My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Prince Executioner Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Prince
Giant Snowball
Goblins Bomber
Zap
Goblins Bomber Prince
Barbarian Barrel
Goblins Bomber Valkyrie Executioner Electro Wizard
The Log
Goblins Bomber Prince
Earthquake
Bomber
Arrows
Goblins Bomber
Royal Delivery
Goblins Bomber Valkyrie Prince Executioner Electro Wizard
Fireball
Bomber Executioner Electro Wizard
Poison
Bomber Executioner Electro Wizard
Lightning
Valkyrie Prince Executioner Electro Wizard
Rocket
Valkyrie Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince Executioner Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Zap Valkyrie Electro Wizard Prince Executioner Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bomber Zap Valkyrie

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Valkyrie
Bomber
Golem Zap Valkyrie Prince
Zap
Prince Electro Wizard Goblins Bomber Valkyrie Executioner Golem
Valkyrie
Prince Goblins Bomber Zap Executioner Electro Wizard
Prince
Zap Valkyrie Bomber Golem Electro Wizard
Executioner
Zap Valkyrie Golem
Golem
Bomber Zap Prince Executioner Electro Wizard
Electro Wizard
Zap Valkyrie Prince Golem

Defense Synergies 1 14

Goblins
Bomber Zap Electro Wizard
Bomber
Goblins Zap Valkyrie Electro Wizard
Zap
Electro Wizard Goblins Bomber Valkyrie Prince Executioner
Valkyrie
Bomber Zap Prince Executioner Electro Wizard
Prince
Zap Valkyrie Executioner Electro Wizard
Executioner
Zap Valkyrie Prince
Golem
Electro Wizard
Zap Goblins Bomber Valkyrie Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Valkyrie Executioner Electro Wizard
Goblins Bomber Zap Valkyrie Prince Executioner Electro Wizard
Prince Goblins Bomber Valkyrie Executioner Electro Wizard
Prince Goblins Bomber Valkyrie Electro Wizard
Bomber Valkyrie Prince
Goblins Bomber Zap Valkyrie Executioner Electro Wizard
Electro Wizard Zap Executioner
Zap Valkyrie Electro Wizard
Goblins Prince
Goblins Bomber Valkyrie Prince Electro Wizard
Goblins Valkyrie Executioner Electro Wizard Bomber Zap
Executioner Zap Electro Wizard
Prince Bomber Zap Valkyrie Electro Wizard
Bomber Valkyrie Executioner Goblins Zap Prince Electro Wizard
Prince Electro Wizard
Zap Prince Electro Wizard
Goblins Bomber Valkyrie Prince Executioner Electro Wizard
Goblins Bomber Zap Valkyrie Prince Executioner Electro Wizard
Zap Valkyrie Executioner Bomber Electro Wizard
Prince Electro Wizard
Bomber Valkyrie Goblins Prince Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Zap Prince Electro Wizard
Electro Wizard Bomber Zap Valkyrie Prince Executioner
Goblins Zap Valkyrie Prince Electro Wizard
Valkyrie Prince Zap Electro Wizard
Valkyrie Prince Executioner
Executioner Zap Electro Wizard
Prince Goblins Valkyrie Electro Wizard
Valkyrie Prince
Zap Electro Wizard Goblins Valkyrie Prince
Valkyrie Prince
Zap Valkyrie Prince Electro Wizard
Prince Valkyrie Executioner
Bomber Valkyrie Executioner
Electro Wizard Goblins Bomber Zap Valkyrie Prince Executioner
Valkyrie Executioner Bomber Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Executioner Electro Wizard
Valkyrie Prince
Bomber Executioner Zap Valkyrie
Executioner Zap
Bomber Executioner
Zap Executioner
Zap
Goblins Prince Electro Wizard
Zap Valkyrie Prince Electro Wizard
Zap Executioner
Executioner
Zap Prince
Bomber Zap Executioner
Executioner
Bomber
Bomber Zap Prince Executioner Electro Wizard
Bomber Zap Valkyrie
Prince
Prince
Zap
Zap Bomber Valkyrie Executioner
Zap Executioner Electro Wizard
Zap Prince
Zap
Zap Executioner Electro Wizard
Zap Electro Wizard
Bomber Zap
Zap Electro Wizard
Prince
Zap Electro Wizard Prince
Zap Executioner Electro Wizard
Valkyrie Prince Executioner Electro Wizard
Bomber Zap Executioner
Zap
Prince Executioner
Zap Electro Wizard
Zap Executioner Electro Wizard
Zap Prince Executioner Electro Wizard

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