My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Three Musketeers Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Battle Ram Wizard Three Musketeers Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Battle Ram Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Ram Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Battle Ram Three Musketeers Guards
Giant Snowball
Battle Ram Three Musketeers Guards
Zap
Battle Ram Three Musketeers Guards
Barbarian Barrel
Elixir Golem Battle Ram Wizard Three Musketeers Guards Magic Archer
The Log
Elixir Golem Battle Ram Three Musketeers Guards
Earthquake
Elixir Golem Guards
Arrows
Guards
Royal Delivery
Elixir Golem Battle Ram Wizard Three Musketeers Guards Magic Archer
Fireball
Elixir Golem Battle Ram Wizard Three Musketeers Magic Archer
Poison
Elixir Golem Wizard Three Musketeers Guards Magic Archer
Lightning
Battle Ram Wizard Three Musketeers Magic Archer
Rocket
Wizard Three Musketeers Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Royal Delivery Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Royal Delivery Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Elixir Golem Battle Ram Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Royal Delivery Elixir Golem Guards Battle Ram Magic Archer Wizard Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Royal Delivery Elixir Golem Guards

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram Elixir Golem Three Musketeers Magic Archer
Royal Delivery
Elixir Golem
Giant Snowball Wizard Three Musketeers Magic Archer
Battle Ram
Giant Snowball Magic Archer Three Musketeers
Wizard
Elixir Golem
Three Musketeers
Giant Snowball Elixir Golem Battle Ram Guards
Guards
Three Musketeers
Magic Archer
Battle Ram Giant Snowball Elixir Golem

Defense Synergies 0 11

Giant Snowball
Royal Delivery Wizard Three Musketeers Guards Magic Archer
Royal Delivery
Giant Snowball Wizard Three Musketeers Guards Magic Archer
Elixir Golem
Battle Ram
Wizard
Giant Snowball Royal Delivery Guards
Three Musketeers
Giant Snowball Royal Delivery
Guards
Giant Snowball Royal Delivery Wizard Magic Archer
Magic Archer
Giant Snowball Royal Delivery Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Magic Archer
Royal Delivery Three Musketeers
Three Musketeers Giant Snowball Royal Delivery
Three Musketeers Guards
Royal Delivery
Royal Delivery Giant Snowball Guards Magic Archer
Giant Snowball Three Musketeers Royal Delivery Wizard Magic Archer
Magic Archer
Three Musketeers
Guards Giant Snowball Royal Delivery
Guards Giant Snowball Royal Delivery Wizard Magic Archer
Three Musketeers Giant Snowball Royal Delivery Wizard Magic Archer
Giant Snowball Royal Delivery Wizard Three Musketeers Guards
Wizard Three Musketeers Giant Snowball Royal Delivery Guards Magic Archer
Three Musketeers
Giant Snowball Royal Delivery Three Musketeers
Wizard Three Musketeers Royal Delivery
Royal Delivery Giant Snowball Wizard Three Musketeers Guards Magic Archer
Giant Snowball Royal Delivery Wizard Guards Magic Archer
Three Musketeers
Wizard Giant Snowball Royal Delivery Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball Royal Delivery
Royal Delivery Giant Snowball Wizard Magic Archer
Royal Delivery Guards
Guards Royal Delivery
Royal Delivery Three Musketeers Guards
Royal Delivery Wizard Giant Snowball Three Musketeers Magic Archer
Royal Delivery Guards
Royal Delivery
Royal Delivery Giant Snowball Magic Archer
Royal Delivery Three Musketeers Guards
Guards
Giant Snowball Royal Delivery Guards
Royal Delivery Wizard Three Musketeers Guards
Wizard Three Musketeers Magic Archer
Guards Royal Delivery Three Musketeers Magic Archer
Giant Snowball Royal Delivery Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Guards
Giant Snowball Magic Archer
Magic Archer
Guards
Wizard Giant Snowball Magic Archer
Wizard Giant Snowball Magic Archer
Wizard Magic Archer
Giant Snowball Wizard Magic Archer
Giant Snowball Wizard
Giant Snowball Three Musketeers Guards
Wizard Magic Archer
Giant Snowball Wizard Magic Archer
Giant Snowball Three Musketeers Magic Archer
Magic Archer
Giant Snowball Magic Archer
Giant Snowball Wizard Three Musketeers Magic Archer
Magic Archer Wizard Three Musketeers
Giant Snowball Three Musketeers
Giant Snowball Wizard Three Musketeers Magic Archer
Giant Snowball Wizard Magic Archer
Magic Archer
Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard Magic Archer
Giant Snowball Wizard Magic Archer
Giant Snowball Wizard Magic Archer
Magic Archer
Giant Snowball Wizard Magic Archer
Giant Snowball Wizard Guards
Giant Snowball
Giant Snowball Wizard Magic Archer
Giant Snowball Magic Archer
Giant Snowball Wizard Magic Archer
Guards Magic Archer
Giant Snowball Wizard Three Musketeers Magic Archer
Wizard Three Musketeers Magic Archer
Giant Snowball Wizard Magic Archer
Giant Snowball
Three Musketeers
Giant Snowball Guards Magic Archer
Giant Snowball Magic Archer
Giant Snowball Magic Archer

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