My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Battle Ram Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Battle Healer Barbarian Barrel Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram
Giant Snowball
Bats Battle Ram Princess
Zap
Bats Firecracker Battle Ram Princess
Barbarian Barrel
Firecracker Battle Ram Princess
The Log
Firecracker Battle Ram Princess
Earthquake
Firecracker
Arrows
Bats Firecracker Princess
Royal Delivery
Bats Firecracker Battle Ram Battle Healer Princess
Fireball
Firecracker Battle Ram Battle Healer Princess
Poison
Bats Firecracker Battle Healer Princess
Lightning
Battle Ram Battle Healer
Rocket
Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Battle Ram Battle Healer Rage Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Barbarian Barrel Rage Firecracker Princess Battle Ram Battle Healer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Bats Barbarian Barrel Rage

Attack Synergies 1 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Battle Ram Battle Healer Barbarian Barrel Rage
Firecracker
Bats Battle Ram Battle Healer Mirror Barbarian Barrel Princess
Battle Ram
Bats Firecracker Battle Healer Mirror Barbarian Barrel Princess
Battle Healer
Rage Bats Firecracker Battle Ram Mirror Barbarian Barrel Princess
Mirror
Firecracker Battle Ram Battle Healer Barbarian Barrel Princess
Barbarian Barrel
Bats Firecracker Battle Ram Battle Healer Mirror
Rage
Battle Healer Bats
Princess
Firecracker Battle Ram Battle Healer Mirror

Defense Synergies 2 11

Bats
Firecracker Battle Healer Barbarian Barrel
Firecracker
Bats Battle Healer Mirror Barbarian Barrel Princess
Battle Ram
Battle Healer
Mirror Bats Firecracker Barbarian Barrel Princess
Mirror
Battle Healer Barbarian Barrel Firecracker Princess
Barbarian Barrel
Mirror Bats Firecracker Battle Healer Princess
Rage
Princess
Firecracker Battle Healer Mirror Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Barbarian Barrel
Bats Firecracker Battle Healer
Bats
Bats Firecracker
Firecracker Battle Healer Barbarian Barrel Princess
Barbarian Barrel Bats Firecracker
Bats Firecracker Princess
Battle Healer Barbarian Barrel
Princess
Firecracker Battle Healer Barbarian Barrel
Bats Firecracker Barbarian Barrel Princess
Bats Firecracker Princess
Bats Battle Healer
Bats Firecracker Barbarian Barrel Princess
Bats Firecracker
Bats Firecracker Battle Healer Barbarian Barrel
Barbarian Barrel Bats Firecracker Battle Healer Princess
Bats Firecracker Battle Healer Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Battle Healer Barbarian Barrel
Firecracker Battle Healer Barbarian Barrel
Bats Battle Healer
Bats Battle Healer Barbarian Barrel
Battle Healer
Firecracker Bats Princess
Bats Battle Healer
Battle Healer
Bats Firecracker Barbarian Barrel
Bats
Firecracker Princess
Bats Firecracker Battle Healer Barbarian Barrel
Bats Firecracker Battle Healer Barbarian Barrel Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Princess
Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Firecracker Bats Princess
Firecracker Princess
Firecracker Barbarian Barrel Princess
Firecracker
Bats
Firecracker Barbarian Barrel Princess
Firecracker Princess
Firecracker Barbarian Barrel Princess
Firecracker Barbarian Barrel Princess
Princess Firecracker Barbarian Barrel
Firecracker Barbarian Barrel Princess
Firecracker Barbarian Barrel Princess
Barbarian Barrel
Bats
Firecracker Barbarian Barrel Princess
Firecracker Barbarian Barrel Princess
Princess
Barbarian Barrel
Firecracker Barbarian Barrel Princess
Firecracker Barbarian Barrel Princess
Princess
Firecracker Barbarian Barrel
Bats Firecracker Princess
Bats Firecracker
Firecracker Princess
Firecracker Princess
Bats Barbarian Barrel Princess
Firecracker Princess
Barbarian Barrel
Firecracker Princess
Firecracker Princess
Firecracker
Bats Firecracker Princess
Firecracker Bats Princess
Firecracker Barbarian Barrel Princess

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