini P.E.K.K.A Lightning Goblin Gang Guards
Goblin Gang Guards Phoenix Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Guards
Lightning
Lightning Guards
Lightning
Lightning
Lightning Goblin Gang Mini P.E.K.K.A Guards
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Mini P.E.K.K.A Lightning
Lightning Mini P.E.K.K.A
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Guards
Lightning Mini P.E.K.K.A
Lightning
Lightning
Lightning
Lightning Goblin Gang Guards
Lightning
Lightning Goblin Gang Mini P.E.K.K.A
Lightning
Lightning
Goblin Gang Guards Lightning
Lightning
Lightning

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